Interactive storytelling: second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings
Gespeichert in:
Format: | Tagungsbericht Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Berlin [u.a.]
Springer
2009
|
Schriftenreihe: | Lecture notes in computer science
5915 |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XV, 360 S. Ill., graph. Darst. 235 mm x 155 mm |
ISBN: | 9783642106422 |
Internformat
MARC
LEADER | 00000nam a2200000 cb4500 | ||
---|---|---|---|
001 | BV035853434 | ||
003 | DE-604 | ||
005 | 20100125 | ||
007 | t| | ||
008 | 091201s2009 xx ad|| |||| 10||| eng d | ||
015 | |a 09,N46,0035 |2 dnb | ||
016 | 7 | |a 997727101 |2 DE-101 | |
020 | |a 9783642106422 |c PB. : EUR 57.78 (freier Pr.), sfr 84.00 (freier Pr.) |9 978-3-642-10642-2 | ||
024 | 3 | |a 9783642106422 | |
028 | 5 | 2 | |a 12804450 |
035 | |a (OCoLC)471802639 | ||
035 | |a (DE-599)DNB997727101 | ||
040 | |a DE-604 |b ger |e rakddb | ||
041 | 0 | |a eng | |
049 | |a DE-706 |a DE-91G |a DE-83 | ||
050 | 0 | |a QA76.9.E57 | |
082 | 0 | |a 004 | |
084 | |a DAT 610f |2 stub | ||
084 | |a 792 |2 sdnb | ||
084 | |a 004 |2 sdnb | ||
084 | |a DAT 758f |2 stub | ||
245 | 1 | 0 | |a Interactive storytelling |b second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings |c Ido A. Iurgel ... (eds.) |
264 | 1 | |a Berlin [u.a.] |b Springer |c 2009 | |
300 | |a XV, 360 S. |b Ill., graph. Darst. |c 235 mm x 155 mm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 1 | |a Lecture notes in computer science |v 5915 | |
650 | 4 | |a Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009> | |
650 | 4 | |a Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009> | |
650 | 4 | |a Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009> | |
650 | 4 | |a Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009> | |
650 | 4 | |a Künstliche Intelligenz | |
650 | 4 | |a Artificial intelligence |v Congresses | |
650 | 4 | |a Digital storytelling |v Congresses | |
650 | 4 | |a Entertainment computing |x Congresses | |
650 | 4 | |a Interactive multimedia |v Congresses | |
650 | 4 | |a Storytelling |x Interactive multimedia |v Congresses | |
650 | 0 | 7 | |a Rollenspiel |0 (DE-588)4050453-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Softwareplattform |0 (DE-588)4702244-9 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Virtuelle Realität |0 (DE-588)4399931-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Autorensystem |0 (DE-588)4217665-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Erzählen |0 (DE-588)4132307-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Immersion |g Virtuelle Realität |0 (DE-588)4736034-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Interaktive