Game and graphics programming for iOS and Android with OpenGL ES 2.0:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Chichester
Wiley
2012
|
Ausgabe: | 1. ed. |
Schriftenreihe: | Programmer to programmer
|
Schlagworte: | |
Beschreibung: | XXII, 286 S. Ill. 24 cm |
ISBN: | 1119975913 9781119975915 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV039893070 | ||
003 | DE-604 | ||
005 | 20121026 | ||
007 | t | ||
008 | 120216s2012 a||| |||| 00||| eng d | ||
015 | |a GBB1C4132 |2 dnb | ||
020 | |a 1119975913 |c pbk |9 1-119-97591-3 | ||
020 | |a 9781119975915 |c pbk |9 978-1-119-97591-5 | ||
035 | |a (OCoLC)758983925 | ||
035 | |a (DE-599)BVBBV039893070 | ||
040 | |a DE-604 |b ger |e rakwb | ||
041 | 0 | |a eng | |
049 | |a DE-92 |a DE-91G | ||
082 | 0 | |a 005.36 |2 23 | |
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
084 | |a DAT 758f |2 stub | ||
084 | |a DAT 754f |2 stub | ||
084 | |a DAT 125f |2 stub | ||
084 | |a DAT 435f |2 stub | ||
084 | |a DAT 437f |2 stub | ||
100 | 1 | |a Marucchi-Foino, Romain |e Verfasser |4 aut | |
245 | 1 | 0 | |a Game and graphics programming for iOS and Android with OpenGL ES 2.0 |c Romain Marruchi-Foino |
250 | |a 1. ed. | ||
264 | 1 | |a Chichester |b Wiley |c 2012 | |
300 | |a XXII, 286 S. |b Ill. |c 24 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Programmer to programmer | |
650 | 0 | 7 | |a iOS |0 (DE-588)7845187-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Android |g Systemplattform |0 (DE-588)7635475-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a OpenGL |0 (DE-588)4391716-1 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a OpenGL |0 (DE-588)4391716-1 |D s |
689 | 0 | 2 | |a iOS |0 (DE-588)7845187-5 |D s |
689 | 0 | 3 | |a Android |g Systemplattform |0 (DE-588)7635475-1 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-119-97626-4 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-119-97627-1 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-119-97628-8 |
999 | |a oai:aleph.bib-bvb.de:BVB01-024752072 |
Datensatz im Suchindex
_version_ | 1804148842777542656 |
---|---|
any_adam_object | |
author | Marucchi-Foino, Romain |
author_facet | Marucchi-Foino, Romain |
author_role | aut |
author_sort | Marucchi-Foino, Romain |
author_variant | r m f rmf |
building | Verbundindex |
bvnumber | BV039893070 |
classification_rvk | ST 321 |
classification_tum | DAT 758f DAT 754f DAT 125f DAT 435f DAT 437f |
ctrlnum | (OCoLC)758983925 (DE-599)BVBBV039893070 |
dewey-full | 005.36 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.36 |
dewey-search | 005.36 |
dewey-sort | 15.36 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 1. ed. |
format | Book |
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id | DE-604.BV039893070 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:13:34Z |
institution | BVB |
isbn | 1119975913 9781119975915 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-024752072 |
oclc_num | 758983925 |
open_access_boolean | |
owner | DE-92 DE-91G DE-BY-TUM |
owner_facet | DE-92 DE-91G DE-BY-TUM |
physical | XXII, 286 S. Ill. 24 cm |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Wiley |
record_format | marc |
series2 | Programmer to programmer |
spelling | Marucchi-Foino, Romain Verfasser aut Game and graphics programming for iOS and Android with OpenGL ES 2.0 Romain Marruchi-Foino 1. ed. Chichester Wiley 2012 XXII, 286 S. Ill. 24 cm txt rdacontent n rdamedia nc rdacarrier Programmer to programmer iOS (DE-588)7845187-5 gnd rswk-swf Android Systemplattform (DE-588)7635475-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf OpenGL (DE-588)4391716-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 s OpenGL (DE-588)4391716-1 s iOS (DE-588)7845187-5 s Android Systemplattform (DE-588)7635475-1 s DE-604 Erscheint auch als Online-Ausgabe 978-1-119-97626-4 Erscheint auch als Online-Ausgabe 978-1-119-97627-1 Erscheint auch als Online-Ausgabe 978-1-119-97628-8 |
spellingShingle | Marucchi-Foino, Romain Game and graphics programming for iOS and Android with OpenGL ES 2.0 iOS (DE-588)7845187-5 gnd Android Systemplattform (DE-588)7635475-1 gnd Computerspiel (DE-588)4010457-6 gnd OpenGL (DE-588)4391716-1 gnd |
subject_GND | (DE-588)7845187-5 (DE-588)7635475-1 (DE-588)4010457-6 (DE-588)4391716-1 |
title | Game and graphics programming for iOS and Android with OpenGL ES 2.0 |
title_auth | Game and graphics programming for iOS and Android with OpenGL ES 2.0 |
title_exact_search | Game and graphics programming for iOS and Android with OpenGL ES 2.0 |
title_full | Game and graphics programming for iOS and Android with OpenGL ES 2.0 Romain Marruchi-Foino |
title_fullStr | Game and graphics programming for iOS and Android with OpenGL ES 2.0 Romain Marruchi-Foino |
title_full_unstemmed | Game and graphics programming for iOS and Android with OpenGL ES 2.0 Romain Marruchi-Foino |
title_short | Game and graphics programming for iOS and Android with OpenGL ES 2.0 |
title_sort | game and graphics programming for ios and android with opengl es 2 0 |
topic | iOS (DE-588)7845187-5 gnd Android Systemplattform (DE-588)7635475-1 gnd Computerspiel (DE-588)4010457-6 gnd OpenGL (DE-588)4391716-1 gnd |
topic_facet | iOS Android Systemplattform Computerspiel OpenGL |
work_keys_str_mv | AT marucchifoinoromain gameandgraphicsprogrammingforiosandandroidwithopengles20 |