Software architecture and design illuminated:
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Sudbury, Mass. [u.a.]
Jones and Bartlett Publishers
2010
|
Schriftenreihe: | Jones and Bartlett illuminated series
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XIV, 387 S. Ill., graph. Darst. |
ISBN: | 9780763754204 076375420X |
Internformat
MARC
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020 | |a 9780763754204 |c pbk. |9 978-0-7637-5420-4 | ||
020 | |a 076375420X |c pbk. |9 0-7637-5420-X | ||
035 | |a (OCoLC)223809823 | ||
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245 | 1 | 0 | |a Software architecture and design illuminated |c Kai Qian ... [et al.] |
264 | 1 | |a Sudbury, Mass. [u.a.] |b Jones and Bartlett Publishers |c 2010 | |
300 | |a XIV, 387 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Jones and Bartlett illuminated series | |
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Software architecture | |
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689 | 0 | 0 | |a Softwarearchitektur |0 (DE-588)4121677-5 |D s |
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999 | |a oai:aleph.bib-bvb.de:BVB01-016788819 |
Datensatz im Suchindex
_version_ | 1804138099083575296 |
---|---|
adam_text | Contents
Preface
xi
Chapter
1
Introduction to Software Architecture
1
1.1
Overview
2
1.2
Software Architecture: Bridging Requirements and
Implementation
5
1.3
Architecture Styles
8
1.4
Quality Attributes
9
1.5
Software Architecture Design Guidelines
11
1.6
Summary
14
1.7
Self-Review Questions
14
Chapter
2
Software Architecture Design Space
17
2.1
Overview
18
2.2
Types of Software Structures
19
2.2.1
Software Static Structure
19
2.2.2
Software Runtime Structure
22
2.2.3
Software Management Structure
23
2.3
Software Elements
23
2.4
Software Connectors
25
2.5
An Agile Approach to Software Architecture Design
31
2.6
Summary
34
2.7
Self-Review Questions
34
III
I
iv
Contents
2.8
Exercises
35
2.9
Design Exercises
36
Chapter
3
Models for Software Architecture
37
3.1
Overview
38
3.2
UML for Software Architecture
39
3.2.1
Structural Diagrams
42
3.2.2
Behavioral Diagrams
49
3.3
Architecture View Models
57
3.3.1
The Scenario View
58
3.3.2
The Logical or Conceptual View
59
3.3.3
The Development or Module View
60
3.3.4
The Process View
61
3.3.5
The Physical View
61
3.3.6
The User Interface View
63
3.4
Architecture Description Languages (ADL)
64
3.5
Summary
69
3.6
Self-Review Questions
69
3.7
Exercises
72
3.8
Design Exercises
72
3.9
Challenge Exercises
73
Chapter
4
Object-Oriented Paradigm
75
4.1
Overview
76
4.2
Introducing the Object-Oriented Paradigm
77
4.2.1
Classes and Objects
77
4.2.2
Relationships
77
4.3 00
Analysis
83
4.3.1
Step
1:
Design of a UML Use Case Diagram
84
4.3.2
Step
2:
Develop an Analysis Class Diagram via
Noun Extraction
87
4.4
OO Design
92
4.4.1
Step
1 :
Identify Classes—
CRC Card 92
4.4.2
Step
2:
Construct an Interaction Diagram
96
4.4.3
Step
3:
Build a State Machine Diagram
98
4.4.4
Step
4:
Class Specification
100
Contents
4.5 Design
Principles
103
4.5.1
Principle of Decoupling
103
4.5.2
Ensuring Cohesion
105
4.5.3
Open-Closed Principle
107
4.6
Summary
108
4.7
Self-Review Questions
109
4.8
Exercises 111
4.9
Design Exercises 111
4.10
Challenge Exercises 111
Chapter
5
Data Flow Architectures
113
5.1
Overview
114
5.2
Batch Sequential
115
5.3
Pipe and Filter Architecture
119
5.4
Process Control Architecture
127
5.5
Summary
128
5.6
Self-Review Questions
129
5.7
Exercises
130
5.8
Design Exercises
131
5.9
Challenge Exercises
131
Chapter
6
Data-Centered Software Architecture
133
6.1
Overview
134
6.2
Repository Architecture Style
135
6.3
Blackboard Architecture Style
143
6.4
Summary
150
6.5
Self-Review Questions
150
6.6
Exercises
152
6.7
Design Exercises
152
6.8
Challenge Exercise
153
Chapter
7
Hierarchical Architecture
155
7.1
Overview
156
7.2
Main-Subroutine
157
7.3
Master-Slave
161
7.4
Layered
162
vi
Contents
7.5
