Why do games work?: In search of the active substance
Gespeichert in:
Format: | Buch |
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Sprache: | English |
Veröffentlicht: |
Deventer
Kluwer
2008
|
Ausgabe: | 1. ed. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | 259 S. graph. Darst. |
ISBN: | 9789013056280 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | EDITORS: LEON DE CALUWE GERT JAN HOFSTEDE VINCENT PETERS WHY DO GAMES
WORK? IN SEARCH OF THE ACTIVE SUBSTANCE KLUWER CONTENTS PREFACE IN
SEARCH OF THE ACTIVE SUBSTANCE OF GAMING LEON DE CALUWE, GERT JAN
HOFSTEDE AND VINCENT PETERS PART 1 DISCIPLINE OF GAMING II CHAPTER I ONE
PERSPECTIVE ON THE ACTIVE SUBSTANCE OF GAMING SIMULATIONS RICHARD D.
DUKE 27 CHAPTER 2 GAMING FOR POLICY ANALYSIS: LEARNING ABOUT COMPLEX
MULTI-ACTOR SYSTEMS IGOR MAYER CHAPTER 3 IS YOUR SIMULATION GAME BLUE OR
GREEN? IVO WENZLER 4 1 CHAPTER 4 GAMES AS RELEASERS OF SUPER STIMULI S
PHENOMENA MEANINGS OF THE GAMING BOTTLENECK 51 DMITRI N. KAVTARADZE PART
2 DISCIPLINES THAT EXPLAIN THE ACTIVE SUBSTANCE 57 CHAPTER 5 THE ORIGINS
OF HOMO LUDENS GERT JAN HOFSTEDE 59 WHY DO GAMES WORK? 5 CONTENTS
CHAPTER 6 ONE GAME DOES NOT FIT ALL CULTURES 69 GERT JAN HOFSTEDE
CHAPTER 7 THE ACTIVE SUBSTANCE FROM THE PERSPECTIVE OF CHANGE 79 LEON DE
CALUWE CHAPTER 8 LEARNING THROUGH COMPUTER GAMING 91 P. ROBERT-JAN
SIMONS CHAPTER 9 COMMON FOUNDATIONS UNDERLYING GAMING/SIMULATION AND
PSYCHODRAMA 105 PIERRE DE LAAT AND JAC GEURTS CHAPTER 10 PLAYING IN THE
NARRATIVE SPACE 117 FRANCOIS BREUER PART 3 APPLICATION DISCIPLINES 131
CHAPTER 11 GAMING IN PRODUCTION MANAGEMENT 133 JENS OVE RIIS 1 CHAPTER
12 THE CHESS PARABLE, DECISION MAKING & WAR ILLUSTRATING THE VALUE OF
PLAYING GAMES FOR DECISION MAKERS 143 SWEN STOOP CHAPTER 13 THE
MANAGEMENT APPROACH: THINKING IN SYSTEMS 151 VINCENT PETERS AND MARLEEN
VAN DE WESTELAKEN CHAPTER 14 EDUCATIONAL COMPUTER GAMES: SCAFFOLDING IS
THE ACTIVE SUBSTANCE 165 HENNY LEEMKUIL WHY DO GAMES WORK? CONTE NTS
PART 4 PRACTICE 171 CHAPTER 15 EFFECTIVE SIMULATION GAMING FOR
ORGANIZATIONAL LEARNING A JAPANESE EXPERIENCE SHIGEHISA TSUCHIYA CHAPTER
16 FACILITATORS: QUALITY, STYLE AND ATTITUDE MAAIKE VAN KESSEL AND
HERGEN DATEMA CHAPTER 17 GAMING - BUSINESS ACCELERATION DOUWE E. BUIS
183 191 CHAPTER 18 THE GREEDY LEARNER ROB RAPMUND AND BRAM LANKREIJER
PART 5 RESEARCH CHAPTER 19 MAKING SIMULATION GAMES AN EVEN MORE POWERFUL
TOOL INTRODUCING THE THEORY-BASED EVALUATION APPROACH JAN ULRICH HENSE
AND WILLY CHRISTIAN KRIZ CHAPTER 20 / THINK FIRST, ACT LATER EFFECT
STUDY OFA GAME IN THE PUBLIC DOMAIN HERGEN DATEMA AND MAAIKE VAN KESSEL
CHAPTER 21 THE CHALLENGE WITHIN A GAME SEARCHING FOR A BALANCE BETWEEN
OBJECTIVE TIME FENCES AND SYSTEM COMPLEXITY JANNES SLOMP, DURK-JOUKE VAN
DER ZEE AND ERIC MOLLEMAN THE AUTHORS GLOSSARY DENNIS MARTENS 199 209
211 219 229 237 249 SUBJECT INDEX 257 WHY DO GAMES WORK?
|
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illustrated | Illustrated |
indexdate | 2024-07-09T21:42:46Z |
institution | BVB |
isbn | 9789013056280 |
language | English |
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physical | 259 S. graph. Darst. |
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publisher | Kluwer |
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spelling | Why do games work? In search of the active substance Ed.: Léon de Caluwé ... 1. ed. Deventer Kluwer 2008 259 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier Spieltheorie (DE-588)4056243-8 gnd rswk-swf Spieltheorie (DE-588)4056243-8 s DE-604 Caluwé, Léon de Sonstige oth GBV Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017717757&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Why do games work? In search of the active substance Spieltheorie (DE-588)4056243-8 gnd |
subject_GND | (DE-588)4056243-8 |
title | Why do games work? In search of the active substance |
title_auth | Why do games work? In search of the active substance |
title_exact_search | Why do games work? In search of the active substance |
title_full | Why do games work? In search of the active substance Ed.: Léon de Caluwé ... |
title_fullStr | Why do games work? In search of the active substance Ed.: Léon de Caluwé ... |
title_full_unstemmed | Why do games work? In search of the active substance Ed.: Léon de Caluwé ... |
title_short | Why do games work? |
title_sort | why do games work in search of the active substance |
title_sub | In search of the active substance |
topic | Spieltheorie (DE-588)4056243-8 gnd |
topic_facet | Spieltheorie |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017717757&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT caluweleonde whydogamesworkinsearchoftheactivesubstance |