Using pop culture to teach information literacy: methods to engage a new generation
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Westport, Conn. [u.a.]
Libraries Unlimited
2006
|
Ausgabe: | 1. publ. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index Introduction -- Chapter 1: Today's teens, technology, and pop culture -- Who are they? -- Can we blame it on pop culture? -- Chapter 2: Why does library instruction need to be fun? -- What students want -- Setting priorities for instruction -- What students need -- Chapter 3: Finding and using pop culture in our library instruction -- Incorporating pop culture into your program -- Chapter 4: Putting the cool into your library to inspire this generation -- What works and what they want -- Atmosphere -- Facilities -- Services -- Collection -- Library instruction -- Lifelong learners -- Special activities -- Making the library relevant to students' lives -- Chapter 5: The big buy-in from administrators and teachers -- Defining information literacy -- Create a graded course of study -- Graded course of study approval -- Grade levels and needs -- Develop information literacy and research instruction -- Initiate the instruction -- Improve and adapt your instruction -- Keeping the buy-in -- A schoolwide information literacy model -- Creating a schoolwide model -- Present the plan -- Initiate the model and plan -- Improve and adapt your model -- Chapter 6: Life in the real world -- The students are in your library. Now what do you do with them? -- The real world -- Reach every student -- Changing times -- Chapter 7: What they need to know -- Covering the essentials -- Lighten up -- What every student must know by college -- Publishing basics -- Technology and media -- Research skills -- Chapter 8: Build your information literacy instruction with pop culture -- Reality TV -- Game shows -- Movies -- Other useful tools and samples -- Chapter 9: Publicizing the ultimate library program -- Research provides evidence -- Broadcast your library program -- Index |
Beschreibung: | X, 109 S. Ill. |
ISBN: | 9781591583011 |
Internformat
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245 | 1 | 0 | |a Using pop culture to teach information literacy |b methods to engage a new generation |c Linda D. Behen |
250 | |a 1. publ. | ||
264 | 1 | |a Westport, Conn. [u.a.] |b Libraries Unlimited |c 2006 | |
300 | |a X, 109 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
500 | |a Introduction -- Chapter 1: Today's teens, technology, and pop culture -- Who are they? -- Can we blame it on pop culture? -- Chapter 2: Why does library instruction need to be fun? -- What students want -- Setting priorities for instruction -- What students need -- Chapter 3: Finding and using pop culture in our library instruction -- Incorporating pop culture into your program -- Chapter 4: Putting the cool into your library to inspire this generation -- What works and what they want -- Atmosphere -- Facilities -- Services -- Collection -- Library instruction -- Lifelong learners -- Special activities -- Making the library relevant to students' lives -- Chapter 5: The big buy-in from administrators and teachers -- Defining information literacy -- Create a graded course of study -- Graded course of study approval -- Grade levels and needs -- Develop information literacy and research instruction -- Initiate the instruction -- Improve and adapt your instruction -- Keeping the buy-in -- A schoolwide information literacy model -- Creating a schoolwide model -- Present the plan -- Initiate the model and plan -- Improve and adapt your model -- Chapter 6: Life in the real world -- The students are in your library. Now what do you do with them? -- The real world -- Reach every student -- Changing times -- Chapter 7: What they need to know -- Covering the essentials -- Lighten up -- What every student must know by college -- Publishing basics -- Technology and media -- Research skills -- Chapter 8: Build your information literacy instruction with pop culture -- Reality TV -- Game shows -- Movies -- Other useful tools and samples -- Chapter 9: Publicizing the ultimate library program -- Research provides evidence -- Broadcast your library program -- Index | ||
650 | 4 | |a Information literacy / Study and teaching (Secondary) / United States | |
650 | 4 | |a Library orientation for high school students / United States | |
650 | 4 | |a High school libraries / Activity programs / United States | |
650 | 4 | |a Popular culture / Study and teaching (Secondary) / United States | |
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Datensatz im Suchindex
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---|---|
adam_text |
Contents
Acknowledgments
.
vii
Introduction
.ix
Chapter
1:
Today's Teens, Technology, and Pop Culture
.1
Who Are They?
.1
Can We Blame It on Pop Culture?
.2
Chapter
2:
Why Does Library Instruction Need to Be Fun?
.5
What Students Want
.5
Setting Priorities for Instruction
.6
What Students Need
.7
Chapter
3:
Finding and Using Pop Culture in Our Library Instruction
.13
Incorporating Pop Culture into Your Program
.14
Chapter
4:
Putting the Cool into Your Library to Inspire This Generation
.19
What Works and What They Want
.19
Atmosphere
.20
Facilities
.20
Services
.22
Collection
.23
Library Instruction
.23
Lifelong Learners
.24
Special Activities
.25
Making the Library Relevant to Students' Lives
.29
Chapter
5:
The Big Buy-in from Administrators and Teachers
.31
Defining Information Literacy
.32
Create a Graded Course of Study
.32
Graded Course of Study Approval
.33
Grade Levels and Needs
.33
Develop Information Literacy and Research Instruction
.34
Initiate the Instruction
.35
Improve and Adapt Your Instruction
.36
Keeping the Buy-In
.36
A Schoolwide Information Literacy Model
.37
Creating a Schoolwide Model
.37
Present the Plan
.38
Initiate the Model and Plan
.38
Improve and Adapt Your Model
.38
vi \
Contents
Chapter
6:
Life in the Real World
.39
The Students Are in Your Library. Now What Do You Do with Them?
