Learning HTML5 game programming: a hands-on guide to building online games using Canvas, SVG, and WebGL
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Upper Saddle River, NJ
Addison-Wesley
2012
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Schlagworte: | |
Beschreibung: | XIII, 234 S. Ill., graph. Darst. |
ISBN: | 9780321767363 0321767365 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV039811617 | ||
003 | DE-604 | ||
005 | 20140808 | ||
007 | t | ||
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010 | |a 2011027527 | ||
020 | |a 9780321767363 |c pbk. |9 978-0-321-76736-3 | ||
020 | |a 0321767365 |c pbk. |9 0-321-76736-5 | ||
035 | |a (OCoLC)759869792 | ||
035 | |a (DE-599)BVBBV039811617 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-Aug4 |a DE-B768 |a DE-355 | ||
050 | 0 | |a QA76.76.C672 | |
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084 | |a ST 250 |0 (DE-625)143626: |2 rvk | ||
084 | |a ST 324 |0 (DE-625)143660: |2 rvk | ||
100 | 1 | |a Williams, James L. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Learning HTML5 game programming |b a hands-on guide to building online games using Canvas, SVG, and WebGL |c James L. Williams |
264 | 1 | |a Upper Saddle River, NJ |b Addison-Wesley |c 2012 | |
300 | |a XIII, 234 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a HTML (Document markup language) | |
650 | 0 | 7 | |a Softwareentwicklung |0 (DE-588)4116522-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a HTML 5.0 |0 (DE-588)7704810-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a HTML 5.0 |0 (DE-588)7704810-6 |D s |
689 | 0 | 1 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 2 | |a Softwareentwicklung |0 (DE-588)4116522-6 |D s |
689 | 0 | |C b |5 DE-604 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-024671912 |
Datensatz im Suchindex
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any_adam_object | |
author | Williams, James L. |
author_facet | Williams, James L. |
author_role | aut |
author_sort | Williams, James L. |
author_variant | j l w jl jlw |
building | Verbundindex |
bvnumber | BV039811617 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 250 ST 324 |
ctrlnum | (OCoLC)759869792 (DE-599)BVBBV039811617 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
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id | DE-604.BV039811617 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:11:58Z |
institution | BVB |
isbn | 9780321767363 0321767365 |
language | English |
lccn | 2011027527 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-024671912 |
oclc_num | 759869792 |
open_access_boolean | |
owner | DE-Aug4 DE-B768 DE-355 DE-BY-UBR |
owner_facet | DE-Aug4 DE-B768 DE-355 DE-BY-UBR |
physical | XIII, 234 S. Ill., graph. Darst. |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Addison-Wesley |
record_format | marc |
spelling | Williams, James L. Verfasser aut Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL James L. Williams Upper Saddle River, NJ Addison-Wesley 2012 XIII, 234 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Computer games Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf HTML 5.0 (DE-588)7704810-6 gnd rswk-swf HTML 5.0 (DE-588)7704810-6 s Computerspiel (DE-588)4010457-6 s Softwareentwicklung (DE-588)4116522-6 s b DE-604 |
spellingShingle | Williams, James L. Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL Computer games Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd Computerspiel (DE-588)4010457-6 gnd HTML 5.0 (DE-588)7704810-6 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)4010457-6 (DE-588)7704810-6 |
title | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL |
title_auth | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL |
title_exact_search | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL |
title_full | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL James L. Williams |
title_fullStr | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL James L. Williams |
title_full_unstemmed | Learning HTML5 game programming a hands-on guide to building online games using Canvas, SVG, and WebGL James L. Williams |
title_short | Learning HTML5 game programming |
title_sort | learning html5 game programming a hands on guide to building online games using canvas svg and webgl |
title_sub | a hands-on guide to building online games using Canvas, SVG, and WebGL |
topic | Computer games Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd Computerspiel (DE-588)4010457-6 gnd HTML 5.0 (DE-588)7704810-6 gnd |
topic_facet | Computer games Programming HTML (Document markup language) Softwareentwicklung Computerspiel HTML 5.0 |
work_keys_str_mv | AT williamsjamesl learninghtml5gameprogrammingahandsonguidetobuildingonlinegamesusingcanvassvgandwebgl |