Medien |0 (DE-588)4642838-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Drama |0 (DE-588)4012899-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Agent |g Informatik |0 (DE-588)4455835-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Charakter |0 (DE-588)4009760-2 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)1071861417 |a Konferenzschrift |y 2009 |z Guimarães |2 gnd-content | |
689 | 0 | 0 | |a Interaktive Medien |0 (DE-588)4642838-0 |D s |
689 | 0 | 1 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 0 | 2 | |a Erzählen |0 (DE-588)4132307-5 |D s |
689 | 0 | 3 | |a Softwareplattform |0 (DE-588)4702244-9 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Interaktive Medien |0 (DE-588)4642838-0 |D s |
689 | 1 | 1 | |a Drama |0 (DE-588)4012899-4 |D s |
689 | 1 | 2 | |a Immersion |g Virtuelle Realität |0 (DE-588)4736034-3 |D s |
689 | 1 | |5 DE-604 | |
689 | 2 | 0 | |a Interaktive Medien |0 (DE-588)4642838-0 |D s |
689 | 2 | 1 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 2 | 2 | |a Charakter |0 (DE-588)4009760-2 |D s |
689 | 2 | 3 | |a Agent |g Informatik |0 (DE-588)4455835-1 |D s |
689 | 2 | |5 DE-604 | |
689 | 3 | 0 | |a Interaktive Medien |0 (DE-588)4642838-0 |D s |
689 | 3 | 1 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 3 | 2 | |a Rollenspiel |0 (DE-588)4050453-0 |D s |
689 | 3 | 3 | |a Autorensystem |0 (DE-588)4217665-7 |D s |
689 | 3 | |5 DE-604 | |
700 | 1 | |a Iurgel, Ido A. |d 1967- |e Sonstige |0 (DE-588)136079237 |4 oth | |
711 | 2 | |a Joint International Conference on Interactive Digital Storytelling |n 2 |d 2009 |c Guimarães |j Sonstige |0 (DE-588)16048838-2 |4 oth | |
830 | 0 | |a Lecture notes in computer science |v 5915 |w (DE-604)BV000000607 |9 5915 | |
856 | 4 | 2 | |m DNB Datenaustausch |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018711434&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-018711434 |
Datensatz im Suchindex
_version_ | 1820875192731172864 |
---|---|
adam_text |
ULRIKE SPIERLING AND NICOLAS SZILAS TABLE OF CONTENTS INVITED
PERSPECTIVES ON INTERACTIVE DIGITAL STORYTELLING SUPPORTING STORYTELLING
IN A PROGRAMMING ENVIRONMENT FOR MIDDLE SCHOOL CHILDREN 1 CAITLIN
KELLEHER PURPLE ROSE OF CAIRO IN REVERSE 5 ANTONIO CAMARA THE WORLD IS
MY OYSTER - MOBILITY AS A CHALLENGE FOR INTERACTIVE STORYTELLING 6 FRANK
NACK THE IRIS NETWORK OF EXCELLENCE: FUTURE DIRECTIONS IN INTERACTIVE
STORYTELLING 8 MARC CAVAZZA, RONAN CHAMPAGNAT, RICCARDO LEONARDI, AND
THE IRIS CONSORTIUM EVALUATION, EXPERIENCING, AND CASE STUDIES DIGITAL
STORYTELLING AS A WHOLE-CLASS LEARNING ACTIVITY: LESSONS FROM A
THREE-YEARS PROJECT 14 NICOLETTA DI BLAS, FRANCA GARZOTTO, PAOLO
