Interaction with sound: explorations beyond the frontiers of 3D virtual auditory environments
Gespeichert in:
1. Verfasser: | |
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Format: | Abschlussarbeit Buch |
Sprache: | English |
Veröffentlicht: |
München
Verl. Dr. Hut
2009
|
Ausgabe: | 1. Aufl. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XVIII, 237 S. Ill., graph. Darst. 240 mm x 170 mm, 642 gr. |
ISBN: | 9783868530407 |
Internformat
MARC
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245 | 1 | 0 | |a Interaction with sound |b explorations beyond the frontiers of 3D virtual auditory environments |c Niklas Röber |
250 | |a 1. Aufl. | ||
264 | 1 | |a München |b Verl. Dr. Hut |c 2009 | |
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502 | |a Zugl.: Magdeburg, Univ., Diss., 2009 | ||
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Datensatz im Suchindex
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adam_text | CONTENTS 1 INTRODUCTION 1 1.1 INTERACTION WITH SOUND 1 1.2 OBJECTIVES
AND CONTRIBUTIONS 4 1.3 PERSPECTIVES (- 2 ANALYSIS 7 2.1 ANALYSIS AND
CLASSIFICATION 7 2.2 OBSERVATIONS 10 2.2.1 PROCEDURES 10 2.2.2
REQUIREMENTS 12 2.3 THESIS OUTLINE 12 3 FUNDAMENTALS 15 3.1 INFORMATION
ANALYSIS AND DISPLAY 15 3.1.1 VISUALIZATION AND INFORMATION PRESENTATION
3.1.2 HUMAN-COMPUTER INTERFACE DESIGN 17 3.2 AUDITORY PERCEPTION AND
PSYCHOACOUSTICS IY 3.2.1 THE AUDITORY SYSTEM 19 3.2.2 PERCEPTION AND
PSYCHOACOUSTICS 20 3.2.3 SPEECH PERCEPTION 22 3.3 SOUND RENDERING AND
PHYSICAL ACOUSTICS 21 3.3.1 PHYSICAL ACOUSTICS 24 3.3.2 SOUND SIGNAL
PROCESSING 24 3.3.3 SOUND RENDERING AND AUDIO HARDWARE 2- 3.4 AUDIO IN
ENTERTAINMENT COMPUTING 27 3.4.1 MUSIC-CENTERED COMPUTER GAMES 28 3.4.2
AUDIO-ONLY COMPUTER GAMES 29 3.4.3 AUDIOBOOKS AND RADIO PLAYS 30 4
AUDITORY DISPLAYS 31 4.1 OVERVIEW AND DEFINITION 31 4.2 FUNDAMENTALS AND
PRINCIPLES 34 4.2.1 AUDITORY GESTALT AND PRESENTATION 34 4.2.2 THE
ANALOGIC * SYMBOLIC CONTINUUM 36 4.2.3 SPATIAL AUDITORY DISPLAYS 37 4.3
AREAS OF APPLICATION 39 4.3.1 MONITORING APPLICATIONS 39 4.3.2 DATA
EXPLORATION AND ANALYSIS 40 4.3.3 AUDITORY USER INTERFACES 40 4.3.4
ASSISTIVE TECHNOLOGIES 41 4. BIBLIOGRAFISCHE INFORMATIONEN
HTTP://D-NB.INFO/994105509 DIGITALISIERT DURCH XII CONTENTS 5.2.1 SCENE
AURALIZATION ~ I 5.2.2 NON-REALISTIC AUDITORY DISPLAY - ? 5.3 DATA AND
3D SCENE SONIFICATION 3 5.3.1 DATA SONIFICATION 5B 5.3.2 3D SCENE
SONIFICATION NO 5.4 INTERACTION CONCEPTS (15 5.4.1 COMMON 3D SCENE
INTERACTION 07 5.4.2 SPATIAL INTERACTION (18 5.4.3 SPEECH-BASED
INTERACTION 70 5.5 FRAMEWORK DESIGN 71 5.5.1 DESIGN ESSENTIALS 71 5.5.2
IMPLEMENTATION 73 5.5.3 AREAS OF APPLICATION YH 5.6 SUMMARY 77 6
AUGMENTED AUDIO REALITY 79 6.1 AUGMENTED REALITY 79 6.1.1 MIXED REALITY
SYSTEMS 79 6.1.2 AUGMENTED AUDIO REALITY HI 6.2 LOCATION-AWARE
INTERACTION CONCEPTS 84 6.2.1 USER POSITIONING AND TRACKING 85 6.2.2
SPATIAL INTERACTION 87 6.3 SYSTEM DESIGN 88 6.3.1 HARDWARE REQUIREMENTS
88 6.3.2 FRAMEWORK EXTENSION 90 6.4 SUMMARY 91 7 AUTHORING AND DESIGN 93
7.1 AUDITORY AUTHORING 93 7.2 AUTHORING GUIDELINES 96 7.2.1 3D SCENE
AUTHORING 97 7.2.2 CONTENT AND DEPENDENCY AUTHORING 97 7.2.3
SONIFICATION DESIGN 9S 7.3 DESIGNING AN AUTHORING ENVIRONMENT 98 7.3.1
IMPLEMENTATION 100 7.3.2 AUTHORING PROCESS 100 7.4 SUMMARY 103 8
