Crowd Simulation:
Gespeichert in:
Hauptverfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London [u.a.]
Springer
2013
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Ausgabe: | 2. ed. |
Schlagworte: | |
Online-Zugang: | BTU01 FHA01 FHM01 FHN01 FKE01 UBG01 UBR01 UBT01 UBW01 UER01 UPA01 Volltext Inhaltsverzeichnis Abstract |
Beschreibung: | 1 Online-Ressource (XV, 296 S.) Ill., graph. Darst. |
ISBN: | 9781447144502 |
DOI: | 10.1007/978-1-4471-4450-2 |
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Datensatz im Suchindex
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adam_text | CROWD SIMULATION
/ THALMANN, DANIEL
: 2013
TABLE OF CONTENTS / INHALTSVERZEICHNIS
PREFACE
INTRODUCTION
STATE-OF-THE-ART
MODELING OF POPULATIONS
VIRTUAL HUMAN ANIMATION
BEHAVIORAL ANIMATION OF CROWDS
RELATING REAL CROWDS WITH VIRTUAL CROWDS
CROWD RENDERING
POPULATED ENVIRONMENTS
APPLICATIONS: CASE STUDIES
INDEX
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
CROWD SIMULATION
/ THALMANN, DANIEL
: 2013
ABSTRACT / INHALTSTEXT
RESEARCH INTO THE METHODS AND TECHNIQUES USED IN SIMULATING CROWDS HAS
DEVELOPED EXTENSIVELY WITHIN THE LAST FEW YEARS, PARTICULARLY IN THE
AREAS OF VIDEO GAMES AND FILM. DESPITE RECENT IMPRESSIVE RESULTS WHEN
SIMULATING AND RENDERING THOUSANDS OF INDIVIDUALS, MANY CHALLENGES STILL
EXIST IN THIS AREA. THE COMPARISON OF SIMULATION WITH REALITY, THE
REALISTIC APPEARANCE OF VIRTUAL HUMANS AND THEIR BEHAVIOR, GROUP
STRUCTURE AND THEIR MOTION, AND COLLISION AVOIDANCE ARE JUST SOME
EXAMPLES OF THESE CHALLENGES. FOR MOST OF THE APPLICATIONS OF CROWDS, IT
IS NOW A REQUIREMENT TO HAVE REAL-TIME SIMULATIONS – WHICH IS AN
ADDITIONAL CHALLENGE, PARTICULARLY WHEN CROWDS ARE VERY LARGE. CROWD
SIMULATION ANALYSES THESE CHALLENGES IN DEPTH AND SUGGESTS MANY POSSIBLE
SOLUTIONS. DANIEL THALMANN AND SORAIA MUSSE SHARE THEIR EXPERIENCES AND
EXPERTISE IN THE APPLICATION OF: POPULATION MODELING VIRTUAL HUMAN
ANIMATION BEHAVIORAL MODELS FOR CROWDS THE CONNECTION BETWEEN VIRTUAL
AND REAL CROWDS PATH PLANNING AND NAVIGATION VISUAL ATTENTION MODELS
GEOMETRIC AND POPULATED SEMANTIC ENVIRONMENTS CROWD RENDERING THE SECOND
EDITION PRESENTS TECHNIQUES AND METHODS DEVELOPED SINCE THE AUTHORS
FIRST COVERED THE SIMULATION OF CROWDS IN 2007. CROWD SIMULATION
INCLUDES IN-DEPTH DISCUSSIONS ON THE TECHNIQUES OF PATH PLANNING,
INCLUDING A NEW HYBRID APPROACH BETWEEN NAVIGATION GRAPHS AND
POTENTIAL-BASED METHODS. THE IMPORTANCE OF GAZE ATTENTION –
INDIVIDUALS APPEARING CONSCIOUS OF THEIR ENVIRONMENT AND OF OTHERS –
IS INTRODUCED, AND A FREE-OF-COLLISION METHOD FOR CROWDS IS ALSO
DISCUSSED
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Thalmann, Daniel Musse, Soraia Raupp |
author_facet | Thalmann, Daniel Musse, Soraia Raupp |
author_role | aut aut |
author_sort | Thalmann, Daniel |
author_variant | d t dt s r m sr srm |
building | Verbundindex |
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callnumber-first | T - Technology |
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callnumber-search | T385 |
callnumber-sort | T 3385 |
callnumber-subject | T - General Technology |
classification_rvk | ST 340 ST 320 |
collection | ZDB-2-SCS |
ctrlnum | (OCoLC)820515129 (DE-599)GBV729059901 |
discipline | Informatik |
doi_str_mv | 10.1007/978-1-4471-4450-2 |
edition | 2. ed. |
format | Electronic eBook |
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id | DE-604.BV040523315 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:25:42Z |
institution | BVB |
isbn | 9781447144502 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-025369559 |
oclc_num | 820515129 |
open_access_boolean | |
owner | DE-473 DE-BY-UBG DE-M347 DE-20 DE-703 DE-Aug4 DE-92 DE-29 DE-859 DE-634 DE-739 DE-355 DE-BY-UBR |
