Introduction to game physics with Box2D:
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton [u.a.]
CRC Press
2013
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Schlagworte: | |
Online-Zugang: | Cover image |
Beschreibung: | "An A.K. Peters book." Includes bibliographical references (p. 255-256) and index |
Beschreibung: | xiv, 261 p. Ill., graph. Darst. 23 cm |
ISBN: | 9781466565760 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
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001 | BV041143170 | ||
003 | DE-604 | ||
005 | 20131009 | ||
007 | t | ||
008 | 130712s2013 xxuad|| |||| 00||| eng d | ||
010 | |a 2012036762 | ||
020 | |a 9781466565760 |c pbk. |9 978-1-4665-6576-0 | ||
035 | |a (OCoLC)862797397 | ||
035 | |a (DE-599)BVBBV041143170 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-91G | ||
050 | 0 | |a QA76.76.C672 | |
082 | 0 | |a 794.8/1526 | |
084 | |a DAT 758f |2 stub | ||
084 | |a PHY 004f |2 stub | ||
084 | |a PHY 016f |2 stub | ||
100 | 1 | |a Parberry, Ian |e Verfasser |4 aut | |
245 | 1 | 0 | |a Introduction to game physics with Box2D |c Ian Parberry |
264 | 1 | |a Boca Raton [u.a.] |b CRC Press |c 2013 | |
300 | |a xiv, 261 p. |b Ill., graph. Darst. |c 23 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "An A.K. Peters book." | ||
500 | |a Includes bibliographical references (p. 255-256) and index | ||
650 | 4 | |a Datenverarbeitung | |
650 | 4 | |a Mathematik | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Computer animation |x Mathematics | |
650 | 4 | |a Physics |x Data processing | |
650 | 7 | |a COMPUTERS / Programming / Games |2 bisacsh | |
650 | 0 | 7 | |a Computerphysik |0 (DE-588)4273564-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Computerphysik |0 (DE-588)4273564-6 |D s |
689 | 0 | 2 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | |5 DE-604 | |
856 | 4 | |u http://jacketsearch.tandf.co.uk/common/jackets/covers/websmall/978146656/9781466565760.jpg |3 Cover image | |
999 | |a oai:aleph.bib-bvb.de:BVB01-026118769 |
Datensatz im Suchindex
_version_ | 1804150541670940672 |
---|---|
any_adam_object | |
author | Parberry, Ian |
author_facet | Parberry, Ian |
author_role | aut |
author_sort | Parberry, Ian |
author_variant | i p ip |
building | Verbundindex |
bvnumber | BV041143170 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_tum | DAT 758f PHY 004f PHY 016f |
ctrlnum | (OCoLC)862797397 (DE-599)BVBBV041143170 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Physik Sport Informatik |
format | Book |
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id | DE-604.BV041143170 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:40:34Z |
institution | BVB |
isbn | 9781466565760 |
language | English |
lccn | 2012036762 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-026118769 |
oclc_num | 862797397 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM |
owner_facet | DE-91G DE-BY-TUM |
physical | xiv, 261 p. Ill., graph. Darst. 23 cm |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | CRC Press |
record_format | marc |
spelling | Parberry, Ian Verfasser aut Introduction to game physics with Box2D Ian Parberry Boca Raton [u.a.] CRC Press 2013 xiv, 261 p. Ill., graph. Darst. 23 cm txt rdacontent n rdamedia nc rdacarrier "An A.K. Peters book." Includes bibliographical references (p. 255-256) and index Datenverarbeitung Mathematik Computer games Programming Computer animation Mathematics Physics Data processing COMPUTERS / Programming / Games bisacsh Computerphysik (DE-588)4273564-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Computerphysik (DE-588)4273564-6 s Programmierung (DE-588)4076370-5 s DE-604 http://jacketsearch.tandf.co.uk/common/jackets/covers/websmall/978146656/9781466565760.jpg Cover image |
spellingShingle | Parberry, Ian Introduction to game physics with Box2D Datenverarbeitung Mathematik Computer games Programming Computer animation Mathematics Physics Data processing COMPUTERS / Programming / Games bisacsh Computerphysik (DE-588)4273564-6 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4273564-6 (DE-588)4010457-6 (DE-588)4076370-5 |
title | Introduction to game physics with Box2D |
title_auth | Introduction to game physics with Box2D |
title_exact_search | Introduction to game physics with Box2D |
title_full | Introduction to game physics with Box2D Ian Parberry |
title_fullStr | Introduction to game physics with Box2D Ian Parberry |
title_full_unstemmed | Introduction to game physics with Box2D Ian Parberry |
title_short | Introduction to game physics with Box2D |
title_sort | introduction to game physics with box2d |
topic | Datenverarbeitung Mathematik Computer games Programming Computer animation Mathematics Physics Data processing COMPUTERS / Programming / Games bisacsh Computerphysik (DE-588)4273564-6 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | Datenverarbeitung Mathematik Computer games Programming Computer animation Mathematics Physics Data processing COMPUTERS / Programming / Games Computerphysik Computerspiel Programmierung |
url | http://jacketsearch.tandf.co.uk/common/jackets/covers/websmall/978146656/9781466565760.jpg |
work_keys_str_mv | AT parberryian introductiontogamephysicswithbox2d |