Applied playfulness: proceedings of the Vienna Games Conference 2011: future and reality of gaming
Gespeichert in:
Format: | Tagungsbericht Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Wien
New acad. press
2012
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext Inhaltsverzeichnis |
Beschreibung: | Literaturangaben |
Beschreibung: | 320 S. Ill., graph. Darst. |
ISBN: | 9783700318309 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | Games
are playful environments that enable their players
to engage with their phantasies and to experience satisfying
challenges. But how do we apply those experiences to
our everyday lives, to our culture, and society? And what
applicable potentials do games offer in theory and in
practice? Within this book readers will find different and
innovative approaches tackling challenges arising in the
context of Applied Playfulness.
For five years Vienna s annual Games Conference FROG
has offered an open and international platform for leading
game studies researchers and scholars, game designers,
education professionals, researchers and scholars from
various other fields and gamers from around the world.
The
24
multi-disciplinary contributions of the
2011
FROG
conference are dedicated to the application of video games
in the field of education and learning, to applied game
research on players and their activity of play, and to applied
game design research and game development.
WIMMER, JEFFREY/ MITGUTSCH, KONSTANTIN
ROSENSTINGL, HERBERT (ED.) (2012):
APPLIED PLAYFULNESS.
PROCEEDINGS OF THE VIENNA
GAMES CONFERENCE 2011:
FUTURE AND REALITY OF GAMING
TABLE OF CONTENT
JEFFREY WIMMER, KONSTANTIN MITGUTSCH AND HERBERT ROSENSTINGL
INTRODUCTION: APPLIED PLAYFULNESS 9
PART A: APPLIED GAMING IN EDUCATION AND LEARNING
VIT SISLER, MICHAELA BUCHTOVAE, CYRIL BROM, ZDENEK HLAEVKA
TOWARDS EMPIRICAL-THEORETICAL FRAMEWORK FOR
INVESTIGATING LEARNING EFFECTS OF SERIOUS GAMES:
A PILOT STUDY OF EUROPE 2045 16
PILAR LACASA, SARA CORTES, RUT MARTINEZ, LAURA MENDEZ
MACHINIMAAS A WAY OF LOOKING FOR MULTIMODAL LITERACIES 37
MARIO LEHENBAUER, OSWALD D. KOTHGASSNER, ANNA FELNHOFER, LISA M. GLENK
PLAY FOR CHANGE? A PSYCHOLOGICAL VIEW ON COMPUTER GAMES 55
KASPER RODIL, SAREN ESKILDSEN AND MATTHIAS REHM
VIRTUAL SAVANNAH - IN SITU TEST OF A VIRTUAL LEARNING
3D VISUALIZATION FOR CHILDREN 67
SEBASTIEN HOCK-KOON
AFFORDANCES OF LEARNING IN ARCADE VIDEO GAMES:
INTRODUCING ELLIPTICAL MECHANISMS 74
NINA GRUENBERGER
WHAT SHALL I DO?-PLAY!
PLAY AS MEANS OF OVERCOMING CRISES IN LEARNING PROCESSES 80
LINDA BREITLAUCH
CONCEPTUAL DESIGN FOR SERIOUS GAMES REGARDING DIDACTICAL AND
PLAYFULLY REQUIREMENTS 91
ANDRE CZAUDERNA & BIRGIT SCHMITZ
SOCIAL RESEARCH AS A MEANS OF TARGET-GROUP-SPECIFIC SERIOUS GAME
DEVELOPMENT. THE CASE OF SPLTKOM 98
6
PART B: APPLIED RESEARCH ON PLAYERS AND PLAYING
PART B.I: APPLIED RESEARCH ON PLAYERS
CHRISTOPH KLIMMT, JULIA AHRENS
PAYING FOR A LITTLE EXTRA FUN: EXPLORING ONLINE GAMERS WILLINGNESS TO
PURCHASE DIGITAL ITEMS 108
ANGELICA B. ORTIZ DE GORTARI, KARIN ARONSSON, MARK D. GRIFFITHS
EXPLORING GAME TRANSFER PHENOMENA IN YOUNG PEOPLE 120
MICHAELA RIZZOLLI
MATERIAL CULTURE IN ONLINE PLAYGROUNDS 134
PART B.2: APPLIED RESEARCH ON PLAYING
SABINE SCHOLLAS & FELIX RACZKOWSKI
PLAYING WITH REALITY: THE MAGIC CIRCLE AND THE THEORY OF CLEAR
BOUNDARIES
IN TIMES OF ALTERNATE AND AUGMENTED REALITY GAMES 142
NIKOLAUS KOENIG
PLAYFUL ASSASSINS - HOW PLAYFUL ACTIONS CAN BALANCE
CONFLICTING DEMANDS, AND HOW A MECHANICAL CONCEPT OF PLAY
CAN MAKE THIS KIND OF PLAYFULNESS TANGIBLE 153
JAAKKO SUOMINEN AND SAARA ALA-LUOPA
PLAYING WITH ***-MAN: A LIFE AND METAMORPHOSIS OF A
GAME CULTURAL ICON, 1980-2011 165
FERREIRA ALEXANDRA AND HOCK-KOON SEBASTIEN
GENDER STEREOTYPES IN VIDEO GAMES:
SUPER PRINCESS PEACH IN QUESTION 177
NIKOLAUS KOENIG
PASSIVITY, SUBORDINATION AND RESTRAINTS - SEXUAL ROLEPLAYING GAMES
OF SUBMISSION AND DOMINANCE AS EXAMPLES FOR PLEASURABLE PLAY
THROUGH NON-AGENCY 185
MARKUS WIEMKER
SEX, DRUGS AND VIOLENCE ROCK. THE ROLE OF CENSORSHIP AND
REGULATION IN DIGITAL GAMES 191