PAOLINI, AND AMALIA, SABIESCU COMPARING EFFECTS OF DIFFERENT CINEMATIC
VISUALIZATION STRATEGIES ON VIEWER COMPREHENSION 26 ARNAV JHALA AND R.
MICHAEL YOUNG THE MOTIVATIONAL APPEAL OF INTERACTIVE STORYTELLING:
TOWARDS A DIMENSIONAL MODEL OF THE USER EXPERIENCE 38 CHRISTIAN ROTH,
PETER VORDERER, AND CHRISTOPH KLIMMT TURBULENCE - A USER STUDY OF A
HYPERNARRATIVE INTERACTIVE MOVIE 44 NOAM KNOLLER AND UDI BEN ARIE
AUTHORING TOOLS AND THE CREATION PROCESS AUTHORING ISSUES BEYOND TOOLS
50 BIBLIOGRAFISCHE INFORMATIONEN HTTP://D-NB.INFO/997727101
DIGITALISIERT DURCH XII TABLE OF CONTENTS ITERATIVE AUTHORING USING
STORY GENERATION FEEDBACK: DEBUGGING OR CO-CREATION? 62 IVO SWARTJES AND
MARIET THEUNE INTERACTIVE STORYTELLING SYSTEM USING RECYCLE-BASED STORY
KNOWLEDGE 74 KAORU SUMI EMOHAWK: SEARCHING FOR A "GOOD" EMERGENT
NARRATIVE 86 CYRIL BROM, MICHAL BIDA, JAKUB GEMROT, RUDOLF KADLEC, AND
TOMAS PICH EXPLORING NARRATIVE PRESENTATION FOR LARGE MULTIMODAL LIFELOG
COLLECTIONS THROUGH CARD SORTING 92 DARAGH BYRNE AND GARETH J.F. JONES
GAMES AND STORY DESIGNING STORYTELLING GAMES THAT ENCOURAGE NARRATIVE
PLAY 98 ALEX MITCHELL AND KEVIN MCGEE TABLE-TOP GAMING NARRATOLOGY FOR
DIGITAL INTERACTIVE STORYTELLING 109 MARTIN VAN VELSEN, JOSH WILLIAMS,
AND GUSTAV VERHULSDONCK FROM TABLETOP RPG TO INTERACTIVE STORYTELLING:
DEFINITION OF A STORY MANAGER FOR VIDEOGAMES 121 GUYLAIN DELMAS, RONAN
CHAMPAGNAT, AND MICHEL AUGERAUD THE GOOD, THE BAD AND THE UGLY: SHORT
STORIES IN SHORT GAME PLAY 127 SWEN GAUDI, KLAUS P. JANTKE, AND
CHRISTIAN WOELFERT INTRODUCING MULTIPLE INTERACTION DEVICES TO
INTERACTIVE STORYTELLING: EXPERIENCES FROM PRACTICE 134 EKATERINA
KURDYUKOVA, ELISABETH ANDRE, AND KARIN LEICHTENSTERN THEORETICAL
PERSPECTIVES NARRATIVE DEVELOPMENT IN IMPROVISATIONAL THEATRE 140 ALLAN
TABLE OF CONTENTS XIII DIGITAL POETRY: A NARROW RELATION BETWEEN POETICS
AND THE CODES OF THE COMPUTATIONAL LOGIC 174 SILVIA LAURENTIZ
EXAGGERATED CLAIMS FOR INTERACTIVE STORIES 179 DAVID THUE, VADIM
BULITKO, MARCIA SPETCH, AND MICHAEL WEBB TOOLS, APPLICATIONS AND
FRAMEWORKS DEEP SPACE: HIGH RESOLUTION VR PLATFORM FOR MULTI-USER
INTERACTIVE NARRATIVES 185 DANIELA KUKA, OLIVER ELIAS, RONALD MARTINS,
CHRISTOPHER LINDINGER, ANDREAS PRAMBOECK, ANDREAS JALSOVEC, PASCAL
MARESCH, HORST HOERTNER, AND PETER BRANDI PLAYING SUB-STORIES FROM
COMPLEX MOVIES 197 ANA RESPICIO AND CARLOS TEIXEIRA MULTIPLE COORDINATED
MOBILE NARRATIVES AS A CATALYST FOR FACE-TO-FACE GROUP CONVERSATION 209
OLIVIERO STOCK AND CHARLES CALLAWAY NARRATIVE CONTROL AND DRAMA
MANAGEMENT DIRECTORIAL CONTROL IN A DECISION-THEORETIC FRAMEWORK FOR
INTERACTIVE NARRATIVE 221 MEI SI, STACY C. MARSELLA, AND DAVID V.
