My avatar, my self: identity in video role-playing games
"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researcher...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Jefferson, NC [u.a.]
McFarland
2009
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. |
Beschreibung: | "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. Includes bibliographical references and index |
Beschreibung: | V, 201 S. Ill. |
ISBN: | 9780786441099 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV035573229 | ||
003 | DE-604 | ||
005 | 20090820 | ||
007 | t | ||
008 | 090619s2009 xxua||| |||| 00||| eng d | ||
010 | |a 2009009931 | ||
020 | |a 9780786441099 |9 978-0-7864-4109-9 | ||
035 | |a (OCoLC)316098998 | ||
035 | |a (DE-599)BVBBV035573229 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-12 |a DE-M472 | ||
050 | 0 | |a QA76.76.I59 | |
082 | 0 | |a 004.01/9 | |
084 | |a AP 15963 |0 (DE-625)6963: |2 rvk | ||
100 | 1 | |a Waggoner, Zach |e Verfasser |4 aut | |
245 | 1 | 0 | |a My avatar, my self |b identity in video role-playing games |c Zach Waggoner |
264 | 1 | |a Jefferson, NC [u.a.] |b McFarland |c 2009 | |
300 | |a V, 201 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. | ||
500 | |a Includes bibliographical references and index | ||
520 | 3 | |a "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. | |
650 | 4 | |a Avatars (Computer graphics) | |
650 | 4 | |a Video games | |
650 | 4 | |a Virtual reality | |
650 | 4 | |a Online identities | |
650 | 4 | |a Shared virtual environments | |
650 | 4 | |a Human-computer interaction | |
650 | 0 | 7 | |a Avatar |g Informatik |0 (DE-588)4711803-9 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Identität |0 (DE-588)4026482-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Rollenspiel |0 (DE-588)4050453-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Avatar |g Informatik |0 (DE-588)4711803-9 |D s |
689 | 0 | 2 | |a Rollenspiel |0 (DE-588)4050453-0 |D s |
689 | 0 | 3 | |a Identität |0 (DE-588)4026482-8 |D s |
689 | 0 | |5 DE-604 | |
856 | 4 | 2 | |m SWB Datenaustausch |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017628770&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-017628770 |
Datensatz im Suchindex
_version_ | 1804139227701575680 |
---|---|
adam_text | TABLE OF CONTENTS PREFACE 1 1. VIDEOGAMES, AVATARS, AND IDENTITY: A
BRIEF HISTORY 3 2. LOCATING IDENTITY IN NEW MEDIA THEORY 21 3.
MORROWIND: IDENTITY AND THE HARDCORE GAMER 48 4. OBLIVION: IDENTITY AND
THE CASUAL GAMER 98 5. FALLOUT 3: IDENTITY AND THE NON-GAMER 128 6.
