Raising the stakes: e-sports and the professionalization of computer gaming
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass. [u.a.]
MIT Press
2012
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | VIII, 323 S. Ill. |
ISBN: | 9780262017374 |
Internformat
MARC
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245 | 1 | 0 | |a Raising the stakes |b e-sports and the professionalization of computer gaming |c T. L. Taylor |
264 | 1 | |a Cambridge, Mass. [u.a.] |b MIT Press |c 2012 | |
300 | |a VIII, 323 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Gesellschaft | |
650 | 4 | |a Psychologie | |
650 | 4 | |a Sports |x Computer network resources | |
650 | 4 | |a Computer games |x Social aspects | |
650 | 4 | |a Sports |x Sociological aspects |v Case studies | |
650 | 4 | |a Sports |x Psychological aspects | |
650 | 4 | |a Competition (Psychology) | |
650 | 4 | |a Internet games | |
650 | 0 | 7 | |a Professionalisierung |0 (DE-588)4047376-4 |2 gnd |9 rswk-swf |
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Datensatz im Suchindex
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adam_text |
Contents
Acknowledgments
vii
1
Playing for Keeps
1
2
Computer Games as Professional Sport
35
3
Professionalizing Players
85
4
Growing an Industry
135
5
Spectatorship and Fandom
181
6
Conclusion
239
Appendix: Standard Player Contract without Insurance Provision
251
Notes
263
Bibliography
277
Index
299
RAISING THE STAKES
E-SPORTS AND THE PROFESSIONALIZATION
OF COMPUTER GAMING
T. L. TAYLOR
Competitive video and computer game play is nothing
new: the documentary King of Kong memorably portrays
a Donkey Kong player's attempts to achieve the all-time
highest score; the television show Starcacfe
Ο982-Ί984)
featured competitions among arcade game players; and
first-person shooter games of the
1990s
became multi-
player through network play. A new development in the
world of digital gaming, however, is the emergence of
professional computer game play, complete with star
players, team owners, tournaments, sponsorships, and
spectators. In Raising the Stakes, T. L. Taylor explores
professional computer gaming and the accompanying
efforts to make a sport out of this form of play.
In the course of her explorations, Taylor travels to
tournaments, including the World Cyber Games Grand Fi¬
nals Cwhich considers itself the computer gaming equiv¬
alent of the Olympics), and interviews participants from
players to broadcasters. She examines pro gaming, with
its highly paid players, play-by-play broadcasts, and mass
audience; discusses whether or not
е
-sports should even
be considered sports; traces the player's path from am¬
ateur to professional (and how a hobby becomes work);
and describes the importance of leagues, teams, owners,
organizers, referees, sponsors, and fans in shaping the
structure and culture of pro gaming.
Taylor connects professional computer gaming to
broader issues: our notions of play, work, and sport; the
nature of spectatorship; and the influence of money on
sports. And she examines the ongoing struggle over the
gendered construction of play through the lens of male-
dominated pro gaming. Ultimately, the evolution of pro¬
fessional computer gaming illuminates the contennporary
struggle to convert playful passions into serious play. |
any_adam_object | 1 |
author | Taylor, T. L. 1967- |
author_GND | (DE-588)1175138541 |
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author_sort | Taylor, T. L. 1967- |
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bvnumber | BV040150235 |
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callnumber-raw | GV567.5 |
callnumber-search | GV567.5 |
callnumber-sort | GV 3567.5 |
callnumber-subject | GV - Leisure and Recreation |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)795866466 (DE-599)BVBBV040150235 |
dewey-full | 796.0285 |
dewey-hundreds | 700 - The arts |
dewey-ones | 796 - Athletic and outdoor sports and games |
dewey-raw | 796.0285 |
dewey-search | 796.0285 |
dewey-sort | 3796.0285 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport |
format | Book |
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spelling | Taylor, T. L. 1967- Verfasser (DE-588)1175138541 aut Raising the stakes e-sports and the professionalization of computer gaming T. L. Taylor Cambridge, Mass. [u.a.] MIT Press 2012 VIII, 323 S. Ill. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Gesellschaft Psychologie Sports Computer network resources Computer games Social aspects Sports Sociological aspects Case studies Sports Psychological aspects Competition (Psychology) Internet games Professionalisierung (DE-588)4047376-4 gnd rswk-swf E-Sport (DE-588)1024265765 gnd rswk-swf (DE-588)4522595-3 Fallstudiensammlung gnd-content E-Sport (DE-588)1024265765 s Professionalisierung (DE-588)4047376-4 s b DE-604 Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025006975&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025006975&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Taylor, T. L. 1967- Raising the stakes e-sports and the professionalization of computer gaming Gesellschaft Psychologie Sports Computer network resources Computer games Social aspects Sports Sociological aspects Case studies Sports Psychological aspects Competition (Psychology) Internet games Professionalisierung (DE-588)4047376-4 gnd E-Sport (DE-588)1024265765 gnd |
subject_GND | (DE-588)4047376-4 (DE-588)1024265765 (DE-588)4522595-3 |
title | Raising the stakes e-sports and the professionalization of computer gaming |
title_auth | Raising the stakes e-sports and the professionalization of computer gaming |
title_exact_search | Raising the stakes e-sports and the professionalization of computer gaming |
title_full | Raising the stakes e-sports and the professionalization of computer gaming T. L. Taylor |
title_fullStr | Raising the stakes e-sports and the professionalization of computer gaming T. L. Taylor |
title_full_unstemmed | Raising the stakes e-sports and the professionalization of computer gaming T. L. Taylor |
title_short | Raising the stakes |
title_sort | raising the stakes e sports and the professionalization of computer gaming |
title_sub | e-sports and the professionalization of computer gaming |
topic | Gesellschaft Psychologie Sports Computer network resources Computer games Social aspects Sports Sociological aspects Case studies Sports Psychological aspects Competition (Psychology) Internet games Professionalisierung (DE-588)4047376-4 gnd E-Sport (DE-588)1024265765 gnd |
topic_facet | Gesellschaft Psychologie Sports Computer network resources Computer games Social aspects Sports Sociological aspects Case studies Sports Psychological aspects Competition (Psychology) Internet games Professionalisierung E-Sport Fallstudiensammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025006975&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025006975&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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