.39
The Real World
.39
Reach Every Student
.42
Changing Times
.46
Chapter
7:
What They Need to Know
.47
Covering the Essentials
.47
Lighten Up
.50
What Every Student Must Know by College
.50
Publishing Basics
.51
Technology and Media
.53
Research Skills
.59
Chapter
8:
Build Your Information Literacy Instruction with Pop Culture
.63
Reality TV
.63
Game Shows
.85
Movies
.89
Other Useful Tools and Samples
.92
Chapter
9:
Publicizing the Ultimate Library Program
.99
Research Provides Evidence
.99
Broadcast Your Library Program
.100
Index
.107 |
any_adam_object | 1 |
author | Behen, Linda D. |
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building | Verbundindex |
bvnumber | BV039959055 |
ctrlnum | (OCoLC)612092677 (DE-599)BVBBV039959055 |
edition | 1. publ. |
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spelling | Behen, Linda D. Verfasser (DE-588)1024522482 aut Using pop culture to teach information literacy methods to engage a new generation Linda D. Behen 1. publ. Westport, Conn. [u.a.] Libraries Unlimited 2006 X, 109 S. Ill. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Introduction -- Chapter 1: Today's teens, technology, and pop culture -- Who are they? -- Can we blame it on pop culture? -- Chapter 2: Why does library instruction need to be fun? -- What students want -- Setting priorities for instruction -- What students need -- Chapter 3: Finding and using pop culture in our library instruction -- Incorporating pop culture into your program -- Chapter 4: Putting the cool into your library to inspire this generation -- What works and what they want -- Atmosphere -- Facilities -- Services -- Collection -- Library instruction -- Lifelong learners -- Special activities -- Making the library relevant to students' lives -- Chapter 5: The big buy-in from administrators and teachers -- Defining information literacy -- Create a graded course of study -- Graded course of study approval -- Grade levels and needs -- Develop information literacy and research instruction -- Initiate the instruction -- Improve and adapt your instruction -- Keeping the buy-in -- A schoolwide information literacy model -- Creating a schoolwide model -- Present the plan -- Initiate the model and plan -- Improve and adapt your model -- Chapter 6: Life in the real world -- The students are in your library. Now what do you do with them? -- The real world -- Reach every student -- Changing times -- Chapter 7: What they need to know -- Covering the essentials -- Lighten up -- What every student must know by college -- Publishing basics -- Technology and media -- Research skills -- Chapter 8: Build your information literacy instruction with pop culture -- Reality TV -- Game shows -- Movies -- Other useful tools and samples -- Chapter 9: Publicizing the ultimate library program -- Research provides evidence -- Broadcast your library program -- Index Information literacy / Study and teaching (Secondary) / United States Library orientation for high school students / United States High school libraries / Activity programs / United States Popular culture / Study and teaching (Secondary) / United States Popkultur (DE-588)4175361-6 gnd rswk-swf Schulbibliothek (DE-588)4180097-7 gnd rswk-swf Informationsvermittlung (DE-588)4161680-7 gnd rswk-swf USA Schulbibliothek (DE-588)4180097-7 s Informationsvermittlung (DE-588)4161680-7 s Popkultur (DE-588)4175361-6 s DE-604 Digitalisierung BSB Muenchen 4 application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024816827&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Behen, Linda D. Using pop culture to teach information literacy methods to engage a new generation Information literacy / Study and teaching (Secondary) / United States Library orientation for high school students / United States High school libraries / Activity programs / United States Popular culture / Study and teaching (Secondary) / United States Popkultur (DE-588)4175361-6 gnd Schulbibliothek (DE-588)4180097-7 gnd Informationsvermittlung (DE-588)4161680-7 gnd |
subject_GND | (DE-588)4175361-6 (DE-588)4180097-7 (DE-588)4161680-7 |
title | Using pop culture to teach information literacy methods to engage a new generation |
title_auth | Using pop culture to teach information literacy methods to engage a new generation |
title_exact_search | Using pop culture to teach information literacy methods to engage a new generation |
title_full | Using pop culture to teach information literacy methods to engage a new generation Linda D. Behen |
title_fullStr | Using pop culture to teach information literacy methods to engage a new generation Linda D. Behen |
title_full_unstemmed | Using pop culture to teach information literacy methods to engage a new generation Linda D. Behen |
title_short | Using pop culture to teach information literacy |
title_sort | using pop culture to teach information literacy methods to engage a new generation |
title_sub | methods to engage a new generation |
topic | Information literacy / Study and teaching (Secondary) / United States Library orientation for high school students / United States High school libraries / Activity programs / United States Popular culture / Study and teaching (Secondary) / United States Popkultur (DE-588)4175361-6 gnd Schulbibliothek (DE-588)4180097-7 gnd Informationsvermittlung (DE-588)4161680-7 gnd |
topic_facet | Information literacy / Study and teaching (Secondary) / United States Library orientation for high school students / United States High school libraries / Activity programs / United States Popular culture / Study and teaching (Secondary) / United States Popkultur Schulbibliothek Informationsvermittlung USA |
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