Motion in games: third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings
Gespeichert in:
Format: | Tagungsbericht Buch |
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Sprache: | English |
Veröffentlicht: |
Berlin [u.a.]
Springer
2010
|
Schriftenreihe: | Lecture notes in computer science
6459 |
Schlagworte: | |
Online-Zugang: | Inhaltstext Inhaltsverzeichnis |
Beschreibung: | XII, 436 S. Ill., graph. Darst. |
ISBN: | 9783642169571 3642169570 |
Internformat
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Datensatz im Suchindex
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adam_text |
TABLE OF CONTENTS BODY SIMULATION SIMULATING HUMANS AND LOWER ANIMALS 1
DEMETRI TERZOPOULOS EVALUATING THE PHYSICAL REALISM OF CHARACTER
ANIMATIONS USING MUSCULOSKELETAL MODELS 11 THOMAS GEIJTENBEEK, ANTONIE
J. VAN DEN BOGERT, BEN J.H. VAN BASTEN, AND ARJAN EGGES LEARNING
MOVEMENTS PHYSICALLY-BASED CHARACTER CONTROL IN LOW DIMENSIONAL SPACE 23
HUBERT P.H. SHUM, TAKU KOMURA, TAKAAKI SHIRATORI, AND SHU TAKAGI
LEARNING CROWD STEERING BEHAVIORS FROM EXAMPLES (ABSTRACT) 35 PANAYIOTIS
CHARALAMBOUS AND YIORGOS CHRYSANTHOU BODY CONTROL FULL-BODY HYBRID MOTOR
CONTROL FOR REACHING 36 WENJIA HUANG, MUBBASIR KAPADIA, AND DEMETRI
TERZOPOULOS POSE CONTROL IN DYNAMIC CONDITIONS 48 BRIAN F. ALLEN,
MICHAEL NEFF, AND PETROS FALOUTSOS SPATIAL AWARENESS IN FULL-BODY
IMMERSIVE INTERACTIONS: WHERE DO WE STAND? 59 RONAN BOULIC, DAMIEN
MAUPU, MANUEL PEINADO, AND DANIEL RAUNHARDT MOTION PLANNING SCALABLE
PRECOMPUTED SEARCH TREES 70 MANFRED LAU AND JAMES KUFFNER TOWARD
SIMULATING REALISTIC PURSUIT-EVASION USING A ROADMAP-BASED APPROACH 82
SAMUEL RODRIGUEZ, JORY DENNY, TAKIS ZOURNTOS, AND NANCY M. AMATO
BIBLIOGRAFISCHE INFORMATIONEN HTTP://D-NB.INFO/1007492813 DIGITALISIERT
DURCH X TABLE OF CONTENTS PATH PLANNING FOR GROUPS USING COLUMN
GENERATION 94 MARJAN VAN DEN AKKER, ROLAND GERAERTS, HAN HOOGEVEEN, AND
CORIEN PRINS PHYSICALLY-BASED CHARACTER CONTROL SKILLS-IN-A-BOX: TOWARDS
ABSTRACT MODELS OF MOTOR SKILLS 106 MICHIEL VAN DE PANNE ANGULAR
MOMENTUM CONTROL IN COORDINATED BEHAVIORS 109 VICTOR ZORDAN CROWDS AND
FORMATION SIMULATING FORMATIONS OF NON-HOLONOMIC SYSTEMS WITH CONTROL
LIMITS ALONG CURVILINEAR COORDINATES 121 ATHANASIOS KRONTIRIS, SUSHIL
LOUIS, AND KOSTAS E. BEKRIS FOLLOWING A LARGE UNPREDICTABLE GROUP OF
TARGETS AMONG OBSTACLES . 134 CHRISTOPHER VO AND JYH-MING LIEN
GEOMETRY REAL-TIME SPACE-TIME BLENDING WITH IMPROVED USER CONTROL 146
GALINA PASKO, DENIS KRAVTSOV, AND ALEXANDER PASKO MOTION CAPTURE FOR A
NATURAL TREE IN THE WIND 158 JIE LONG, CORY REIMSCHUSSEL, ONTARIO
BRITTON, ANTHONY HALL, AND MICHAEL JONES ACTIVE GEOMETRY FOR GAME
CHARACTERS 170 DAMIEN ROHMER, STEFANIE HAHMANN, AND MARIE-PAULE CANI
AUTONOMOUS CHARACTERS CAROSA: A TOOL FOR AUTHORING NPCS 182 JAN M.
