Creating music and sound for games:

Creating Music and Sound for Games explores the world of the video game sound designer and composer. Examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business, and offers a focused look at how sound designer and compositor fit into t...

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Bibliographic Details
Format: Book
Language:English
Published: Boston Thomson Course Technology 2007
Subjects:
Online Access:Inhaltsverzeichnis
Summary:Creating Music and Sound for Games explores the world of the video game sound designer and composer. Examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business, and offers a focused look at how sound designer and compositor fit into the game production team and interact with one another. Discusses sound design techniques for recording sounds to be used in a game, using wave editing tools, using software samplers to create new sounds, and mixing scenes in a video game. Composition techniques described include those for programming, recording, and editing software; software samplers, scoring cut scenes, and editing a cut scene and fitting it into the video.
Item Description:Includes index
Physical Description:XIX, 293 p. Ill. 24 cm
ISBN:1598633015
9781598633016

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Interlibrary loan Place Request Caution: Not in THWS collection! Indexes