PYNADATH CONTROLLING NARRATIVE GENERATION WITH PLANNING TRAJECTORIES:
THE ROLE OF CONSTRAINTS 234 JULIE PORTEOUS AND MARC CAVAZZA EVALUATION
OF A DRAMA MANAGER AGENT FOR AN INTERACTIVE STORY-BASED GAME 246 ANDREA
CORRADINI, MANISH MEHTA, AND SANTIAGO ONTANON WHAT WOULD YOU DO IN THEIR
SHOES? EXPERIENCING DIFFERENT PERSPECTIVES IN AN INTERACTIVE DRAMA FOR
MULTIPLE USERS 258 BIRGIT XIV TABLE OF CONTENTS CONCEIVING INTERACTIVE
STORY EVENTS 292 ULRIKE SPIERLING INTERACTIVE NARRATION WITHIN AUDIO
AUGMENTED REALITIES 298 JOHANNA GAMPE POSTERS SUSPENSE? SURPRISE! OR HOW
TO GENERATE STORIES WITH SURPRISE ENDINGS BY EXPLOITING THE DISPARITY OF
KNOWLEDGE BETWEEN A STORY'S READER AND ITS CHARACTERS 304 BYUNG-CHULL
*** AND R. MICHAEL YOUNG THE EVOLUTION OF STORY SPACES OF DIGITAL GAMES
BEYOND THE LIMITS OF LINEARITY AND MONOTONICITY 308 KLAUS P. JANTKE A
COMPUTATIONAL MODEL OF EMOTIONAL RESPONSE TO STORIES 312 ADAM
FITZGERALD, GURLAL KAHLON, AND MARK O. RIEDL ADAPTIVITY IN GAME-BASED
LEARNING: A NEW PERSPECTIVE ON STORY 316 FLORIAN BERGER AND WOLFGANG
MUELLER DIGITAL VIDEO AND INTERACTIVITY 320 ALYSSON K. MORELLI, GABRIEL
C. CHAVES, AND TIAGO M. BELCHIOR DEMONSTRATIONS SAY ANYTHING: A
DEMONSTRATION OF OPEN DOMAIN INTERACTIVE DIGITAL STORYTELLING 324 REID
SWANSON AND ANDREW S. GORDON AN INTERACTIVE FILM DEMONSTRATION: CROSSED
LINES 328 SARAH ATKINSON PEDAGOGICAL DRAMAS AND TRANSFORMATIONAL PLAY:
REALIZING NARRATIVE THROUGH VIDEOGAMES DESIGN 332 SASHA A. BARAB, TYLER
DODGE, ADAM INGRAM-GOBLE, CHARLENE VOLK, KYLIE PEPPIER, PATRICK
PETTYJOHN, AND MARIA SOLOMON VIRTUA TABLE OF CONTENTS XV DESIGN AND
IMPLEMENTATION OF THE INTERACTIVE SPACE FOR DIGITAL STORYTELLING (ISDS):
THE COCKTAIL PARTY 344 YOONJI KIM, TAEKSOO CHUN, GUNHO CHAE, HOJOON JI,
AND WOON SEUNG YEO WORKSHOPS CREATING 3D VIRTUAL CHARACTERS FOR GAMES
AND STORYTELLING APPLICATIONS IN A FEW EASY STEPS 348 CYRIL BROM AND
MICHAL BIDA CREATING THE GOODIES AND BADDIES OF THE STORY: SPECIFICATION
OF AN INTEROPERABLE AND REUSABLE AVATAR IDENTITY 350 DAVID OYARZUN,
AMALIA ORTIZ, MARIA DEL PUY CARRETERO, AND ALEX GARCIA-ALONSO HANDS-ON
INTERACTIVE STORYTELLING TECHNIQUES 352 FLORIAN BERGER, ALEXANDER
MARBACH, AND JANA JEVICKA DO WE NEED A NEW NARRATOLOGY FOR INTERACTIVE
DIGITAL STORYTELLING? A WORKSHOP ON THEORY AT ICIDS 2009 354 HARTMUT
KOENITZ, MADS HAAHR, GABRIELE FERRI, AND TONGUE IBRAHIM SEZEN WORKSHOP
ON AUTHORING METHODS AND CONCEPTION IN INTERACTIVE STORYTELLING 356
ULRIKE SPIERLING, IDO IURGEL, URS RICHIE, AND NICOLAS SZILAS AUTHOR
INDEX 359 |
any_adam_object | 1 |
author_GND | (DE-588)136079237 |
building | Verbundindex |
bvnumber | BV035853434 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.9.E57 |
callnumber-search | QA76.9.E57 |
callnumber-sort | QA 276.9 E57 |
callnumber-subject | QA - Mathematics |
classification_rvk | SS 4800 |
classification_tum | DAT 610f DAT 758f |
ctrlnum | (OCoLC)471802639 (DE-599)DNB997727101 |
dewey-full | 004 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004 |
dewey-search | 004 |
dewey-sort | 14 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Conference Proceeding Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nam a2200000 cb4500</leader><controlfield tag="001">BV035853434</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20100125</controlfield><controlfield tag="007">t|</controlfield><controlfield tag="008">091201s2009 xx ad|| |||| 10||| eng d</controlfield><datafield tag="015" ind1=" " ind2=" "><subfield code="a">09,N46,0035</subfield><subfield code="2">dnb</subfield></datafield><datafield tag="016" ind1="7" ind2=" "><subfield code="a">997727101</subfield><subfield code="2">DE-101</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783642106422</subfield><subfield code="c">PB. : EUR 57.78 (freier Pr.), sfr 84.00 (freier Pr.)