VIRTUAL AND NON-VIRTUAL IDENTITIES: CONNECTIONS AND TERMINOLOGICAL
IMPLICATIONS 158 APPENDIX: TRANSCRIPTION OF VISHNU S FIRST TWO HOURS OF
MORROWIND GAMEPLAY 175 CHAPTER NOTES 185 BIBLIOGRAPHY 193 INDEX 199
|
any_adam_object | 1 |
author | Waggoner, Zach |
author_facet | Waggoner, Zach |
author_role | aut |
author_sort | Waggoner, Zach |
author_variant | z w zw |
building | Verbundindex |
bvnumber | BV035573229 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.I59 |
callnumber-search | QA76.76.I59 |
callnumber-sort | QA 276.76 I59 |
callnumber-subject | QA - Mathematics |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)316098998 (DE-599)BVBBV035573229 |
dewey-full | 004.01/9 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004.01/9 |
dewey-search | 004.01/9 |
dewey-sort | 14.01 19 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Allgemeines Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02774nam a2200541zc 4500</leader><controlfield tag="001">BV035573229</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20090820 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">090619s2009 xxua||| |||| 00||| eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="a">2009009931</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780786441099</subfield><subfield code="9">978-0-7864-4109-9</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)316098998</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV035573229</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-12</subfield><subfield code="a">DE-M472</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.76.I59</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">004.01/9</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">AP 15963</subfield><subfield code="0">(DE-625)6963:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Waggoner, Zach</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">My avatar, my self</subfield><subfield code="b">identity in video role-playing games</subfield><subfield code="c">Zach Waggoner</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Jefferson, NC [u.a.]</subfield><subfield code="b">McFarland</subfield><subfield code="c">2009</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">V, 201 S.</subfield><subfield code="b">Ill.</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index</subfield></datafield><datafield tag="520" ind1="3" ind2=" "><subfield code="a">"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Avatars (Computer graphics)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Virtual reality</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Online identities</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Shared virtual environments</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human-computer interaction</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Avatar</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4711803-9</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Identität</subfield><subfield code="0">(DE-588)4026482-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Rollenspiel</subfield><subfield code="0">(DE-588)4050453-0</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Avatar</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4711803-9</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Rollenspiel</subfield><subfield code="0">(DE-588)4050453-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Identität</subfield><subfield code="0">(DE-588)4026482-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">SWB Datenaustausch</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017628770&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-017628770</subfield></datafield></record></collection> |
id | DE-604.BV035573229 |
illustrated | Illustrated |
indexdate | 2024-07-09T21:40:44Z |
institution | BVB |
isbn | 9780786441099 |
language | English |
lccn | 2009009931 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017628770 |
oclc_num | 316098998 |
open_access_boolean | |
owner | DE-12 DE-M472 |
owner_facet | DE-12 DE-M472 |
physical | V, 201 S. Ill. |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | McFarland |
record_format | marc |
spelling | Waggoner, Zach Verfasser aut My avatar, my self identity in video role-playing games Zach Waggoner Jefferson, NC [u.a.] McFarland 2009 V, 201 S. Ill. txt rdacontent n rdamedia nc rdacarrier "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. Includes bibliographical references and index Avatars (Computer graphics) Video games Virtual reality Online identities Shared virtual environments Human-computer interaction Avatar Informatik (DE-588)4711803-9 gnd rswk-swf Identität (DE-588)4026482-8 gnd rswk-swf Rollenspiel (DE-588)4050453-0 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Avatar Informatik (DE-588)4711803-9 s Rollenspiel (DE-588)4050453-0 s Identität (DE-588)4026482-8 s DE-604 SWB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017628770&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Waggoner, Zach My avatar, my self identity in video role-playing games Avatars (Computer graphics) Video games Virtual reality Online identities Shared virtual environments Human-computer interaction Avatar Informatik (DE-588)4711803-9 gnd Identität (DE-588)4026482-8 gnd Rollenspiel (DE-588)4050453-0 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4711803-9 (DE-588)4026482-8 (DE-588)4050453-0 (DE-588)4010457-6 |
title | My avatar, my self identity in video role-playing games |
title_auth | My avatar, my self identity in video role-playing games |
title_exact_search | My avatar, my self identity in video role-playing games |
title_full | My avatar, my self identity in video role-playing games Zach Waggoner |
title_fullStr | My avatar, my self identity in video role-playing games Zach Waggoner |
title_full_unstemmed | My avatar, my self identity in video role-playing games Zach Waggoner |
title_short | My avatar, my self |
title_sort | my avatar my self identity in video role playing games |
title_sub | identity in video role-playing games |
topic | Avatars (Computer graphics) Video games Virtual reality Online identities Shared virtual environments Human-computer interaction Avatar Informatik (DE-588)4711803-9 gnd Identität (DE-588)4026482-8 gnd Rollenspiel (DE-588)4050453-0 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Avatars (Computer graphics) Video games Virtual reality Online identities Shared virtual environments Human-computer interaction Avatar Informatik Identität Rollenspiel Computerspiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017628770&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT waggonerzach myavatarmyselfidentityinvideoroleplayinggames |