TABLE OF CONTENT
7
ILARIA MARIANI
A LUDIC APPROACH TO THE LOCAL IDENTITY COMMUNICATION 201
NOTBURGA SILLER
PLAYING HISTORY: THE REPRESENTATION AND RECEPTION OF THE PAST IN
COMMERCIAL COMPUTER GAMES 211
STEPHAN SCHWINGELER
KUNST MIT COMPUTERSPIELEN: KUENSTLERISCHE STRATEGIEN UND
KUNSTHISTORISCHE BEZUEGE 219
PART C: APPLIED GAME DESIGN RESEARCH
BLEUMERS LIZZY, WILLAERT KOEN, HEYMAN ROB AND JACOBS AN
LADDERS AND SNAKES: LESSONS LEARNED FROM APPLYING CONTEXTUAL
LADDERING TO GAME PROTOTYPE EVALUATION 238
FARES KAYALI, MARGARETE JAHRMANN, JOSEF ORTNER, BRIGITTE FELDERER
ALTERNATE REALITY GAMES - PERSUASION IN CONTEXT 253
SONJA EINBOECK AND URSULA MAIER-RABLER
WHERE PLAY AND WORK MEET... OR MERGE?
MODDING AS A PRECURSOR TO NEW WORK CONCEPTS 267
THOMAS WAGNER
URBAN PLAYFULNESS: CREATING NOVEL EXPERIENCES IN AN
URBAN ENVIRONMENT 280
PART D: ABSTRACTS OF THE CONFERENCE
ADDITIONAL ABSTRACTS
FROG 2011 KEYNOTE ABSTRACTS 290
FROG 2011 ABSTRACTS OF UNPUBLISHED PRESENTATIONS 294
AUTHOR INFORMATION
315
|
any_adam_object | 1 |
author_GND | (DE-588)133260410 (DE-588)137137192 |
building | Verbundindex |
bvnumber | BV040691996 |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)828789902 (DE-599)OBVAC09424634 |
discipline | Allgemeines |
format | Conference Proceeding Book |
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genre_facet | Konferenzschrift 2011 Wien |
id | DE-604.BV040691996 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:31:48Z |
institution | BVB |
institution_GND | (DE-588)1027069274 |
isbn | 9783700318309 |
language | English |
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physical | 320 S. Ill., graph. Darst. |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | New acad. press |
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spelling | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming Jeffrey Wimmer ; Konstantin Mitgutsch ; Herbert Rosenstingl (eds.) Wien New acad. press 2012 320 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Literaturangaben Computerspiel (DE-588)4010457-6 gnd rswk-swf (DE-588)1071861417 Konferenzschrift 2011 Wien gnd-content Computerspiel (DE-588)4010457-6 s DE-604 Wimmer, Jeffrey 1972- Sonstige (DE-588)133260410 oth Mitgutsch, Konstantin 1980- Sonstige (DE-588)137137192 oth Rosenstingl, Herbert Sonstige oth Games Conference 5 2011 Wien Sonstige (DE-588)1027069274 oth DE-601 pdf/application http://www.gbv.de/dms/ilmenau/toc/725318767.PDF Inhaltsverzeichnis Digitalisierung UB Augsburg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025672717&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Klappentext SWB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025672717&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)1071861417 |
title | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming |
title_auth | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming |
title_exact_search | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming |
title_full | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming Jeffrey Wimmer ; Konstantin Mitgutsch ; Herbert Rosenstingl (eds.) |
title_fullStr | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming Jeffrey Wimmer ; Konstantin Mitgutsch ; Herbert Rosenstingl (eds.) |
title_full_unstemmed | Applied playfulness proceedings of the Vienna Games Conference 2011: future and reality of gaming Jeffrey Wimmer ; Konstantin Mitgutsch ; Herbert Rosenstingl (eds.) |
title_short | Applied playfulness |
title_sort | applied playfulness proceedings of the vienna games conference 2011 future and reality of gaming |
title_sub | proceedings of the Vienna Games Conference 2011: future and reality of gaming |
topic | Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computerspiel Konferenzschrift 2011 Wien |
url | http://www.gbv.de/dms/ilmenau/toc/725318767.PDF http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025672717&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025672717&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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