My avatar, my self: identity in video role-playing games

"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researcher...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Waggoner, Zach (VerfasserIn)
Format: Buch
Sprache:English
Veröffentlicht: Jefferson, NC [u.a.] McFarland 2009
Schlagworte:
Online-Zugang:Inhaltsverzeichnis
Zusammenfassung:"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.
Beschreibung:"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.
Includes bibliographical references and index
Beschreibung:V, 201 S. Ill.
ISBN:9780786441099

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