Computer graphics: theory and practice
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton, Fla.
AK Peters/Taylor & Francis
2012
|
Schlagworte: | |
Beschreibung: | "Computer Graphics: Theory and Practice provides complete and integrated coverage of the subject, including geometric modeling, graphics interface, and visualization. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical models as well as the inherent problems encountered in the implementation of the models. The approach assumes only a fundamental knowledge of calculus and linear algebra and provides the basis for an introductory course. The text offers a global conceptual view of the field and an understanding of its main problems. For each problem, solution strategies are compared and presented in algorithmic form and complete working implementations are provided in the C language. The complete C source code for the implementation of all the algorithms can be accessed from the books website. Together, the book and electronic portion enable readers to understand and practice with the basic techniques involved in the implementation of a 3D graphics system"-- Provided by publisher. -- "This book focuses on conceptual aspects of computer graphics, covering the fundamental mathematical models as well as the inherent problems encountered in the implementation of those models. The approach assumes only a basic knowledge of calculus and linear algebra and provides the basis for an introductory course. It is accompanied by online materials that offer opportunities to practice concepts presented in the book"-- Provided by publisher. Includes bibliographical references and index |
Beschreibung: | XX, 524 S. |
ISBN: | 9781568815800 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
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020 | |a 9781568815800 |c hardback |9 978-1-56881-580-0 | ||
035 | |a (OCoLC)802457633 | ||
035 | |a (DE-599)BVBBV040274331 | ||
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084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
084 | |a DAT 750f |2 stub | ||
100 | 1 | |a Gomes, Jonas |e Verfasser |0 (DE-588)115492720 |4 aut | |
245 | 1 | 0 | |a Computer graphics |b theory and practice |c Jonas Gomes ; Luis Velho ; Mario Costa Sousa |
264 | 1 | |a Boca Raton, Fla. |b AK Peters/Taylor & Francis |c 2012 | |
300 | |a XX, 524 S. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "Computer Graphics: Theory and Practice provides complete and integrated coverage of the subject, including geometric modeling, graphics interface, and visualization. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical models as well as the inherent problems encountered in the implementation of the models. The approach assumes only a fundamental knowledge of calculus and linear algebra and provides the basis for an introductory course. The text offers a global conceptual view of the field and an understanding of its main problems. For each problem, solution strategies are compared and presented in algorithmic form and complete working implementations are provided in the C language. The complete C source code for the implementation of all the algorithms can be accessed from the books website. Together, the book and electronic portion enable readers to understand and practice with the basic techniques involved in the implementation of a 3D graphics system"-- Provided by publisher. -- "This book focuses on conceptual aspects of computer graphics, covering the fundamental mathematical models as well as the inherent problems encountered in the implementation of those models. The approach assumes only a basic knowledge of calculus and linear algebra and provides the basis for an introductory course. It is accompanied by online materials that offer opportunities to practice concepts presented in the book"-- Provided by publisher. | ||
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Mathematik | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Microcomputers |x Programming | |
650 | 4 | |a Image processing |x Mathematics | |
650 | 4 | |a C (Computer program language) | |
650 | 7 | |a COMPUTERS / Computer Graphics |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Lasers & Photonics |2 bisacsh | |
700 | 1 | |a Velho, Luiz |e Sonstige |0 (DE-588)115492755 |4 oth | |
700 | 1 | |a Costa Sousa, Mario |d 1967- |e Sonstige |0 (DE-588)1023360411 |4 oth | |
999 | |a oai:aleph.bib-bvb.de:BVB01-025129845 |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Gomes, Jonas |
author_GND | (DE-588)115492720 (DE-588)115492755 (DE-588)1023360411 |