ALLBECK BEHAVERT: A GPU-BASED LIBRARY FOR AUTONOMOUS CHARACTERS 194 UGO
ERRA, BERNARDINO FROLA, AND VITTORIO SCARANO LEVEL OF DETAIL AI FOR
VIRTUAL CHARACTERS IN GAMES AND SIMULATION 206 MICHAEL TABLE OF CONTENTS
XI NAVIGATION SCALABLE AND ROBUST SHEPHERDING VIA DEFORMABLE SHAPES 218
JOSEPH F. HARRISON, CHRISTOPHER VO, AND JYH-MING LIEN NAVIGATION QUERIES
FROM TRIANGULAR MESHES 230 MARCELO KALLMANN MOTION SYNTHESIS MOTION
PARAMETERIZATION WITH INVERSE BLENDING 242 YAZHOU HUANG AND MARCELO
KALLMANN PLANNING AND SYNTHESIZING SUPERHERO MOTIONS 254 KATSU YAMANE
AND KWANG WON SOK PERCEPTION PERCEPTION BASED REAL-TIME DYNAMIC
ADAPTATION OF HUMAN MOTIONS 266 LUDOVIC HOYET, FRANCK MULTON, TAKU
KOMURA, AND ANATOLE LECUYER REALISTIC EMOTIONAL GAZE AND HEAD BEHAVIOR
GENERATION BASED ON AROUSAL AND DOMINANCE FACTORS 278 CAGLA CIG, ZEMIN
KASAP, ARJAN EGGES, AND NADIA MAGNENAT-THALMANN WHY IS THE CREATION OF A
VIRTUAL SIGNER CHALLENGING COMPUTER ANIMATION? 290 NICOLAS COURTY AND
SYLVIE GIBET REAL-TIME GRAPHICS REALTIME RENDERING OF REALISTIC FABRIC
WITH ALTERNATION OF DEFORMED ANISOTROPY 301 YOUNG-MIN RANG RESPONSIVE
ACTION GENERATION BY PHYSICALLY-BASED MOTION RETRIEVAL AND ADAPTATION
313 XIUBO LIANG, LUDOVIC HOYET, WEIDONG GENG, AND FRANCK MULTON
VISIBILITY TRANSITION PLANNING FOR DYNAMIC CAMERA CONTROL (ABSTRACT) 325
THOMAS XII TABLE OF CONTENTS POSTERS THE APPLICATION OF MPEG-4 COMPLIANT
ANIMATION TO A MODERN GAMES ENGINE AND ANIMATION FRAMEWORK 326 CHRIS
CARTER, SIMON COOPER, ABDENNOUR EL RHALIBI, AND MADJID MERABTI
KNOWLEDGE-BASED PROBABILITY MAPS FOR COVERT PATHFMDING 339 ANJA
JOHANSSON AND PIERANGELO DELL'ACQUA MODIFICATION OF CROWD BEHAVIOUR
MODELLING UNDER MICROSCOPIC LEVEL IN PANIC SITUATION 351 HAMIZAN
SHARBINI AND ABDULLAH BADE EXPRESSIVE GAIT SYNTHESIS USING PCA AND
GAUSSIAN MODELING 363 JOELLE TURNARME AND THIERRY DUTOIT AUTONOMOUS
MULTI-AGENTS IN FLEXIBLE FLOCK FORMATION 375 CHOON SING HO, QUANG HUY
NGUYEN, YEW-SOON ONG, AND XIANSHUN CHEN REAL-TIME HAIR SIMULATION WITH
SEGMENT-BASED HEAD COLLISION 386 EDUARDO POYART AND PETROS FALOUTSOS
SUBGRAPHS GENERATING ALGORITHM FOR OBTAINING SET OF NODE-DISJOINT PATHS
IN TERRAIN-BASED MESH GRAPHS 398 ZBIGNIEW TARAPATA AND STEFAN WROCLAWSKI
PATH-PLANNING FOR RTS GAMES BASED ON POTENTIAL FIELDS 410 RENATO
SILVEIRA, LEONARDO FISCHER, JOSE ANTONIO SALINI FERREIRA, EDSON PRESTES,
AND LUCIANAL NEDEL LEARNING HUMAN ACTION SEQUENCE STYLE FROM VIDEO FOR
TRANSFER TO 3D GAME CHARACTERS 422 XIAOLONG CHEN, KAUSTUBHA MENDHURWAR,
SUDHIR MUDUR, THIRUVENGADAM RADHAKRISHNAN, AND PRABIR BHATTACHARYA AUTHO |
any_adam_object | 1 |
building | Verbundindex |
bvnumber | BV036774947 |
classification_rvk | ST 324 |
classification_tum | DAT 758f |
ctrlnum | (OCoLC)700528879 (DE-599)DNB1007492813 |
dewey-full | 794.8166 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8166 |
dewey-search | 794.8166 |
dewey-sort | 3794.8166 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Conference Proceeding Book |
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series | Lecture notes in computer science |
series2 | Lecture notes in computer science |