owner_facet | DE-473 DE-BY-UBG DE-M347 DE-20 DE-703 DE-Aug4 DE-92 DE-29 DE-859 DE-634 DE-739 DE-355 DE-BY-UBR |
physical | 1 Online-Ressource (XV, 296 S.) Ill., graph. Darst. |
psigel | ZDB-2-SCS |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Springer |
record_format | marc |
spelling | Thalmann, Daniel Verfasser aut Crowd Simulation Daniel Thalmann ; Soraia Raupp Musse 2. ed. London [u.a.] Springer 2013 1 Online-Ressource (XV, 296 S.) Ill., graph. Darst. txt rdacontent c rdamedia cr rdacarrier Informatik Gruppenverhalten (DE-588)4130050-6 gnd rswk-swf Menschenmenge (DE-588)4604994-0 gnd rswk-swf Simulation (DE-588)4055072-2 gnd rswk-swf Gruppendynamik (DE-588)4022392-9 gnd rswk-swf Computer (DE-588)4070083-5 gnd rswk-swf Computeranimation (DE-588)4199710-4 gnd rswk-swf Mathematisches Modell (DE-588)4114528-8 gnd rswk-swf Computersimulation (DE-588)4148259-1 gnd rswk-swf Gruppe (DE-588)4022378-4 gnd rswk-swf Computer science Computer simulation Computer graphics Computer vision Optical pattern recognition Gruppe (DE-588)4022378-4 s Gruppendynamik (DE-588)4022392-9 s Gruppenverhalten (DE-588)4130050-6 s Simulation (DE-588)4055072-2 s Computer (DE-588)4070083-5 s Menschenmenge (DE-588)4604994-0 s Mathematisches Modell (DE-588)4114528-8 s 1\p DE-604 Computersimulation (DE-588)4148259-1 s 2\p DE-604 Computeranimation (DE-588)4199710-4 s 3\p DE-604 Musse, Soraia Raupp Verfasser aut Erscheint auch als Druckausgabe 978-1-447-14449-6 https://doi.org/10.1007/978-1-4471-4450-2 Verlag Volltext Springer Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025369559&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Springer Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025369559&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Abstract 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 3\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Thalmann, Daniel Musse, Soraia Raupp Crowd Simulation Informatik Gruppenverhalten (DE-588)4130050-6 gnd Menschenmenge (DE-588)4604994-0 gnd Simulation (DE-588)4055072-2 gnd Gruppendynamik (DE-588)4022392-9 gnd Computer (DE-588)4070083-5 gnd Computeranimation (DE-588)4199710-4 gnd Mathematisches Modell (DE-588)4114528-8 gnd Computersimulation (DE-588)4148259-1 gnd Gruppe (DE-588)4022378-4 gnd |
subject_GND | (DE-588)4130050-6 (DE-588)4604994-0 (DE-588)4055072-2 (DE-588)4022392-9 (DE-588)4070083-5 (DE-588)4199710-4 (DE-588)4114528-8 (DE-588)4148259-1 (DE-588)4022378-4 |
title | Crowd Simulation |
title_auth | Crowd Simulation |
title_exact_search | Crowd Simulation |
title_full | Crowd Simulation Daniel Thalmann ; Soraia Raupp Musse |
title_fullStr | Crowd Simulation Daniel Thalmann ; Soraia Raupp Musse |
title_full_unstemmed | Crowd Simulation Daniel Thalmann ; Soraia Raupp Musse |
title_short | Crowd Simulation |
title_sort | crowd simulation |
topic | Informatik Gruppenverhalten (DE-588)4130050-6 gnd Menschenmenge (DE-588)4604994-0 gnd Simulation (DE-588)4055072-2 gnd Gruppendynamik (DE-588)4022392-9 gnd Computer (DE-588)4070083-5 gnd Computeranimation (DE-588)4199710-4 gnd Mathematisches Modell (DE-588)4114528-8 gnd Computersimulation (DE-588)4148259-1 gnd Gruppe (DE-588)4022378-4 gnd |
topic_facet | Informatik Gruppenverhalten Menschenmenge Simulation Gruppendynamik Computer Computeranimation Mathematisches Modell Computersimulation Gruppe |
url | https://doi.org/10.1007/978-1-4471-4450-2 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025369559&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025369559&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT thalmanndaniel crowdsimulation AT mussesoraiaraupp crowdsimulation |