Virtual art: from illusion to immersion
Gespeichert in:
1. Verfasser: | |
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Weitere Verfasser: | |
Format: | Buch |
Sprache: | English German |
Veröffentlicht: |
Cambridge, Massachusetts ; London
The MIT Press
2004
|
Ausgabe: | First MIT Press paperback edition ; rev. and expanded ed. |
Schriftenreihe: | Leonardo
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | Hier auch später erschienene, unveränderte Nachdrucke |
Beschreibung: | xiv, 416 Seiten Illustrationen |
ISBN: | 9780262572231 0262572230 0262072416 9780262072410 |
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Datensatz im Suchindex
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adam_text |
Contents
Series Foreword
Foreword by Joel Slayton
Acknowledgments
Chapter
1
Introduction
The Science of the Image
Immersion
2
11
13
Chapter
2
Historic Spaces of Illusion
24
Immersive Image Strategies of the Classical World
25
The
Chambre
du Cerf
in the Papal Palace at Avignon
33
In Rome on Mount Olympus: Baldassare Peruzzi's
Sala delle Prospettive
37
Immersion in Biblical Jerusalem: Gaudenzio Ferrari
at
Sacro
Monte
41
Baroque Ceiling Panoramas
46
Viewing with Military Precision: The Birth of the
Panorama
52
Barker's Invention: Developing the Space of
Illusionistic Landscapes
56
Construction and Function of the Panorama
58
The Panorama: A Controversial Medium circa
1800 62
The Role of Economics in the International Expansion
of the Panorama
65
Chapter
3
The Panorama of the Battle of Sedan: Obedience
through Presence
90
The Battle in the Picture
92
The Power of Illusion, Suggestion, and Immersion
96
Anton
von
Werner: Artist and Power Player
99
Political Objectives
101
The Panorama Stock Exchange
103
With Helmholtz's Knowledge: "Democratic
Perspective" versus "Soldiers' Immersion"
105
Strategy and Work of the
Panoramist
ИЗ
L'Art Industriel
118
The Rotunda
122
Chapter
4
Intermedia Stages of Virtual Reality in the
Twentieth Century: Art as Inspiration of Evolving
Media
140
Monet's Water Lilies Panorama in Givemy
141
Prampolini's Futurist Polydimensional Scenospace
143
Film: Visions of Extending the Cinema Screen and
Beyond
146
Highways and Byways to Virtual Reality: The
"Ultimate" Union with the Computer in the Image
161
The Rhetoric of a New Dawn: The Californian Dream
168
Virtual Reality in Its Military and Industrial Context
169
Art and Media Evolution I
173
Chapter
5
Virtual Art—Digital! The Natural Interface
192
Charlotte Davies: Osmose 193
The Suggestive Potential of the Interface
198
Aesthetic Distance
202
The Concept of "The Work" in
Processual
or Virtual
Art
204
Chapter
6
Spaces of Knowledge
212
Knowbotic Research (KR+cF): Dialogue with the
Knowbotic South
213
The Virtual
Denkraum
I: The Home of the Brain
(1991) 217
Chapter
7
The Virtual
Denkraum
II: Memory Theater VR by
Agnes Hegedues
(1997) 231
Ultima Ratio: For a Theater of the Media
234
Exegetes of the Panorama: Benayoun, Shaw, Naimark
236
Mixed Realities
245
Virtual Reality's Dynamic Images
248
The Computer:
Handtool
or Thinktool?
255
Telepresence: Art and History of an Idea
270
Telepresence Now!