spelling | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings Ronan Boulic ... (eds.) Berlin [u.a.] Springer 2010 XII, 436 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Lecture notes in computer science 6459 Erweiterte Realität Informatik (DE-588)4715802-5 gnd rswk-swf Motion Capturing (DE-588)4546181-8 gnd rswk-swf Computeranimation (DE-588)4199710-4 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Edutainment (DE-588)4658793-7 gnd rswk-swf Avatar Informatik (DE-588)4711803-9 gnd rswk-swf Infotainment (DE-588)4658795-0 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Bahnplanung (DE-588)4267628-9 gnd rswk-swf Mehragentensystem (DE-588)4389058-1 gnd rswk-swf (DE-588)1071861417 Konferenzschrift 2010 Utrecht gnd-content Computerspiel (DE-588)4010457-6 s Computeranimation (DE-588)4199710-4 s Bahnplanung (DE-588)4267628-9 s Motion Capturing (DE-588)4546181-8 s Dreidimensionale Computergrafik (DE-588)4133691-4 s Avatar Informatik (DE-588)4711803-9 s Erweiterte Realität Informatik (DE-588)4715802-5 s Mehragentensystem (DE-588)4389058-1 s DE-604 Infotainment (DE-588)4658795-0 s Edutainment (DE-588)4658793-7 s Boulic, Ronan Sonstige oth MIG 3 2010 Utrecht Sonstige (DE-588)16089815-8 oth Lecture notes in computer science 6459 (DE-604)BV000000607 6459 X:MVB text/html http://deposit.dnb.de/cgi-bin/dokserv?id=3547155&prov=M&dok_var=1&dok_ext=htm Inhaltstext DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=020691720&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings Lecture notes in computer science Erweiterte Realität Informatik (DE-588)4715802-5 gnd Motion Capturing (DE-588)4546181-8 gnd Computeranimation (DE-588)4199710-4 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Edutainment (DE-588)4658793-7 gnd Avatar Informatik (DE-588)4711803-9 gnd Infotainment (DE-588)4658795-0 gnd Computerspiel (DE-588)4010457-6 gnd Bahnplanung (DE-588)4267628-9 gnd Mehragentensystem (DE-588)4389058-1 gnd |
subject_GND | (DE-588)4715802-5 (DE-588)4546181-8 (DE-588)4199710-4 (DE-588)4133691-4 (DE-588)4658793-7 (DE-588)4711803-9 (DE-588)4658795-0 (DE-588)4010457-6 (DE-588)4267628-9 (DE-588)4389058-1 (DE-588)1071861417 |
title | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings |
title_auth | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings |
title_exact_search | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings |
title_full | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings Ronan Boulic ... (eds.) |
title_fullStr | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings Ronan Boulic ... (eds.) |
title_full_unstemmed | Motion in games third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings Ronan Boulic ... (eds.) |
title_short | Motion in games |
title_sort | motion in games third international conference mig 2010 utrecht the netherlands november 14 16 2010 proceedings |
title_sub | third international conference, MIG 2010, Utrecht, The Netherlands, November 14 - 16, 2010 ; proceedings |
topic | Erweiterte Realität Informatik (DE-588)4715802-5 gnd Motion Capturing (DE-588)4546181-8 gnd Computeranimation (DE-588)4199710-4 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Edutainment (DE-588)4658793-7 gnd Avatar Informatik (DE-588)4711803-9 gnd Infotainment (DE-588)4658795-0 gnd Computerspiel (DE-588)4010457-6 gnd Bahnplanung (DE-588)4267628-9 gnd Mehragentensystem (DE-588)4389058-1 gnd |
topic_facet | Erweiterte Realität Informatik Motion Capturing Computeranimation Dreidimensionale Computergrafik Edutainment Avatar Informatik Infotainment Computerspiel Bahnplanung Mehragentensystem Konferenzschrift 2010 Utrecht |
url | http://deposit.dnb.de/cgi-bin/dokserv?id=3547155&prov=M&dok_var=1&dok_ext=htm http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=020691720&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
volume_link | (DE-604)BV000000607 |
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