Programming Lego Mindstorms NXT:
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Burlington, Mass.
Syngress
2008
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | X, 187 S. Ill., graph. Darst. 1 CD-ROM |
ISBN: | 9781597492782 |
Internformat
MARC
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300 | |a X, 187 S. |b Ill., graph. Darst. |e 1 CD-ROM | ||
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338 | |b nc |2 rdacarrier | ||
650 | 7 | |a LEGO MindStorms |2 swd | |
650 | 4 | |a LEGO toys | |
650 | 4 | |a Robotics |v Popular works | |
650 | 4 | |a Robots |x Design and construction |v Popular works | |
650 | 4 | |a Robots |x Programming |v Popular works | |
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Datensatz im Suchindex
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adam_text | PROGRAMMING LEGO MINDSTORMS NXT OWEN BISHOP CONTENTS CHAPTER 1 ROBOTS
AND PROGRAMS 1 INTRODUCTION 2 WHAT IS A PROGRAM? 4 DESIGNING A ROBOT 6
SPECIFY THE ROBOT S ENVIRONMENT 7 INTELLIGENT OR SMART? 8 SUMMARY 9
CHAPTER 2 ABOUT NXT-G PROGRAMS 11 INTRODUCTION 12 CREATING A PROGRAM 13
FIRST STEPS 16 OUT OF MEMORY? 18 COMING FOR A SPIN? 19 TYING IT TOGETHER
19 CHAPTER 3 DATA 23 INTRODUCTION 24 SOURCES OF DATA 24 VARIABLES 26 A
VARIABLE HAS A NAME, A TYPE, AND A VALUE 27 ARITHMETIC OPERATORS 28
LOGICAL OPERATORS 28 FLAG VARIABLES 29 CHAPTER 4 LOOPS 31 INTRODUCTION
32 OUTSIDE EVENTS 33 TIME LIMIT 34 COUNTING THE LOOPS 34 DANCE SOME MORE
34 USE LOOPS TO MAKE ACTIONS REPEAT 36 ANOTHER WAY TO USE THE LOOP
COUNTER 36 LOGICAL CONCLUSIONS 37 USE A LOOP (OR A WAIT BLOCK) TO WAIT
FOR AN EVENT TO OCCUR 38 NESTED LOOPS 38 THE WAIT BLOCK 39 VII VIII
CONTENTS CHAPTER 5 SWITCHES AND OTHER TOPICS 41 THE SWITCH BLOCK 42
SWITCH BLOCKS DIRECT EXECUTION ALONG ALTERNATIVE PATHWAYS 44
SIMULTANEOUS PROCESSING 44 DIAGNOSTIC PROGRAMMING 46 CHAPTER * USING THE
LIGHT SENSOR 51 INTRODUCTION 52 LIGHT SENSOR DIRECTED DOWNWARD 54 LINED
IN 57 LINE FOLLOWER 58 EDGE FOLLOWER 59 LIGHT SENSOR DIRECTED UPWARD 60
HOUSEFLY 61 LIGHT SENSOR DIRECTED FORWARD 63 LIGHTFINDERL 63
LIGHTFINDER2 64 ALMOST AN INTERRUPT 65 LIGHTFINDER3 66 LIGHTFINDER4 67
SUMMARY 70 CHAPTER 7 USING THE TOUCH SENSOR AND THE NXT BUTTONS 71
INTRODUCTION 72 WAITING FOR CONTACT 73 BUMPER 74 WAITING FOR INPUT 75
SCANNING THE NXT BUTTONS 76 ENTERING NUMBERS 79 CHAPTER 8 USING THE
ULTRASONIC SENSOR 81 INTRODUCTION 82 AVOIDANCE ROUTINE FOR ALPHA REX 82
ULTRASONIC SEARCH 84 CHAPTER 9 SOUNDS RECEIVED AND EMITTED 87
INTRODUCTION 88 START AND STOP 88 START, STOP, AND TURN 89 ONE CLAP OR
TWO? 90 PLAYING A TUNE (WITH A LITTLE DANCE) 92 CONTENTS IX CHOREOGRAPHY
93 SONG SNIPPETS 94 DANCE SNIPPETS * . 94 CHAPTER 10 THE MAGNETIC
COMPASS SENSOR 95 INTRODUCTION 96 HEADING IN THE RIGHT DIRECTION 97
POLYGON 98 CIRCLE 99 CHAPTER 11 MORE MATHEMATICS 103 INTRODUCTION 104
FLOATING POINT ARITHMETIC 104 CALCULATING COSINES 105 CALCULATING SINES
107 SQUARE ROOT 108 FACTORIALS 110 COMBINATIONS 113 X MODULO Y 114
MODULO COUNTING 116 CHAPTER 12 NAVIGATION 119 INTRODUCTION 120 DISTANCE
TRAVELED 120 MAGNETIC COMPASS 122 EDGE FOLLOWER 1 122 NO-GO RESPONSE TO
A LINE 125 STEERING ALPHA REX 127 MARCHING ORDERS 131 REX ON LINE 132
REX ON EDGE 134 PATHFINDER 137 COSINE RULE 142 CHAPTER 13 GAMES ROBOTS
