Using computer games across the curriculum:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London [u.a.]
Bloomsbury Education
2012
|
Ausgabe: | 1. publ. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes index |
Beschreibung: | VII, 104 S. Ill. |
ISBN: | 9781441108296 |
Internformat
MARC
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245 | 1 | 0 | |a Using computer games across the curriculum |c Karen Anderson |
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337 | |b n |2 rdamedia | ||
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500 | |a Includes index | ||
650 | 4 | |a Computer-assisted instruction | |
650 | 4 | |a Education, Secondary | |
650 | 4 | |a Educational games | |
650 | 4 | |a Computer games | |
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Datensatz im Suchindex
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---|---|
adam_text | IMAGE 1
CONTENTS
INTRODUCTION 1 USING THIS BOOK 1
WHY USE COMPUTER GAMES? 2
NEW WAYS TO DELIVER LESSONS 3
CHILDREN S DEVELOPMENT 4
WHAT ARE COMPUTER GAMES? 5
A VERY BRIEF HISTORY 7
PRACTICALITIES 9
EQUIPMENT IN GENERAL 9
PREPARING AND RUNNING LESSONS USING COMPUTER GAMES 11
PCS 15
CONSOLES 16
HANDHELDS AND PORTABLES 17
NETWORKED GAMING 17
HEALTH AND SAFETY 18
ESAFETY 19
2 EDUCATIONAL GAMES ONLINE 21
SUGGESTIONS FOR ONLINE GAMES SITES 21
USING ONLINE GAMES FOR STARTERS AND PLENARIES 24
3 ACTIVITIES 25
SUBJECTS 25
ART AND DESIGN 25
IMAGE 2
~
C: ~ C: O U
BUSINESS STUDIES 29
DRAMA 32
ENGLISH/LITERACY 34
GEOGRAPHY 40
HISTORY 43
LANGUAGES 46
MATHS/NUMERACY 47
MEDIA AND FILM STUDIES 48
MUSIC 51
PHYSICAL EDUCATION 54
RELIGIOUS STUDIES 55
SCIENCE 57
TECHNOLOGY SUBJECTS 60
SKILLS DEVELOPMENT 61
TEAMWORK 62
MOTOR SKILLS 63
PROBLEM-SOLVING 64
STRATEGY AND PLANNING 65
TYPING SKILLS 65
GENERAL KNOWLEDGE 66
MORE EXCITING ACTIVITIES USING GAMES 67
GEOCACHING 67
DRAGON S DEN PITCH 69
POINTS SYSTEM 70
HERONILLAIN DESIGN 71
BRAINSTORM IDEAS FOR A SERIOUS GAME TEACHING CORE CONCEPTS OF A SUBJECT
72
4 MAKING YOUR OWN GAMES 73
WAYS TO MAKE GAMES 73
MACHINIMA 76
IN-DEPTH GAME-MAKING 76
5 CONTROVERSY IN GAMES 77
A VERY BRIEF INTRODUCTION TO CONTROVERSY IN COMPUTER GAMES 77
SUGGESTED LESSON PLAN 78
IMAGE 3
NEGATIVE TOPICS 81
POSITIVE TOPICS 81
6 A FUTURE IN COMPUTER GAMES 83
YOU DON T HAVE TO 5TUDY IT ... BUT IT MIGHT HELP? 83
INFORMATION ABOUT THE COMPUTER GAMES INDUSTRY 86
GLOSSARY 88
SUBJECT MATRIX 92
SKILLSMATRIX 96
INDEX OF GAMES 99
INDEX 103
|
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id | DE-604.BV040356616 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:22:21Z |
institution | BVB |
isbn | 9781441108296 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-025210557 |
oclc_num | 812216087 |
open_access_boolean | |
owner | DE-29 |
owner_facet | DE-29 |
physical | VII, 104 S. Ill. |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Bloomsbury Education |
record_format | marc |
spelling | Anderson, Karen Verfasser aut Using computer games across the curriculum Karen Anderson 1. publ. London [u.a.] Bloomsbury Education 2012 VII, 104 S. Ill. txt rdacontent n rdamedia nc rdacarrier Includes index Computer-assisted instruction Education, Secondary Educational games Computer games Computerunterstützter Unterricht (DE-588)4070087-2 gnd rswk-swf Sekundarstufe 2 (DE-588)4054367-5 gnd rswk-swf Computerunterstützter Unterricht (DE-588)4070087-2 s Sekundarstufe 2 (DE-588)4054367-5 s DE-604 V:DE-604 application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025210557&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Anderson, Karen Using computer games across the curriculum Computer-assisted instruction Education, Secondary Educational games Computer games Computerunterstützter Unterricht (DE-588)4070087-2 gnd Sekundarstufe 2 (DE-588)4054367-5 gnd |
subject_GND | (DE-588)4070087-2 (DE-588)4054367-5 |
title | Using computer games across the curriculum |
title_auth | Using computer games across the curriculum |
title_exact_search | Using computer games across the curriculum |
title_full | Using computer games across the curriculum Karen Anderson |
title_fullStr | Using computer games across the curriculum Karen Anderson |
title_full_unstemmed | Using computer games across the curriculum Karen Anderson |
title_short | Using computer games across the curriculum |
title_sort | using computer games across the curriculum |
topic | Computer-assisted instruction Education, Secondary Educational games Computer games Computerunterstützter Unterricht (DE-588)4070087-2 gnd Sekundarstufe 2 (DE-588)4054367-5 gnd |
topic_facet | Computer-assisted instruction Education, Secondary Educational games Computer games Computerunterstützter Unterricht Sekundarstufe 2 |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025210557&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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