</subfield><subfield code="9">978-3-642-10642-2</subfield></datafield><datafield tag="024" ind1="3" ind2=" "><subfield code="a">9783642106422</subfield></datafield><datafield tag="028" ind1="5" ind2="2"><subfield code="a">12804450</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)471802639</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)DNB997727101</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rakddb</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-706</subfield><subfield code="a">DE-91G</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.9.E57</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">004</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">DAT 610f</subfield><subfield code="2">stub</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">792</subfield><subfield code="2">sdnb</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">004</subfield><subfield code="2">sdnb</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">DAT 758f</subfield><subfield code="2">stub</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Interactive storytelling</subfield><subfield code="b">second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings</subfield><subfield code="c">Ido A. Iurgel ... (eds.)</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Berlin [u.a.]</subfield><subfield code="b">Springer</subfield><subfield code="c">2009</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">XV, 360 S.</subfield><subfield code="b">Ill., graph. Darst.</subfield><subfield code="c">235 mm x 155 mm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Lecture notes in computer science</subfield><subfield code="v">5915</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009></subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009></subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009></subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009></subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Künstliche Intelligenz</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Artificial intelligence</subfield><subfield code="v">Congresses</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Digital storytelling</subfield><subfield code="v">Congresses</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Entertainment computing</subfield><subfield code="x">Congresses</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Interactive multimedia</subfield><subfield code="v">Congresses</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Storytelling</subfield><subfield code="x">Interactive multimedia</subfield><subfield code="v">Congresses</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Rollenspiel</subfield><subfield code="0">(DE-588)4050453-0</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Softwareplattform</subfield><subfield code="0">(DE-588)4702244-9</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Autorensystem</subfield><subfield code="0">(DE-588)4217665-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Erzählen</subfield><subfield code="0">(DE-588)4132307-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Immersion</subfield><subfield code="g">Virtuelle Realität</subfield><subfield code="0">(DE-588)4736034-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Interaktive Medien</subfield><subfield code="0">(DE-588)4642838-0</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Drama</subfield><subfield code="0">(DE-588)4012899-4</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Agent</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4455835-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Charakter</subfield><subfield code="0">(DE-588)4009760-2</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)1071861417</subfield><subfield code="a">Konferenzschrift</subfield><subfield code="y">2009</subfield><subfield code="z">Guimarães</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Interaktive Medien</subfield><subfield code="0">(DE-588)4642838-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Erzählen</subfield><subfield code="0">(DE-588)4132307-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Softwareplattform</subfield><subfield code="0">(DE-588)4702244-9</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Interaktive Medien</subfield><subfield code="0">(DE-588)4642838-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Drama</subfield><subfield code="0">(DE-588)4012899-4</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="2"><subfield code="a">Immersion</subfield><subfield code="g">Virtuelle Realität</subfield><subfield