PLAY 147 INTRODUCTION 148 MAZE RUNNER*VERSION 1 148 MAZE RUNNER*VERSION
2 153 MAZE RUNNER*VERSION 3 154 MAZE LEARNER 157 SCISSORS, PAPER, STONE
159 X CONTENTS SIGNALLING BY SEMAPHORE 166 MAGIC 167 THE PROGRAM 170
CHAPTER 14 DATABASES FOR ROBOTS 173 INTRODUCTION 174 LOOKUP TABLE FOR
WEEKDAYS 174 WRITABLE LOOKUP TABLE 176 ANOTHER WAY OF USING A LOOKUP
TABLE 177 READING DATA FROM A FILE ACCESS BLOCK 178 ACKNOWLEDGEMENTS 183
INDEX 185
|
any_adam_object | 1 |
author | Bishop, Owen |
author_facet | Bishop, Owen |
author_role | aut |
author_sort | Bishop, Owen |
author_variant | o b ob |
building | Verbundindex |
bvnumber | BV035426220 |
callnumber-first | T - Technology |
callnumber-label | TJ211 |
callnumber-raw | TJ211.15 |
callnumber-search | TJ211.15 |
callnumber-sort | TJ 3211.15 |
callnumber-subject | TJ - Mechanical Engineering and Machinery |
classification_rvk | ZQ 6250 |
ctrlnum | (OCoLC)213839329 (DE-599)BVBBV035426220 |
dewey-full | 629.8/92 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 629 - Other branches of engineering |
dewey-raw | 629.8/92 |
dewey-search | 629.8/92 |
dewey-sort | 3629.8 292 |
dewey-tens | 620 - Engineering and allied operations |
discipline | Mess-/Steuerungs-/Regelungs-/Automatisierungstechnik / Mechatronik |
format | Book |
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id | DE-604.BV035426220 |
illustrated | Illustrated |
indexdate | 2024-07-09T21:34:59Z |
institution | BVB |
isbn | 9781597492782 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017346696 |
oclc_num | 213839329 |
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physical | X, 187 S. Ill., graph. Darst. 1 CD-ROM |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Syngress |
record_format | marc |
spelling | Bishop, Owen Verfasser aut Programming Lego Mindstorms NXT Owen Bishop Burlington, Mass. Syngress 2008 X, 187 S. Ill., graph. Darst. 1 CD-ROM txt rdacontent n rdamedia nc rdacarrier LEGO MindStorms swd LEGO toys Robotics Popular works Robots Design and construction Popular works Robots Programming Popular works GBV Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017346696&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Bishop, Owen Programming Lego Mindstorms NXT LEGO MindStorms swd LEGO toys Robotics Popular works Robots Design and construction Popular works Robots Programming Popular works |
title | Programming Lego Mindstorms NXT |
title_auth | Programming Lego Mindstorms NXT |
title_exact_search | Programming Lego Mindstorms NXT |
title_full | Programming Lego Mindstorms NXT Owen Bishop |
title_fullStr | Programming Lego Mindstorms NXT Owen Bishop |
title_full_unstemmed | Programming Lego Mindstorms NXT Owen Bishop |
title_short | Programming Lego Mindstorms NXT |
title_sort | programming lego mindstorms nxt |
topic | LEGO MindStorms swd LEGO toys Robotics Popular works Robots Design and construction Popular works Robots Programming Popular works |
topic_facet | LEGO MindStorms LEGO toys Robotics Popular works Robots Design and construction Popular works Robots Programming Popular works |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017346696&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT bishopowen programminglegomindstormsnxt |