Virtual
Machine
168
7.6
Summary
173
7.7
Self-Review Questions
173
7.8
Exercises
175
7.9
Design Exercises
175
7.10
Challenge Exercises
176
Chapter
8
Implicit Asynchronous Communication Software
Architecture
177
8.1
Overview
178
8.2
Nonbuffered Event-Based Implicit Invocations
179
8.3
Buffered Message-Based Software Architecture
187
8.4
Summary
194
8.5
Self-Review Questions
195
8.6
Exercises
196
8.7
Design Exercises
197
8.8
Challenge Exercise
197
Chapter
9
Interaction-Oriented Software Architectures
199
9.1
Overview
200
9.2
Model-View-Controller (MVC)
201
9.2.1
MVC-I
202
9.2.2
MVC-II
205
9.3
Presentation-Abstraction-Control
(PAC)
210
9.4
Summary
215
9.5
Self-Review Questions
216
9.6
Exercises
217
9.7
Design Exercises
218
9.8
Challenge Exercises
218
Chapter
10
Distributed Architecture
221
10.1
Overview
222
10.2
Client-Server
222
10.3
Multi-tiers
224
10.4
Broker Architecture Style
224
Contents
vii
10.4.1 Broker Implementation in
the Common Object
Request Broker Architecture
(CORBA)
230
10.4.2
Message Broker Architecture
232
10.5
Service-Oriented Architecture
(SOA)
234
10.5.1
SOA
Implementation in Web Services
237
10.5.2
SOA
Implementation for Grid Service
Computing
241
10.6
Summary
242
10.7
Self-Review Questions
243
10.8
Exercises
244
10.9
Design Exercises
244
10.10
Challenge Exercise
244
Chapter
11
Component-Based Software Architecture
247
11.1
Overview
248
11.2
What Is a Component?
249
11.3
Principles of Component-Based Design
253
11.3.1
Connections of Components
253
11.3.2
Component-Level Design Guidelines
255
11.4
Summary
261
11.5
Self-Review Questions
261
11.6
Exercises
263
11.7
Design Exercises
263
11.8
Challenge Exercises
264
Chapter
12
Heterogeneous Architecture
265
12.1
Overview
266
12.2
Methodology of Architecture Decision
266
12.3
Quality Attributes
268
12.4
Selection of Architecture Styles
270
12.5
Evaluation of Architecture Designs
270
12.6
Case Study: Online Computer Vendor
275
12.6.1
Overall Architecture Design of OCVS
277
12.6.2
Architecture Design of Order Processing
Component
282
I
viii
Contents
12.6.3
Architecture Design of Inventory
Management
285
12.6.4
Architecture Design of Manufacture and
Shipping Component
287
12.7
Summary
292
12.8
Self-Review Questions
292
12.9
Exercises
293
12.10
Design Exercises
294
12.11
Challenge Exercises
294
Chapter
13
Architecture of User Interfaces
297
13.1
Overview
298
13.2
Evolution of User Interfaces
299
13.3
Look and Feel (Syntax) of User Interfaces
302
13.3.1
Static Style of User Interfaces
302
13.3.2
Dynamic Style of User Interfaces
305
13.3.3
Customizable Style of User Interfaces
306
13.3.4
No User Interfaces
307
13.4
Usability (Semantics) of User Interfaces
308
13.5
Design Considerations of User Interfaces
310
13.6
Enabling Technology
316
13.6.1
Containers
317
13.6.2
Layout Managers
319
13.6.3
Major UI Components
321
13.6.4
Event Listeners
323
13.6.5
A Case Study
323
13.7
Direct Manipulation
325
13.8
Evaluation of User Interfaces
326
13.9
Summary
328
13.10
Self-Review Questions
328
13.11
Exercises
329
13.12
Challenge Exercises
330
Chapter
14
Product Line Architectures
331
14.1
Overview
332
14.2
Introduction and Motivation
333
Contents ix
I
14.2.1 Software Reuse
and Product
Lines 333
14.2.2
Methodologies, Processes, and
Tools 337
14.3
Product Line
Engineering: Design-for-Reuse 340
14.4
Product
Development: Design-with-Reuse 341
14.4.1
Product Line Analysis:
Domain Models 343
14.4.2
Product Line
Design: Design-for-Commonality and
Control-of-Variability
344
14.4.3
Product Line Implementation: Configuration
Model and
Componentbase
346
14.4.4
Heuristics
349
14.4.5
Software Technology for Systematic Reuse
350
14.5
Sample Product Line Analysis
353
14.5.1
WHY: Mission and Strategic Goals
353
14.5.2
WHAT: Product Families
354
14.5.3
HOW: Asset Base
355
14.6
Ultra-Large-Scale Systems
356
14.7
Summary
357
14.8
Self-Review Questions
360
14.9
Exercises
362
14.10
Design Exercises
363
Index
367
|
adam_txt |