ACOUSTIC RENDERING 10 8.1 AURALIZATION AND SOUND RENDERING 105 8.1.1 3D
SOUND RENDERING 107 8.1.2 ACOUSTIC SIMULATION TECHNIQUES 108 8.2 SOUND
SIGNAL PROCESSING INT.) 8.2. CONTENTS XIII 8.4.1 ACOUSTIC ENERGY
PROPAGATION 118 8.4.2 LOCAL ACOUSTIC ENERGY EXCHANGE 120 8.4.3 ACOUSTIC
RAY TRACING AND DIFFRACTION MODELING 1 8.4.4 RESULTS AND EXPERIMENTS 1
2T 8.5 ANALYSIS AND DISCUSSION OF THE RESULTS 124 8.5.1 COMBINING RAY-
AND WAVE-BASED TECHNIQUES 123 9 CASE STUDIES 12? 9.1 OVERVIEW AND
METHODOLOGY 127 9.2 2D/3D DATA AND IMAGE SONIFICATION 128 9.2.1 STOCK
MARKET DATA AND 2D SHAPES 130 9.2.2 3D OBJECTS AND DATA VOLUMES 131
9.2.3 DISCUSSION 131 9.3 SONIFICATION AND INTERACTION WITH 3D
ENVIRONMENTS 132 9.3.1 3D SCENE SONIFICATION AND INTERACTION 1 ,4 9.3.2
SOUNDPIPES PATH SONIFICATION 136 9.3.3 SPEECH-BASED INTERACTION 137
9.3.4 DISCUSSION 138 9.4 AUDIO-ONLY COMPUTER GAMES 138 9.4.1 AUDITORY
ACTION GAMES 14C 9.4.2 AUDITORY ADVENTURE GAMES 142 9.4.3 RETHINKING
AUDIOGAMES 143 9.5 AUGMENTED AUDIO REALITY APPLICATIONS 145 9.5.1 SOUND
PERCEPTION USING BONEPHONES 145 9.5.2 EXAMPLES AND APPLICATIONS 148
9.5.3 DISCUSSION 152 9.6 INTERACTIVE AUDIOBOOKS 153 9.6.1 NARRATION AND
INTERACTION 1^4 9.6.2 IMPLEMENTATION AND DESIGN 15 9.7 SOUND RENDERING
AND SIMULATION 1 =;8 9.7.1 ROOM ACOUSTIC SIMULATIONS 159 9.7.2 HRIR
SIMULATIONS 160 9.8 CONCLUSIONS AND DISCUSSION 1(12 10 CONCLUDING
REMARKS 163 10.1 SUMMARY 163 10.2 DISCUSSION 166 10.2.1 CONTRIBUTIONS
167 10.2.2 CRITICAL REFLECTIONS 168 10. CONTENTS B USER EVALUATIONS AND
QUESTIONNAIRES 179 B.I 2D/3D DATA-AND VOLUME SONIFICATION TECHNIQUES 181
B.2 3D SCENE SONIFICATION AND INTERACTION 181 B.3 EVALUATION AND
COMPARISON OF AUDIOGAMES 181 B.4 EVALUATION OF BONE-CONDUCTING
HEADPHONES 184 B.5 EVALUATION OF INTERACTIVE AUDIOBOOKS 18H B.6
AUGMENTED AUDIO REALITY - SYSTEM AND APPLICATION 1S- B.7 QUESTIONNAIRES
188 C EXAMPLES AND DVD CONTENT 199 C.I THESIS EXAMPLES 199 C.2
PUBLICATIONS AND PRESENTATIONS 204 C.3 THESIS FILES 205 C.4
QUESTIONNAIRES AND SPSS DATA FILES 206 BIBLIOGRAPHY 207 LISTINGS 231
ACRONYMS 235 INDEX 237 CURRICULUM VITAE 241
|
any_adam_object | 1 |
author | Röber, Niklas 1974- |
author_GND | (DE-588)13183469X |
author_facet | Röber, Niklas 1974- |
author_role | aut |
author_sort | Röber, Niklas 1974- |
author_variant | n r nr |
building | Verbundindex |
bvnumber | BV035482568 |
classification_rvk | ST 323 |
ctrlnum | (OCoLC)427645181 (DE-599)DNB994105509 |
dewey-full | 621.3828 006.45 |
dewey-hundreds | 600 - Technology (Applied sciences) 000 - Computer science, information, general works |
dewey-ones | 621 - Applied physics 006 - Special computer methods |
dewey-raw | 621.3828 006.45 |
dewey-search | 621.3828 006.45 |
dewey-sort | 3621.3828 |
dewey-tens | 620 - Engineering and allied operations 000 - Computer science, information, general works |
discipline | Maschinenbau / Maschinenwesen Informatik Elektrotechnik / Elektronik / Nachrichtentechnik |
edition | 1. Aufl. |
format | Thesis Book |
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genre_facet | Hochschulschrift |
id | DE-604.BV035482568 |
illustrated | Illustrated |
indexdate | 2024-07-09T21:38:36Z |
institution | BVB |
isbn | 9783868530407 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017539088 |
oclc_num | 427645181 |
open_access_boolean | |
owner | DE-19 DE-BY-UBM DE-12 DE-M347 |
