Playing with sound: a theory of interacting with sound and music in video games
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass. [u.a.]
MIT Press
2013
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XII, 185 S. Ill., graph. Darst. |
ISBN: | 9780262018678 |
Internformat
MARC
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245 | 1 | 0 | |a Playing with sound |b a theory of interacting with sound and music in video games |c Karen Collins |
264 | 1 | |a Cambridge, Mass. [u.a.] |b MIT Press |c 2013 | |
300 | |a XII, 185 S. |b Ill., graph. Darst. | ||
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650 | 4 | |a Interactive multimedia | |
650 | 4 | |a Video games | |
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Datensatz im Suchindex
_version_ | 1804150070003630080 |
---|---|
adam_text | Contents
Preface:
Came Sound Gets Heard
vii
Acknowledgments
xi
Introduction
1
How Is Interacting with Sound Different from Listening
ίο
Sound?
2
The Sound of Music: Musical Sound
3
Interacting with and Listening To
4
Game Players: An Interactive Audience
13
Came Players: An Embodied Cognition Approach to Audience
15
1
Interacting with Sound: A Theory of Action, Image, and Sound
19
Schizophonia: Disembodied Sound?
23
Synchresis: Integrating Sound and Image
26
Kinesonic Synchresis: The Event-Driven Nature of Interactive Sound
32
Kinesonic Congruence and the Player
35
2
Being in the Game: A Sonic Approach
39
Extension and Incorporation
41
Self-Produced Sound
43
Sonic Game Space: Point of Audition in Games
44
Spatial Sonic Embodiment in the Game
56
3
Sound at the Borders: Enacting Game Sound
59
Posing and Playing
60
Voice and Role-Play in Games
68
Alternate-Reality Games
82
New Sonic Boundaries: Identification, Performance, and Cocreativity
87
4
Embodying Game Sound in Performance: The Real and the
Virtual
89
Performing Music in Games
92
Performing to Music in Games
96
vi
Contents
Performing Game Music
105
Creating Music from the Came
111
Interacting with the Game as Instrument
119
5
The Second Life of Came Sound: Playing with the Game
121
Sonic Modification and Player-Generated Content
123
Modding Game Sound
126
Art Mods
134
Player-Generated Content: A Fourth Wall of Sound
138
Conclusions
143
Future Directions in Interactive Sound Studies
147
Notes
149
References
155
Audiovisual References
173
Index
179
|
any_adam_object | 1 |
author | Collins, Karen 1973- |
author_GND | (DE-588)136800262 |
author_facet | Collins, Karen 1973- |
author_role | aut |
author_sort | Collins, Karen 1973- |
author_variant | k c kc |
building | Verbundindex |
bvnumber | BV040748036 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.I59 |
callnumber-search | QA76.76.I59 |
callnumber-sort | QA 276.76 I59 |
callnumber-subject | QA - Mathematics |
classification_rvk | AP 15963 LR 57790 |
ctrlnum | (OCoLC)835296708 (DE-599)BVBBV040748036 |
dewey-full | 006.7 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.7 |
dewey-search | 006.7 |
dewey-sort | 16.7 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Allgemeines Informatik Musikwissenschaft |
format | Book |
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id | DE-604.BV040748036 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:33:04Z |
institution | BVB |
isbn | 9780262018678 |
language | English |
lccn | 2012025349 |
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physical | XII, 185 S. Ill., graph. Darst. |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | MIT Press |
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spelling | Collins, Karen 1973- Verfasser (DE-588)136800262 aut Playing with sound a theory of interacting with sound and music in video games Karen Collins Cambridge, Mass. [u.a.] MIT Press 2013 XII, 185 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Interactive multimedia Video games Sound Multimedia (DE-588)4485314-2 gnd rswk-swf Interaktion (DE-588)4027266-7 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Videospiel (DE-588)4063465-6 s Sound Multimedia (DE-588)4485314-2 s Interaktion (DE-588)4027266-7 s DE-604 Digitalisierung BSB Muenchen 4 application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025727833&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Collins, Karen 1973- Playing with sound a theory of interacting with sound and music in video games Interactive multimedia Video games Sound Multimedia (DE-588)4485314-2 gnd Interaktion (DE-588)4027266-7 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4485314-2 (DE-588)4027266-7 (DE-588)4063465-6 |
title | Playing with sound a theory of interacting with sound and music in video games |
title_auth | Playing with sound a theory of interacting with sound and music in video games |
title_exact_search | Playing with sound a theory of interacting with sound and music in video games |
title_full | Playing with sound a theory of interacting with sound and music in video games Karen Collins |
title_fullStr | Playing with sound a theory of interacting with sound and music in video games Karen Collins |
title_full_unstemmed | Playing with sound a theory of interacting with sound and music in video games Karen Collins |
title_short | Playing with sound |
title_sort | playing with sound a theory of interacting with sound and music in video games |
title_sub | a theory of interacting with sound and music in video games |
topic | Interactive multimedia Video games Sound Multimedia (DE-588)4485314-2 gnd Interaktion (DE-588)4027266-7 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Interactive multimedia Video games Sound Multimedia Interaktion Videospiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025727833&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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