code="0">(DE-588)4736034-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="2" ind2="0"><subfield code="a">Interaktive Medien</subfield><subfield code="0">(DE-588)4642838-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="2" ind2="1"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="2" ind2="2"><subfield code="a">Charakter</subfield><subfield code="0">(DE-588)4009760-2</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="2" ind2="3"><subfield code="a">Agent</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4455835-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="2" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="3" ind2="0"><subfield code="a">Interaktive Medien</subfield><subfield code="0">(DE-588)4642838-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="3" ind2="1"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="3" ind2="2"><subfield code="a">Rollenspiel</subfield><subfield code="0">(DE-588)4050453-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="3" ind2="3"><subfield code="a">Autorensystem</subfield><subfield code="0">(DE-588)4217665-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="3" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Iurgel, Ido A.</subfield><subfield code="d">1967-</subfield><subfield code="e">Sonstige</subfield><subfield code="0">(DE-588)136079237</subfield><subfield code="4">oth</subfield></datafield><datafield tag="711" ind1="2" ind2=" "><subfield code="a">Joint International Conference on Interactive Digital Storytelling</subfield><subfield code="n">2</subfield><subfield code="d">2009</subfield><subfield code="c">Guimarães</subfield><subfield code="j">Sonstige</subfield><subfield code="0">(DE-588)16048838-2</subfield><subfield code="4">oth</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Lecture notes in computer science</subfield><subfield code="v">5915</subfield><subfield code="w">(DE-604)BV000000607</subfield><subfield code="9">5915</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">DNB Datenaustausch</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018711434&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-018711434</subfield></datafield></record></collection> |
genre | (DE-588)1071861417 Konferenzschrift 2009 Guimarães gnd-content |
genre_facet | Konferenzschrift 2009 Guimarães |
id | DE-604.BV035853434 |
illustrated | Illustrated |
indexdate | 2025-01-10T15:11:43Z |
institution | BVB |
institution_GND | (DE-588)16048838-2 |
isbn | 9783642106422 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-018711434 |
oclc_num | 471802639 |
open_access_boolean | |
owner | DE-706 DE-91G DE-BY-TUM DE-83 |
owner_facet | DE-706 DE-91G DE-BY-TUM DE-83 |
physical | XV, 360 S. Ill., graph. Darst. 235 mm x 155 mm |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Springer |
record_format | marc |
series | Lecture notes in computer science |
series2 | Lecture notes in computer science |
spelling | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings Ido A. Iurgel ... (eds.) Berlin [u.a.] Springer 2009 XV, 360 S. Ill., graph. Darst. 235 mm x 155 mm txt rdacontent n rdamedia nc rdacarrier Lecture notes in computer science 5915 Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009> Künstliche Intelligenz Artificial intelligence Congresses Digital storytelling Congresses Entertainment computing Congresses Interactive multimedia Congresses Storytelling Interactive multimedia Congresses Rollenspiel (DE-588)4050453-0 gnd rswk-swf Softwareplattform (DE-588)4702244-9 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Autorensystem (DE-588)4217665-7 gnd rswk-swf Erzählen (DE-588)4132307-5 gnd rswk-swf Immersion Virtuelle Realität (DE-588)4736034-3 gnd rswk-swf Interaktive Medien (DE-588)4642838-0 gnd rswk-swf Drama (DE-588)4012899-4 gnd rswk-swf Agent Informatik (DE-588)4455835-1 gnd rswk-swf Charakter (DE-588)4009760-2 gnd rswk-swf (DE-588)1071861417 Konferenzschrift 2009 Guimarães gnd-content Interaktive Medien (DE-588)4642838-0 s Virtuelle Realität (DE-588)4399931-1 s Erzählen (DE-588)4132307-5 s Softwareplattform (DE-588)4702244-9 s DE-604 Drama (DE-588)4012899-4 s Immersion Virtuelle Realität (DE-588)4736034-3 