Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Heidelberg [u.a.]
Springer
2012
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Schriftenreihe: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
105 |
Schlagworte: | |
Online-Zugang: | BTU01 FHA01 FHM01 FHN01 FKE01 UBA01 UBG01 UBM01 UBR01 UBT01 UBW01 UBY01 UPA01 Volltext |
Beschreibung: | 1 Online-Ressource (VIII, 275 S.) Ill., graph. Darst. |
ISBN: | 9783642355820 |
DOI: | 10.1007/978-3-642-35582-0 |
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Datensatz im Suchindex
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any_adam_object | |
author | Krishnamurthy, Vikram |
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spelling | Krishnamurthy, Vikram Verfasser aut Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Vikram Krishnamurthy ... (Eds.) Heidelberg [u.a.] Springer 2012 1 Online-Ressource (VIII, 275 S.) Ill., graph. Darst. txt rdacontent c rdamedia cr rdacarrier Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 105 Informatik Künstliche Intelligenz Computer science Computer Communication Networks Information storage and retrieval systems Artificial intelligence Information Systems Rechnernetz (DE-588)4070085-9 gnd rswk-swf Spieltheorie (DE-588)4056243-8 gnd rswk-swf (DE-588)1071861417 Konferenzschrift gnd-content Rechnernetz (DE-588)4070085-9 s Spieltheorie (DE-588)4056243-8 s DE-604 Erscheint auch als Druckausgabe 978-3-642-35581-3 Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 105 (DE-604)BV041557366 105 https://doi.org/10.1007/978-3-642-35582-0 Verlag Volltext |
spellingShingle | Krishnamurthy, Vikram Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering Informatik Künstliche Intelligenz Computer science Computer Communication Networks Information storage and retrieval systems Artificial intelligence Information Systems Rechnernetz (DE-588)4070085-9 gnd Spieltheorie (DE-588)4056243-8 gnd |
subject_GND | (DE-588)4070085-9 (DE-588)4056243-8 (DE-588)1071861417 |
title | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers |
title_auth | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers |
title_exact_search | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers |
title_full | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Vikram Krishnamurthy ... (Eds.) |
title_fullStr | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Vikram Krishnamurthy ... (Eds.) |
title_full_unstemmed | Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Vikram Krishnamurthy ... (Eds.) |
title_short | Game Theory for Networks |
title_sort | game theory for networks third international icst conference gamenets 2012 vancouver bc canada may 24 26 2012 revised selected papers |
title_sub | Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers |
topic | Informatik Künstliche Intelligenz Computer science Computer Communication Networks Information storage and retrieval systems Artificial intelligence Information Systems Rechnernetz (DE-588)4070085-9 gnd Spieltheorie (DE-588)4056243-8 gnd |
topic_facet | Informatik Künstliche Intelligenz Computer science Computer Communication Networks Information storage and retrieval systems Artificial intelligence Information Systems Rechnernetz Spieltheorie Konferenzschrift |
url | https://doi.org/10.1007/978-3-642-35582-0 |
volume_link | (DE-604)BV041557366 |
work_keys_str_mv | AT krishnamurthyvikram gametheoryfornetworksthirdinternationalicstconferencegamenets2012vancouverbccanadamay24262012revisedselectedpapers |