owner_facet | DE-19 DE-BY-UBM DE-12 DE-M347 |
physical | XVIII, 237 S. Ill., graph. Darst. 240 mm x 170 mm, 642 gr. |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Verl. Dr. Hut |
record_format | marc |
spelling | Röber, Niklas 1974- Verfasser (DE-588)13183469X aut Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments Niklas Röber 1. Aufl. München Verl. Dr. Hut 2009 XVIII, 237 S. Ill., graph. Darst. 240 mm x 170 mm, 642 gr. txt rdacontent n rdamedia nc rdacarrier Zugl.: Magdeburg, Univ., Diss., 2009 Virtuelle Realität - Psychoakustik - Sound <Multimedia> - Rendering - Display - Audiovisualisierung Audiovisualisierung (DE-588)7586415-0 gnd rswk-swf Display (DE-588)4129694-1 gnd rswk-swf Sound Multimedia (DE-588)4485314-2 gnd rswk-swf Rendering (DE-588)4219666-8 gnd rswk-swf Psychoakustik (DE-588)4176198-4 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf (DE-588)4113937-9 Hochschulschrift gnd-content Virtuelle Realität (DE-588)4399931-1 s Psychoakustik (DE-588)4176198-4 s Sound Multimedia (DE-588)4485314-2 s Rendering (DE-588)4219666-8 s Display (DE-588)4129694-1 s Audiovisualisierung (DE-588)7586415-0 s DE-604 DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017539088&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Röber, Niklas 1974- Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments Virtuelle Realität - Psychoakustik - Sound <Multimedia> - Rendering - Display - Audiovisualisierung Audiovisualisierung (DE-588)7586415-0 gnd Display (DE-588)4129694-1 gnd Sound Multimedia (DE-588)4485314-2 gnd Rendering (DE-588)4219666-8 gnd Psychoakustik (DE-588)4176198-4 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)7586415-0 (DE-588)4129694-1 (DE-588)4485314-2 (DE-588)4219666-8 (DE-588)4176198-4 (DE-588)4399931-1 (DE-588)4113937-9 |
title | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments |
title_auth | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments |
title_exact_search | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments |
title_full | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments Niklas Röber |
title_fullStr | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments Niklas Röber |
title_full_unstemmed | Interaction with sound explorations beyond the frontiers of 3D virtual auditory environments Niklas Röber |
title_short | Interaction with sound |
title_sort | interaction with sound explorations beyond the frontiers of 3d virtual auditory environments |
title_sub | explorations beyond the frontiers of 3D virtual auditory environments |
topic | Virtuelle Realität - Psychoakustik - Sound <Multimedia> - Rendering - Display - Audiovisualisierung Audiovisualisierung (DE-588)7586415-0 gnd Display (DE-588)4129694-1 gnd Sound Multimedia (DE-588)4485314-2 gnd Rendering (DE-588)4219666-8 gnd Psychoakustik (DE-588)4176198-4 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Virtuelle Realität - Psychoakustik - Sound <Multimedia> - Rendering - Display - Audiovisualisierung Audiovisualisierung Display Sound Multimedia Rendering Psychoakustik Virtuelle Realität Hochschulschrift |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017539088&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT roberniklas interactionwithsoundexplorationsbeyondthefrontiersof3dvirtualauditoryenvironments |