271
Subhistory of Telepresence
278
"Telepistemologlcal" Implications: Presence and
Distance
285
Chapter
8
Evolution
Genetic Art:
Christa Sommerer
and Laurent
Mignonneau
A-Volve
Artful Games: The Evolution of Images
A-Life's Party
A-Life's Subhistory
Transgenic Art
Chapter
9
Perspectives
296
297
300
304
308
320
326
338
References
Author Index
Subject Index
352
402
408
Virtual
Art
From Illusion to Immersion
Although many people view virtual reality as a totally new
phenomenon, it has its foundations in an unrecognized
history of immersive images. Indeed, the search for illu-
sionary visual space can be traced back to antiquity. In this
book Oliver
Grau
shows how virtual art fits into the art
history of illusion and immersion. He describes the
metamorphosis of the concepts of art and the image and
relates those concepts to interactive art, interface design,
agents, telepresence, and image evolution. Crau retells art
history as media history, helping us to understand the
phenomenon of virtual reality beyond the hype.
Grau
shows how each epoch used the technical means
available to produce maximum illusion. He discusses fres¬
coes, Renaissance and Baroque illusion spaces, and
panoramas, which were the most developed form of illu¬
sion achieved through traditional methods of painting and
the mass image medium before film. Through a detailed
analysis of perhaps the most important German panorama,
Anton
von
Werner's
1883
7ће
Battle of Sedan,
Grau
shows
how immersion produced emotional responses. He traces
immersive cinema through Cinerama, Sensorama,
Expanded Cinema,
3-D,
Omnimax and IMAX, and the
head-mounted display with its military origins. He also
examines those characteristics of virtual reality that distin¬
guish it from earlier forms of
¡Ilusionan/
art
Grau
offers not
just a history of
¡Ilusionan/
space but also a theoretical
framework for analyzing its
phénoménologies,
functions,
I strategies throughout history and into the future.
ver Grau
is Lecturer in Art History at
Humboldt
Universität
Berlin, Associate Professor at the
Kunst
Universität Linz,
and leader of the German Science
Foundation's project on immersive art |
any_adam_object | 1 |
author | Grau, Oliver 1965- |
author2 | Custance, Gloria |
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author_facet | Grau, Oliver 1965- Custance, Gloria |
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author_sort | Grau, Oliver 1965- |
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building | Verbundindex |
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discipline | Kunstgeschichte |
edition | First MIT Press paperback edition ; rev. and expanded ed. |
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genre | 1\p (DE-588)4113937-9 Hochschulschrift gnd-content |
genre_facet | Hochschulschrift |
id | DE-604.BV035646541 |
illustrated | Illustrated |
indexdate | 2024-10-23T14:09:31Z |
institution | BVB |
isbn | 9780262572231 0262572230 0262072416 9780262072410 |
language | English German |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017701222 |
oclc_num | 635276852 |
open_access_boolean | |
owner | DE-703 DE-B170 DE-634 |
owner_facet | DE-703 DE-B170 DE-634 |
physical | xiv, 416 Seiten Illustrationen |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | The MIT Press |
record_format | marc |
series2 | Leonardo |
spelling | Grau, Oliver 1965- Verfasser (DE-588)122271599 aut Virtuelle Kunst in Geschichte und Gegenwart Virtual art from illusion to immersion Oliver Grau ; translated by Gloria Custance First MIT Press paperback edition ; rev. and expanded ed. Cambridge, Massachusetts ; London The MIT Press 2004 xiv, 416 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Leonardo Hier auch später erschienene, unveränderte Nachdrucke Fleischmann, Monika 1950- (DE-588)122978978 gnd rswk-swf Strauss, Wolfgang 1951- (DE-588)122978986 gnd rswk-swf Werner, Anton von 1843-1915 (DE-588)118932756 gnd rswk-swf Geschichte gnd rswk-swf