Virtual ascendance: video games and the remaking of reality
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Lanham [u.a.]
Rowman & Littlefield Publ.
2013
|
Schlagworte: | |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XV, 217 S. |
ISBN: | 9781442216945 9781442216952 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV041588035 | ||
003 | DE-604 | ||
005 | 20140516 | ||
007 | t | ||
008 | 140124s2013 |||| 00||| eng d | ||
010 | |a 2013015487 | ||
020 | |a 9781442216945 |c cloth : alk. paper |9 978-1-4422-1694-5 | ||
020 | |a 9781442216952 |c pbk. : alk. paper |9 978-1-4422-1695-2 | ||
035 | |a (OCoLC)873419071 | ||
035 | |a (DE-599)GBV747525064 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-91G |a DE-188 | ||
050 | 0 | |a GV1469.3 | |
082 | 0 | |a 794.8 | |
084 | |a DAT 758f |2 stub | ||
084 | |a SOZ 360f |2 stub | ||
100 | 1 | |a Griffiths, Devin C. |e Verfasser |0 (DE-588)1051227976 |4 aut | |
245 | 1 | 0 | |a Virtual ascendance |b video games and the remaking of reality |c Devin C. Griffiths |
264 | 1 | |a Lanham [u.a.] |b Rowman & Littlefield Publ. |c 2013 | |
300 | |a XV, 217 S. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
648 | 7 | |a Geschichte |2 gnd |9 rswk-swf | |
650 | 4 | |a Gesellschaft | |
650 | 0 | 7 | |a Computerspielindustrie |0 (DE-588)7564534-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
653 | |a Video games | ||
653 | |a Video games |a Social aspects | ||
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Geschichte |A z |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Computerspielindustrie |0 (DE-588)7564534-8 |D s |
689 | 1 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-4422-1696-9 |
999 | |a oai:aleph.bib-bvb.de:BVB01-027033158 |
Datensatz im Suchindex
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any_adam_object | |
author | Griffiths, Devin C. |
author_GND | (DE-588)1051227976 |
author_facet | Griffiths, Devin C. |
author_role | aut |
author_sort | Griffiths, Devin C. |
author_variant | d c g dc dcg |
building | Verbundindex |
bvnumber | BV041588035 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.3 |
callnumber-search | GV1469.3 |
callnumber-sort | GV 41469.3 |
callnumber-subject | GV - Leisure and Recreation |
classification_tum | DAT 758f SOZ 360f |
ctrlnum | (OCoLC)873419071 (DE-599)GBV747525064 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik Soziologie |
era | Geschichte gnd |
era_facet | Geschichte |
format | Book |
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id | DE-604.BV041588035 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:00:15Z |
institution | BVB |
isbn | 9781442216945 9781442216952 |
language | English |
lccn | 2013015487 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027033158 |
oclc_num | 873419071 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM DE-188 |
owner_facet | DE-91G DE-BY-TUM DE-188 |
physical | XV, 217 S. |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Rowman & Littlefield Publ. |
record_format | marc |
spelling | Griffiths, Devin C. Verfasser (DE-588)1051227976 aut Virtual ascendance video games and the remaking of reality Devin C. Griffiths Lanham [u.a.] Rowman & Littlefield Publ. 2013 XV, 217 S. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Geschichte gnd rswk-swf Gesellschaft Computerspielindustrie (DE-588)7564534-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Video games Video games Social aspects Computerspiel (DE-588)4010457-6 s Geschichte z DE-604 Computerspielindustrie (DE-588)7564534-8 s Erscheint auch als Online-Ausgabe 978-1-4422-1696-9 |
spellingShingle | Griffiths, Devin C. Virtual ascendance video games and the remaking of reality Gesellschaft Computerspielindustrie (DE-588)7564534-8 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)7564534-8 (DE-588)4010457-6 |
title | Virtual ascendance video games and the remaking of reality |
title_auth | Virtual ascendance video games and the remaking of reality |
title_exact_search | Virtual ascendance video games and the remaking of reality |
title_full | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_fullStr | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_full_unstemmed | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_short | Virtual ascendance |
title_sort | virtual ascendance video games and the remaking of reality |
title_sub | video games and the remaking of reality |
topic | Gesellschaft Computerspielindustrie (DE-588)7564534-8 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Gesellschaft Computerspielindustrie Computerspiel |
work_keys_str_mv | AT griffithsdevinc virtualascendancevideogamesandtheremakingofreality |