Blender 2.5 character animation cookbook: 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Birmingham, U.K. [u.a.]
Packt Open Source
2011
|
Ausgabe: | 1. publ. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | "Quick answers to common problems"--Cover. - Includes index |
Beschreibung: | III, 289 S. Ill. |
ISBN: | 9781849513203 |
Internformat
MARC
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100 | 1 | |a Vasconcelos, Virgilio |e Verfasser |4 aut | |
245 | 1 | 0 | |a Blender 2.5 character animation cookbook |b 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement |c Virgilio Vasconcelos |
250 | |a 1. publ. | ||
264 | 1 | |a Birmingham, U.K. [u.a.] |b Packt Open Source |c 2011 | |
300 | |a III, 289 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "Quick answers to common problems"--Cover. - Includes index | ||
650 | 4 | |a Blender (Computer file) | |
650 | 4 | |a Computer animation | |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a Computer graphics | |
650 | 0 | 7 | |a Blender 2.5 |0 (DE-588)7711480-2 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Blender 2.5 |0 (DE-588)7711480-2 |D s |
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999 | |a oai:aleph.bib-bvb.de:BVB01-024532700 |
Datensatz im Suchindex
_version_ | 1804148549530681344 |
---|---|
adam_text | Table
of
Contents
Preface
Chapter
1:
Qet Rigging
__________________________________________§
Introduction
5
Defining good orientations for your bones
6
Using separate bone chains for different tasks
11
Customizing shapes and colors for your bones
18
Using corrective shape keys
27
Making an IK-FK switcher
33
Tips on weight painting your character
40
Chapter
2:
Rigging the Torso
____________________________________47
Introduction
47
How to create a stretchy spine
48
Rigging the pelvis
56
Making your character breathe
61
Controlling the neck and head
63
Chapter
3:
Eying Animation
_____________________________________
S9
Introduction
69
How to control where your characters look at
69
The eyelids controllers
74
Controlling the pupils
82
Chapter
4:
Poker Face? Facial Rigging
____________________________91
Introduction
91
Adding expressions using Shape Keys
92
Face controls with lattices
99
Creating the jaw controller
105
Controlling your tongue
109
Table
of Contents
Chapter
5:
Hands Down! The Limbs Controllers
_____________________113
Introduction
113
Controlling fingers
114
Creating IK legs with a three-pivot foot
119
Stretch those limbs!
127
Setting up the shoulders
132
Cartoon bending for arms and legs
135
Different spaces for IK hands
139
Chapter
6:
Blending with the Animation Workflow
____________________145
Introduction
145
Animating in layers
146
Changing between FK and IK in a shot
153
Grasping and throwing objects
157
Silhouette and mirrored rendering
160
Tracking animation arcs
164
Using video for background reference
167
Working with linked assets and characters
171
Non-linear animation
177
Chapter
7:
Easy to
Sav.
Hard to Do: Mastering the Basics
______________181
Introduction
181
Adjusting and tracking the timing
182
Spacing: favoring and easing poses
186
Anticipating an action
192
Using squash and stretch
195
Breaking the symmetry
200
Chapter
8:
Shake That Body: The Mechanics of Body Movement
_______205
Introduction
205
Animating a tennis serve
206
Heavy metal
213
Glory for your team: kicking the ball
220
Run, Forrest! (in cycles)
225
Chapter
9:
Spicing tt Up: Animation Refinement
______________________233
Introduction
233
It s time for secondary actions
234
Hold, but not still: using moving holds
238
Animating characters with appendages
242
Like clay: refining with the AniSculpt technique
247
-Table of
Contents
Chapter
10:
Drama King: Acting in Animation
______________________253
Introduction
253
In the blink of an eye
254
Walking with style
259
Talking heads (and bodies)
265
Appendix: Planning Your Animation
______________________________273
Introduction
273
Creating thumbnails with Grease Pencil
273
Naming conventions
276
Extremes, Breakdowns, Inbetweens, ones and twos
277
Index
_______________________________________________________281
|
any_adam_object | 1 |
author | Vasconcelos, Virgilio |
author_facet | Vasconcelos, Virgilio |
author_role | aut |
author_sort | Vasconcelos, Virgilio |
author_variant | v v vv |
building | Verbundindex |
bvnumber | BV039683758 |
classification_rvk | ST 321 |
ctrlnum | (OCoLC)767763477 (DE-599)BVBBV039683758 |
discipline | Informatik |
edition | 1. publ. |
format | Book |
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id | DE-604.BV039683758 |
illustrated | Illustrated |
indexdate | 2024-07-10T00:08:54Z |
institution | BVB |
isbn | 9781849513203 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-024532700 |
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owner_facet | DE-1050 DE-Aug4 DE-355 DE-BY-UBR |
physical | III, 289 S. Ill. |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Packt Open Source |
record_format | marc |
spelling | Vasconcelos, Virgilio Verfasser aut Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement Virgilio Vasconcelos 1. publ. Birmingham, U.K. [u.a.] Packt Open Source 2011 III, 289 S. Ill. txt rdacontent n rdamedia nc rdacarrier "Quick answers to common problems"--Cover. - Includes index Blender (Computer file) Computer animation Three-dimensional display systems Computer graphics Blender 2.5 (DE-588)7711480-2 gnd rswk-swf Blender 2.5 (DE-588)7711480-2 s DE-604 Digitalisierung UB Regensburg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024532700&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Vasconcelos, Virgilio Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement Blender (Computer file) Computer animation Three-dimensional display systems Computer graphics Blender 2.5 (DE-588)7711480-2 gnd |
subject_GND | (DE-588)7711480-2 |
title | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement |
title_auth | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement |
title_exact_search | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement |
title_full | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement Virgilio Vasconcelos |
title_fullStr | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement Virgilio Vasconcelos |
title_full_unstemmed | Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement Virgilio Vasconcelos |
title_short | Blender 2.5 character animation cookbook |
title_sort | blender 2 5 character animation cookbook 50 great recipes for giving soul to your characters by building high quality rigs and understanding the principles of movement |
title_sub | 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement |
topic | Blender (Computer file) Computer animation Three-dimensional display systems Computer graphics Blender 2.5 (DE-588)7711480-2 gnd |
topic_facet | Blender (Computer file) Computer animation Three-dimensional display systems Computer graphics Blender 2.5 |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024532700&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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