Computerkunst (DE-588)4010453-9 gnd rswk-swf Multimedia (DE-588)4192358-3 gnd rswk-swf Netzkunst (DE-588)4571611-0 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Geschichte (DE-588)4020517-4 gnd rswk-swf Panorama (DE-588)4173182-7 gnd rswk-swf Quadraturmalerei (DE-588)4176570-9 gnd rswk-swf Kunst (DE-588)4114333-4 gnd rswk-swf Medienkunst (DE-588)4113418-7 gnd rswk-swf 1\p (DE-588)4113937-9 Hochschulschrift gnd-content Virtuelle Realität (DE-588)4399931-1 s Medienkunst (DE-588)4113418-7 s Geschichte z DE-604 Netzkunst (DE-588)4571611-0 s Computerkunst (DE-588)4010453-9 s Geschichte (DE-588)4020517-4 s 2\p DE-604 Werner, Anton von 1843-1915 (DE-588)118932756 p Fleischmann, Monika 1950- (DE-588)122978978 p Strauss, Wolfgang 1951- (DE-588)122978986 p 3\p DE-604 4\p DE-604 5\p DE-604 Multimedia (DE-588)4192358-3 s Kunst (DE-588)4114333-4 s 6\p DE-604 Panorama (DE-588)4173182-7 s 7\p DE-604 Quadraturmalerei (DE-588)4176570-9 s 8\p DE-604 Custance, Gloria trl Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017701222&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017701222&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 3\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 4\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 5\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 6\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 7\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 8\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Grau, Oliver 1965- Virtual art from illusion to immersion Fleischmann, Monika 1950- (DE-588)122978978 gnd Strauss, Wolfgang 1951- (DE-588)122978986 gnd Werner, Anton von 1843-1915 (DE-588)118932756 gnd Computerkunst (DE-588)4010453-9 gnd Multimedia (DE-588)4192358-3 gnd Netzkunst (DE-588)4571611-0 gnd Virtuelle Realität (DE-588)4399931-1 gnd Geschichte (DE-588)4020517-4 gnd Panorama (DE-588)4173182-7 gnd Quadraturmalerei (DE-588)4176570-9 gnd Kunst (DE-588)4114333-4 gnd Medienkunst (DE-588)4113418-7 gnd |
subject_GND | (DE-588)122978978 (DE-588)122978986 (DE-588)118932756 (DE-588)4010453-9 (DE-588)4192358-3 (DE-588)4571611-0 (DE-588)4399931-1 (DE-588)4020517-4 (DE-588)4173182-7 (DE-588)4176570-9 (DE-588)4114333-4 (DE-588)4113418-7 (DE-588)4113937-9 |
title | Virtual art from illusion to immersion |
title_alt | Virtuelle Kunst in Geschichte und Gegenwart |
title_auth | Virtual art from illusion to immersion |
title_exact_search | Virtual art from illusion to immersion |
title_full | Virtual art from illusion to immersion Oliver Grau ; translated by Gloria Custance |
title_fullStr | Virtual art from illusion to immersion Oliver Grau ; translated by Gloria Custance |
title_full_unstemmed | Virtual art from illusion to immersion Oliver Grau ; translated by Gloria Custance |
title_short | Virtual art |
title_sort | virtual art from illusion to immersion |
title_sub | from illusion to immersion |
topic | Fleischmann, Monika 1950- (DE-588)122978978 gnd Strauss, Wolfgang 1951- (DE-588)122978986 gnd Werner, Anton von 1843-1915 (DE-588)118932756 gnd Computerkunst (DE-588)4010453-9 gnd Multimedia (DE-588)4192358-3 gnd Netzkunst (DE-588)4571611-0 gnd Virtuelle Realität (DE-588)4399931-1 gnd Geschichte (DE-588)4020517-4 gnd Panorama (DE-588)4173182-7 gnd Quadraturmalerei (DE-588)4176570-9 gnd Kunst (DE-588)4114333-4 gnd Medienkunst (DE-588)4113418-7 gnd |
topic_facet | Fleischmann, Monika 1950- Strauss, Wolfgang 1951- Werner, Anton von 1843-1915 Computerkunst Multimedia Netzkunst Virtuelle Realität Geschichte Panorama Quadraturmalerei Kunst Medienkunst Hochschulschrift |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017701222&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017701222&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT grauoliver virtuellekunstingeschichteundgegenwart AT custancegloria virtuellekunstingeschichteundgegenwart AT grauoliver virtualartfromillusiontoimmersion AT custancegloria virtualartfromillusiontoimmersion |