s Charakter (DE-588)4009760-2 s Agent Informatik (DE-588)4455835-1 s Rollenspiel (DE-588)4050453-0 s Autorensystem (DE-588)4217665-7 s Iurgel, Ido A. 1967- Sonstige (DE-588)136079237 oth Joint International Conference on Interactive Digital Storytelling 2 2009 Guimarães Sonstige (DE-588)16048838-2 oth Lecture notes in computer science 5915 (DE-604)BV000000607 5915 DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018711434&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings Lecture notes in computer science Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009> Künstliche Intelligenz Artificial intelligence Congresses Digital storytelling Congresses Entertainment computing Congresses Interactive multimedia Congresses Storytelling Interactive multimedia Congresses Rollenspiel (DE-588)4050453-0 gnd Softwareplattform (DE-588)4702244-9 gnd Virtuelle Realität (DE-588)4399931-1 gnd Autorensystem (DE-588)4217665-7 gnd Erzählen (DE-588)4132307-5 gnd Immersion Virtuelle Realität (DE-588)4736034-3 gnd Interaktive Medien (DE-588)4642838-0 gnd Drama (DE-588)4012899-4 gnd Agent Informatik (DE-588)4455835-1 gnd Charakter (DE-588)4009760-2 gnd |
subject_GND | (DE-588)4050453-0 (DE-588)4702244-9 (DE-588)4399931-1 (DE-588)4217665-7 (DE-588)4132307-5 (DE-588)4736034-3 (DE-588)4642838-0 (DE-588)4012899-4 (DE-588)4455835-1 (DE-588)4009760-2 (DE-588)1071861417 |
title | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings |
title_auth | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings |
title_exact_search | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings |
title_full | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings Ido A. Iurgel ... (eds.) |
title_fullStr | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings Ido A. Iurgel ... (eds.) |
title_full_unstemmed | Interactive storytelling second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings Ido A. Iurgel ... (eds.) |
title_short | Interactive storytelling |
title_sort | interactive storytelling second joint international conference on interactive digital storytelling icids 2009 guimaraes portugal december 9 11 2009 proceedings |
title_sub | second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009 ; proceedings |
topic | Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009> Künstliche Intelligenz Artificial intelligence Congresses Digital storytelling Congresses Entertainment computing Congresses Interactive multimedia Congresses Storytelling Interactive multimedia Congresses Rollenspiel (DE-588)4050453-0 gnd Softwareplattform (DE-588)4702244-9 gnd Virtuelle Realität (DE-588)4399931-1 gnd Autorensystem (DE-588)4217665-7 gnd Erzählen (DE-588)4132307-5 gnd Immersion Virtuelle Realität (DE-588)4736034-3 gnd Interaktive Medien (DE-588)4642838-0 gnd Drama (DE-588)4012899-4 gnd Agent Informatik (DE-588)4455835-1 gnd Charakter (DE-588)4009760-2 gnd |
topic_facet | Interaktive Medien - Drama - Immersion <Virtuelle Realität> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Charakter - Agent <Informatik> - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Erzählen - Softwareplattform - Kongress - Guimarães <2009> Interaktive Medien - Virtuelle Realität - Rollenspiel - Autorensystem - Kongress - Guimarães <2009> Künstliche Intelligenz Artificial intelligence Congresses Digital storytelling Congresses Entertainment computing Congresses Interactive multimedia Congresses Storytelling Interactive multimedia Congresses Rollenspiel Softwareplattform Virtuelle Realität Autorensystem Erzählen Immersion Virtuelle Realität Interaktive Medien Drama Agent Informatik Charakter Konferenzschrift 2009 Guimarães |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018711434&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
volume_link | (DE-604)BV000000607 |
work_keys_str_mv | AT iurgelidoa interactivestorytellingsecondjointinternationalconferenceoninteractivedigitalstorytellingicids2009guimaraesportugaldecember9112009proceedings AT jointinternationalconferenceoninteractivedigitalstorytellingguimaraes interactivestorytellingsecondjointinternationalconferenceoninteractivedigitalstorytellingicids2009guimaraesportugaldecember9112009proceedings |