Digital generations: children, young people, and new media
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, th...
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
New York [u.a.]
Routledge
2010
|
Ausgabe: | Transferred to digital printing |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Zusammenfassung: | Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. The book brings together researchers from a range of academic disciplines - including media and cultural studies, anthropology, sociology, psychology and education - and will be of interest to a wide readership of researchers, students, practitioners in digital media, and educators. |
Beschreibung: | Literaturangaben Includes bibliographical references and index |
Beschreibung: | XII, 337 S. Ill., graph. Darst. |
ISBN: | 0805858628 0805859802 9780805859805 |
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520 | 3 | |a Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. The book brings together researchers from a range of academic disciplines - including media and cultural studies, anthropology, sociology, psychology and education - and will be of interest to a wide readership of researchers, students, practitioners in digital media, and educators. | |
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Datensatz im Suchindex
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---|---|
adam_text | Contents
Preface
ix
List of Contributors
xi
1
Is There a Digital Generation?
1
David Buckingham
I PLAY AND GAMING
2
The War Between Effects and Meaning: Rethinking
the Video Game Violence Debate
19
Henry Jenkins
3
Digital Games and the Narrative Gap
33
Margaret Mackey
4
Japanese Media Mixes and Amateur Cultural Exchange
49
Майко
Ito
5
Activity Theory and Learning From Digital Games:
Developing an Analytical Methodology
67
Martin Oliver and Caroline
Pelletier
vi
CONTENTS
Π
THE INTERNET
6
Regulating the Internet at Home: Contrasting
the Perspectives of Children and Parents
93
■Sonta
Livingstone and
Magdalena
Bober
7
Active and Calculated Media Use Among Young
Citizens: Empirical Examples From a Swedish Study
115
Tobias
Olsson
8
Youth as e-Citizens: The Internet s Contribution
to Civic Engagement
131
Kathryn Montgomery and Barbara Gottlieb-Robles
9
Cyber-Censorship or Cyber-Literacy? Envisioning
Cyber-Learning Through Media Education
149
Julie Frechette
Ш
ШЕК1ГПЕЅ
AND ONLINE COMMUNITIES
10
It s a gURL Thing: Community Versus Commodity
in Girl-Focused Netspace
177
Michele
Polak
11
Adolescent Diary Weblogs and the Unseen Audience
193
Lois Ann
Scheidt
12
Hello newbie! ^P**big welcome hugs** hope
u
like
it here as much as
і
do! ^ffn: An Exploration
of Teenagers Informal Online Learning
211
Julia Dairies
13
Virtually Queer Youth Communities of Girls
and Bids: Dialogical Spaces of Identity Work
and Desiring Exchanges
229
Susan Driver
IV LEARNING AND EDUCATION
14
Toward Bridging Digital Divides in Rural (South) Africa
251
ВтНоШтеѕѕ
CONTENTS
vii
15 Digital
Anatomies: Analysis as Production
in Media Education
273
Andrew Bum and James
Durran
16
Digital Rapping in Media Productions: Intercultural
Communication Through Youth Culture
295
Liesbeth
de
Block and
Ingegerd Rydin
17
Hopeworks: Youth Identity, Youth Organization,
and Technology
313
Carol
С
Thompson, JeffPutthoff, and Ed Ftgueroa
Author Index
331
Subject Index
335
Generations
Children, Young People, and New Media
Edited by
David Buckingham
Rebekah Willett
Computer games, the internet, and other new communications
media are often seen to pose threats and dangers to young
people, but they also provide new opportunities for creativity and
self-determination. As we start to look beyond the immediate hopes
and fears that new technologies often provoke, there is a growing
need for in-depth empirical research. Digital Generations presents
a range of exciting and challenging new work on children, young
people, and new digital media. The book is organized in terms of
four key themes: Play and Gaming, The Internet, Identities and
Online Communities, and Learning and Education. The book brings
together researchers from a range of academic disciplines
—
including media and cultural studies, anthropology, sociology,
psychology, and education—and will be of interest to a wide
readership of researchers, students, practitioners in digital media,
and educators.
Routledge
Taylor
&
Francis Croup
270
Madison Ave,
New Yorit NY
10016
2
Park Square, Milton Park.
Abingdon, Oxon. OX
14
4RN
wwwroudedije
com
ISBN
470-0-0050-5400-5
90000
|
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dewey-sort | 3303.48 533083 |
dewey-tens | 300 - Social sciences |
discipline | Pädagogik Soziologie |
edition | Transferred to digital printing |
format | Book |
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spelling | Digital generations children, young people, and new media ed. by David Buckingham ... Transferred to digital printing New York [u.a.] Routledge 2010 XII, 337 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Literaturangaben Includes bibliographical references and index Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. The book brings together researchers from a range of academic disciplines - including media and cultural studies, anthropology, sociology, psychology and education - and will be of interest to a wide readership of researchers, students, practitioners in digital media, and educators. Internet et adolescents Internet et enfants Jeux électroniques - Aspect social Médias numériques - Aspect social Gesellschaft Internet and children Internet and teenagers Electronic games Social aspects Digital media Social aspects Jugend (DE-588)4028859-6 gnd rswk-swf Kind (DE-588)4030550-8 gnd rswk-swf Neue Medien (DE-588)4196910-8 gnd rswk-swf Internet (DE-588)4308416-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Internet (DE-588)4308416-3 s Kind (DE-588)4030550-8 s DE-604 Jugend (DE-588)4028859-6 s Neue Medien (DE-588)4196910-8 s Computerspiel (DE-588)4010457-6 s Buckingham, David 1954- Sonstige (DE-588)139644458 oth Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026115039&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026115039&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Digital generations children, young people, and new media Internet et adolescents Internet et enfants Jeux électroniques - Aspect social Médias numériques - Aspect social Gesellschaft Internet and children Internet and teenagers Electronic games Social aspects Digital media Social aspects Jugend (DE-588)4028859-6 gnd Kind (DE-588)4030550-8 gnd Neue Medien (DE-588)4196910-8 gnd Internet (DE-588)4308416-3 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4028859-6 (DE-588)4030550-8 (DE-588)4196910-8 (DE-588)4308416-3 (DE-588)4010457-6 |
title | Digital generations children, young people, and new media |
title_auth | Digital generations children, young people, and new media |
title_exact_search | Digital generations children, young people, and new media |
title_full | Digital generations children, young people, and new media ed. by David Buckingham ... |
title_fullStr | Digital generations children, young people, and new media ed. by David Buckingham ... |
title_full_unstemmed | Digital generations children, young people, and new media ed. by David Buckingham ... |
title_short | Digital generations |
title_sort | digital generations children young people and new media |
title_sub | children, young people, and new media |
topic | Internet et adolescents Internet et enfants Jeux électroniques - Aspect social Médias numériques - Aspect social Gesellschaft Internet and children Internet and teenagers Electronic games Social aspects Digital media Social aspects Jugend (DE-588)4028859-6 gnd Kind (DE-588)4030550-8 gnd Neue Medien (DE-588)4196910-8 gnd Internet (DE-588)4308416-3 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Internet et adolescents Internet et enfants Jeux électroniques - Aspect social Médias numériques - Aspect social Gesellschaft Internet and children Internet and teenagers Electronic games Social aspects Digital media Social aspects Jugend Kind Neue Medien Internet Computerspiel |
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