Flash and math applets: learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
[Charleston, SC]
[BookSurge Publishing]
2009
|
Schlagworte: | |
Beschreibung: | Includes index. - Cover--"Introduction to ActionScript programming for mathematics and science teaching and learning ; including 3D methods for Flash Player 10 and Flash CS4" |
Beschreibung: | xii, 326 p. ill. 26 cm |
ISBN: | 9781439222355 1439222355 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV035477629 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | t | ||
008 | 090508s2009 a||| |||| 00||| eng d | ||
020 | |a 9781439222355 |9 978-1-4392-2235-5 | ||
020 | |a 1439222355 |9 1439222355 | ||
035 | |a (OCoLC)317973457 | ||
035 | |a (DE-599)BVBBV035477629 | ||
040 | |a DE-604 |b ger |e rakwb | ||
041 | 0 | |a eng | |
049 | |a DE-29T | ||
050 | 0 | |a TR897.7 | |
084 | |a ST 326 |0 (DE-625)143662: |2 rvk | ||
100 | 1 | |a Ensley, Douglas |e Verfasser |4 aut | |
245 | 1 | 0 | |a Flash and math applets |b learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning |c Douglas Ensley, Barbara Kaskosz |
264 | 1 | |a [Charleston, SC] |b [BookSurge Publishing] |c 2009 | |
300 | |a xii, 326 p. |b ill. |c 26 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes index. - Cover--"Introduction to ActionScript programming for mathematics and science teaching and learning ; including 3D methods for Flash Player 10 and Flash CS4" | ||
630 | 0 | 4 | |a Flash (Computer file) |
650 | 4 | |a Flash (Computer file) | |
650 | 4 | |a ActionScript (Computer program language) | |
650 | 4 | |a ActionScript (Computer program language) | |
650 | 0 | 7 | |a Flash |g Programm |0 (DE-588)4520840-2 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a ActionScript 3.0 |0 (DE-588)7554963-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Flash |g Programm |0 (DE-588)4520840-2 |D s |
689 | 0 | 1 | |a ActionScript 3.0 |0 (DE-588)7554963-3 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Kaskosz, Barbara |e Verfasser |4 aut | |
999 | |a oai:aleph.bib-bvb.de:BVB01-017397218 |
Datensatz im Suchindex
_version_ | 1804138939806646272 |
---|---|
any_adam_object | |
author | Ensley, Douglas Kaskosz, Barbara |
author_facet | Ensley, Douglas Kaskosz, Barbara |
author_role | aut aut |
author_sort | Ensley, Douglas |
author_variant | d e de b k bk |
building | Verbundindex |
bvnumber | BV035477629 |
callnumber-first | T - Technology |
callnumber-label | TR897 |
callnumber-raw | TR897.7 |
callnumber-search | TR897.7 |
callnumber-sort | TR 3897.7 |
callnumber-subject | TR - Photography |
classification_rvk | ST 326 |
ctrlnum | (OCoLC)317973457 (DE-599)BVBBV035477629 |
discipline | Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01635nam a2200421 c 4500</leader><controlfield tag="001">BV035477629</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">090508s2009 a||| |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781439222355</subfield><subfield code="9">978-1-4392-2235-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1439222355</subfield><subfield code="9">1439222355</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)317973457</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV035477629</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rakwb</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-29T</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">TR897.7</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 326</subfield><subfield code="0">(DE-625)143662:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Ensley, Douglas</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Flash and math applets</subfield><subfield code="b">learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning</subfield><subfield code="c">Douglas Ensley, Barbara Kaskosz</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">[Charleston, SC]</subfield><subfield code="b">[BookSurge Publishing]</subfield><subfield code="c">2009</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xii, 326 p.</subfield><subfield code="b">ill.</subfield><subfield code="c">26 cm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index. - Cover--"Introduction to ActionScript programming for mathematics and science teaching and learning ; including 3D methods for Flash Player 10 and Flash CS4"</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">Flash (Computer file)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Flash (Computer file)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">ActionScript (Computer program language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">ActionScript (Computer program language)</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Flash</subfield><subfield code="g">Programm</subfield><subfield code="0">(DE-588)4520840-2</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">ActionScript 3.0</subfield><subfield code="0">(DE-588)7554963-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Flash</subfield><subfield code="g">Programm</subfield><subfield code="0">(DE-588)4520840-2</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">ActionScript 3.0</subfield><subfield code="0">(DE-588)7554963-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Kaskosz, Barbara</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-017397218</subfield></datafield></record></collection> |
id | DE-604.BV035477629 |
illustrated | Illustrated |
indexdate | 2024-07-09T21:36:10Z |
institution | BVB |
isbn | 9781439222355 1439222355 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017397218 |
oclc_num | 317973457 |
open_access_boolean | |
owner | DE-29T |
owner_facet | DE-29T |
physical | xii, 326 p. ill. 26 cm |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | [BookSurge Publishing] |
record_format | marc |
spelling | Ensley, Douglas Verfasser aut Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning Douglas Ensley, Barbara Kaskosz [Charleston, SC] [BookSurge Publishing] 2009 xii, 326 p. ill. 26 cm txt rdacontent n rdamedia nc rdacarrier Includes index. - Cover--"Introduction to ActionScript programming for mathematics and science teaching and learning ; including 3D methods for Flash Player 10 and Flash CS4" Flash (Computer file) ActionScript (Computer program language) Flash Programm (DE-588)4520840-2 gnd rswk-swf ActionScript 3.0 (DE-588)7554963-3 gnd rswk-swf Flash Programm (DE-588)4520840-2 s ActionScript 3.0 (DE-588)7554963-3 s DE-604 Kaskosz, Barbara Verfasser aut |
spellingShingle | Ensley, Douglas Kaskosz, Barbara Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning Flash (Computer file) ActionScript (Computer program language) Flash Programm (DE-588)4520840-2 gnd ActionScript 3.0 (DE-588)7554963-3 gnd |
subject_GND | (DE-588)4520840-2 (DE-588)7554963-3 |
title | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning |
title_auth | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning |
title_exact_search | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning |
title_full | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning Douglas Ensley, Barbara Kaskosz |
title_fullStr | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning Douglas Ensley, Barbara Kaskosz |
title_full_unstemmed | Flash and math applets learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning Douglas Ensley, Barbara Kaskosz |
title_short | Flash and math applets |
title_sort | flash and math applets learn by example programming in actionscript 3 for mathematics and science teaching and learning |
title_sub | learn by example ; programming in ActionScript 3 for mathematics and science teaching and learning |
topic | Flash (Computer file) ActionScript (Computer program language) Flash Programm (DE-588)4520840-2 gnd ActionScript 3.0 (DE-588)7554963-3 gnd |
topic_facet | Flash (Computer file) ActionScript (Computer program language) Flash Programm ActionScript 3.0 |
work_keys_str_mv | AT ensleydouglas flashandmathappletslearnbyexampleprogramminginactionscript3formathematicsandscienceteachingandlearning AT kaskoszbarbara flashandmathappletslearnbyexampleprogramminginactionscript3formathematicsandscienceteachingandlearning |