Performance and technology: practices of virtual embodiment and interactivity
Gespeichert in:
Weitere Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Basingstoke
Palgrave Macmillan
2006
|
Schlagworte: | |
Online-Zugang: | UBR01 Volltext Volltext Inhaltsverzeichnis |
Beschreibung: | This exciting and timely collection of writings from international contributors who specialize in a diverse range of digital art and performance practices, surveys various aspects of performance and technology. The discussions interrogate the interaction between new technologies and performance practice. Furthermore, in an innovative way, they link the sensuous contact that must exist between the physical and virtual, together with the resultant corporeal transformation. Not only do bodies morph and (de)morph but their identities consequently become destabilized. In certain technological practices, physicality is both transcended and ludically inscribed - the play (jouer)being all. Consequently, digital practices potentiate creative and aesthetic possibilities and demand new perceptive strategies that not only affirm sensate presence but also 'deceive'. This ground-breaking volume identifies a new performance practice at the cutting-edge of experimentation and, at the same time, explores the evolution of new art practices. Especially, practices that are pivotal in alternative and also mainstream performance and popular culture. Featuring contributions from both key academics and practitioners, this collection will be essential reading for all those interested in the links between new technologies (including motion tracking, artificial intelligence, biotechnology and animation, amongst others) and performance. Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (XX, 203 S.) |
ISBN: | 9780230293656 9780230316522 9780230316546 |
DOI: | 10.1057/9780230288157 |
Internformat
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Datensatz im Suchindex
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adam_text | PERFORMANCE AND TECHNOLOGY
/ BROADHURST, SUSAN
: 2006
TABLE OF CONTENTS / INHALTSVERZEICHNIS
INTRODUCTION : BODY, SPACE AND TECHNOLOGY / SUSAN BROADHURST AND
JOSEPHINE MACHON
BODIES WITHOUT BODIES / SUSAN MELROSE
TRUTH-SEEKER S ALLOWANCE : DIGITISING ARTAUD / STEVE DIXON
TRANSFORMED LANDSCAPES : THE CHOREOGRAPHIC DISPLACEMENT OF LOCATION AND
LOCOMOTION IN FILM / JOHN COOK
SAIRA VIROUS : GAME CHOREOGRAPHY IN MULTIPLAYER ONLINE PERFORMANCE
SPACES / JOHANNES BIRRINGER
ARTISTIC CONSIDERATIONS IN THE USE OF MOTION TRACKING WITH LIVE
PERFORMERS : A PRACTICAL GUIDE / ROBERT WECHSLER
MATERIALS VS. CONTENT IN DIGITALLY MEDIATED PERFORMANCE / MARK CONIGLIO
LEARNING TO DANCE WITH ANGELFISH : CHOREOGRAPHIC ENCOUNTERS BETWEEN
VIRTUALITY AND REALITY / CAROL BROWN
KINAESTHETIC TRACES ACROSS MATERIAL FORMS : STRETCHING THE SCREEN S
STAGE / GRETCHEN SCHILLER
SENSUOUS GEOGRAPHIES AND OTHER INSTALLATIONS : INTERFACING THE BODY AND
TECHNOLOGY / SARAH RUBIDGE
BODY WAVES SOUND WAVES : OPTIK LIVE SOUND AND PERFORMANCE / BARRY
EDWARDS AND BEN JARLETT
INTELLIGENCE, INTERACTION, REACTION, AND PERFORMANCE / SUSAN BROADHURST
THE TISSUE CULTURE AND ART PROJECT : THE SEMI-LIVING AS AGENTS OF IRONY
/ ORON CATTS AND IONAT ZURR
ADDENDA, PHENOMENOLOGY, EMBODIMENT : CYBORGS AND DISABILITY PERFORMANCE
/ PETRA KUPPERS
TECHNOLOGY AS A BRIDGE TO AUDIENCE PARTICIPATION? / CHRISTIE CARSON.
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author2 | Broadhurst, Susan |
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discipline | Kunstgeschichte |
doi_str_mv | 10.1057/9780230288157 10.1057/9780230316546 |
format | Electronic eBook |
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spelling | Performance and technology practices of virtual embodiment and interactivity ed. by Susan Broadhurst ... Basingstoke Palgrave Macmillan 2006 1 Online-Ressource (XX, 203 S.) txt rdacontent c rdamedia cr rdacarrier This exciting and timely collection of writings from international contributors who specialize in a diverse range of digital art and performance practices, surveys various aspects of performance and technology. The discussions interrogate the interaction between new technologies and performance practice. Furthermore, in an innovative way, they link the sensuous contact that must exist between the physical and virtual, together with the resultant corporeal transformation. Not only do bodies morph and (de)morph but their identities consequently become destabilized. In certain technological practices, physicality is both transcended and ludically inscribed - the play (jouer)being all. Consequently, digital practices potentiate creative and aesthetic possibilities and demand new perceptive strategies that not only affirm sensate presence but also 'deceive'. This ground-breaking volume identifies a new performance practice at the cutting-edge of experimentation and, at the same time, explores the evolution of new art practices. Especially, practices that are pivotal in alternative and also mainstream performance and popular culture. Featuring contributions from both key academics and practitioners, this collection will be essential reading for all those interested in the links between new technologies (including motion tracking, artificial intelligence, biotechnology and animation, amongst others) and performance. Includes bibliographical references and index Technology and the arts Digital art Broadhurst, Susan edt Erscheint auch als Druck-Ausgabe, Hardcover 978-1-403-99907-8 https://doi.org/10.1057/9780230288157 Verlag URL des Erstveröffentlichers Volltext https://doi.org/10.1057/9780230316546 Verlag Volltext LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024680357&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Performance and technology practices of virtual embodiment and interactivity Technology and the arts Digital art |
title | Performance and technology practices of virtual embodiment and interactivity |
title_auth | Performance and technology practices of virtual embodiment and interactivity |
title_exact_search | Performance and technology practices of virtual embodiment and interactivity |
title_full | Performance and technology practices of virtual embodiment and interactivity ed. by Susan Broadhurst ... |
title_fullStr | Performance and technology practices of virtual embodiment and interactivity ed. by Susan Broadhurst ... |
title_full_unstemmed | Performance and technology practices of virtual embodiment and interactivity ed. by Susan Broadhurst ... |
title_short | Performance and technology |
title_sort | performance and technology practices of virtual embodiment and interactivity |
title_sub | practices of virtual embodiment and interactivity |
topic | Technology and the arts Digital art |
topic_facet | Technology and the arts Digital art |
url | https://doi.org/10.1057/9780230288157 https://doi.org/10.1057/9780230316546 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024680357&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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