author_facet | Gomes, Jonas |
author_role | aut |
author_sort | Gomes, Jonas |
author_variant | j g jg |
building | Verbundindex |
bvnumber | BV040274331 |
callnumber-first | T - Technology |
callnumber-label | T385 |
callnumber-raw | T385 |
callnumber-search | T385 |
callnumber-sort | T 3385 |
callnumber-subject | T - General Technology |
classification_rvk | ST 320 |
classification_tum | DAT 750f |
ctrlnum | (OCoLC)802457633 (DE-599)BVBBV040274331 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Book |
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id | DE-604.BV040274331 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T00:20:32Z |
institution | BVB |
isbn | 9781568815800 |
language | English |
lccn | 2011030312 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-025129845 |
oclc_num | 802457633 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM |
owner_facet | DE-91G DE-BY-TUM |
physical | XX, 524 S. |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | AK Peters/Taylor & Francis |
record_format | marc |
spelling | Gomes, Jonas Verfasser (DE-588)115492720 aut Computer graphics theory and practice Jonas Gomes ; Luis Velho ; Mario Costa Sousa Boca Raton, Fla. AK Peters/Taylor & Francis 2012 XX, 524 S. txt rdacontent n rdamedia nc rdacarrier "Computer Graphics: Theory and Practice provides complete and integrated coverage of the subject, including geometric modeling, graphics interface, and visualization. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical models as well as the inherent problems encountered in the implementation of the models. The approach assumes only a fundamental knowledge of calculus and linear algebra and provides the basis for an introductory course. The text offers a global conceptual view of the field and an understanding of its main problems. For each problem, solution strategies are compared and presented in algorithmic form and complete working implementations are provided in the C language. The complete C source code for the implementation of all the algorithms can be accessed from the books website. Together, the book and electronic portion enable readers to understand and practice with the basic techniques involved in the implementation of a 3D graphics system"-- Provided by publisher. -- "This book focuses on conceptual aspects of computer graphics, covering the fundamental mathematical models as well as the inherent problems encountered in the implementation of those models. The approach assumes only a basic knowledge of calculus and linear algebra and provides the basis for an introductory course. It is accompanied by online materials that offer opportunities to practice concepts presented in the book"-- Provided by publisher. Includes bibliographical references and index Mathematik Computer graphics Microcomputers Programming Image processing Mathematics C (Computer program language) COMPUTERS / Computer Graphics bisacsh TECHNOLOGY & ENGINEERING / Lasers & Photonics bisacsh Velho, Luiz Sonstige (DE-588)115492755 oth Costa Sousa, Mario 1967- Sonstige (DE-588)1023360411 oth |
spellingShingle | Gomes, Jonas Computer graphics theory and practice Mathematik Computer graphics Microcomputers Programming Image processing Mathematics C (Computer program language) COMPUTERS / Computer Graphics bisacsh TECHNOLOGY & ENGINEERING / Lasers & Photonics bisacsh |
title | Computer graphics theory and practice |
title_auth | Computer graphics theory and practice |
title_exact_search | Computer graphics theory and practice |
title_full | Computer graphics theory and practice Jonas Gomes ; Luis Velho ; Mario Costa Sousa |
title_fullStr | Computer graphics theory and practice Jonas Gomes ; Luis Velho ; Mario Costa Sousa |
title_full_unstemmed | Computer graphics theory and practice Jonas Gomes ; Luis Velho ; Mario Costa Sousa |
title_short | Computer graphics |
title_sort | computer graphics theory and practice |
title_sub | theory and practice |
topic | Mathematik Computer graphics Microcomputers Programming Image processing Mathematics C (Computer program language) COMPUTERS / Computer Graphics bisacsh TECHNOLOGY & ENGINEERING / Lasers & Photonics bisacsh |
topic_facet | Mathematik Computer graphics Microcomputers Programming Image processing Mathematics C (Computer program language) COMPUTERS / Computer Graphics TECHNOLOGY & ENGINEERING / Lasers & Photonics |
work_keys_str_mv | AT gomesjonas computergraphicstheoryandpractice AT velholuiz computergraphicstheoryandpractice AT costasousamario computergraphicstheoryandpractice |