Contents
Preface
xi
Chapter
1
Introduction to Software Architecture
1
1.1
Overview
2
1.2
Software Architecture: Bridging Requirements and
Implementation
5
1.3
Architecture Styles
8
1.4
Quality Attributes
9
1.5
Software Architecture Design Guidelines
11
1.6
Summary
14
1.7
Self-Review Questions
14
Chapter
2
Software Architecture Design Space
17
2.1
Overview
18
2.2
Types of Software Structures
19
2.2.1
Software Static Structure
19
2.2.2
Software Runtime Structure
22
2.2.3
Software Management Structure
23
2.3
Software Elements
23
2.4
Software Connectors
25
2.5
An Agile Approach to Software Architecture Design
31
2.6
Summary
34
2.7
Self-Review Questions
34
III
I
iv
Contents
2.8
Exercises
35
2.9
Design Exercises
36
Chapter
3
Models for Software Architecture
37
3.1
Overview
38
3.2
UML for Software Architecture
39
3.2.1
Structural Diagrams
42
3.2.2
Behavioral Diagrams
49
3.3
Architecture View Models
57
3.3.1
The Scenario View
58
3.3.2
The Logical or Conceptual View
59
3.3.3
The Development or Module View
60
3.3.4
The Process View
61
3.3.5
The Physical View
61
3.3.6
The User Interface View
63
3.4
Architecture Description Languages (ADL)
64
3.5
Summary
69
3.6
Self-Review Questions
69
3.7
Exercises
72
3.8
Design Exercises
72
3.9
Challenge Exercises
73
Chapter
4
Object-Oriented Paradigm
75
4.1
Overview
76
4.2
Introducing the Object-Oriented Paradigm
77
4.2.1
Classes and Objects
77
4.2.2
Relationships
77
4.3 00
Analysis
83
4.3.1
Step
1:
Design of a UML Use Case Diagram
84
4.3.2
Step
2:
Develop an Analysis Class Diagram via
Noun Extraction
87
4.4
OO Design
92
4.4.1
Step
1 :
Identify Classes—
CRC Card 92
4.4.2
Step
2:
Construct an Interaction Diagram
96
4.4.3
Step
3:
Build a State Machine Diagram
98
4.4.4
Step
4:
Class Specification
100
Contents
4.5 Design
Principles
103
4.5.1
Principle of Decoupling
103
4.5.2
Ensuring Cohesion
105
4.5.3
Open-Closed Principle
107
4.6
Summary
108
4.7
Self-Review Questions
109
4.8
Exercises 111
4.9
Design Exercises 111
4.10
Challenge Exercises 111
Chapter
5
Data Flow Architectures
113
5.1
Overview
114
5.2
Batch Sequential
115
5.3
Pipe and Filter Architecture
119
5.4
Process Control Architecture
127
5.5
Summary
128
5.6
Self-Review Questions
129
5.7
Exercises
130
5.8
Design Exercises
131
5.9
Challenge Exercises
131
Chapter
6
Data-Centered Software Architecture
133
6.1
Overview
134
6.2
Repository Architecture Style
135
6.3
Blackboard Architecture Style
143
6.4
Summary
150
6.5
Self-Review Questions
150
6.6
Exercises
152
6.7
Design Exercises
152
6.8
Challenge Exercise
153
Chapter
7
Hierarchical Architecture
155
7.1
Overview
156
7.2
Main-Subroutine
157
7.3
Master-Slave
161
7.4
Layered
162
vi
Contents
7.5
Virtual
Machine
168
7.6
Summary
173
7.7
Self-Review Questions
173
7.8
Exercises
175
7.9
Design Exercises
175
7.10
Challenge Exercises
176
Chapter
8
Implicit Asynchronous Communication Software
Architecture
177
8.1
Overview
178
8.2
Nonbuffered Event-Based Implicit Invocations
179
8.3
Buffered Message-Based Software Architecture
187
8.4
Summary
194
8.5
Self-Review Questions
195
8.6
Exercises
196
8.7
Design Exercises
197
8.8
Challenge Exercise
197
Chapter
9
Interaction-Oriented Software Architectures
199
9.1
Overview
200
9.2
Model-View-Controller (MVC)
201
9.2.1
MVC-I
202
9.2.2
MVC-II
205
9.3
Presentation-Abstraction-Control
(PAC)
210
9.4
Summary
215
9.5
Self-Review Questions
216
9.6
Exercises
217
9.7
Design Exercises
218
9.8
Challenge Exercises
218
Chapter
10
Distributed Architecture
221
10.1
Overview
222
10.2
Client-Server
222
10.3
Multi-tiers
224
10.4
Broker Architecture Style
224
Contents
vii
10.4.1 Broker Implementation in
the Common Object
Request Broker Architecture
(CORBA)
230
10.4.2
Message Broker Architecture
232
10.5
Service-Oriented Architecture
(SOA)
234
10.5.1
SOA
Implementation in Web Services
237
10.5.2
SOA
Implementation for Grid Service
Computing
241
10.6
Summary
242
10.7
Self-Review Questions
243
10.8
Exercises
244
10.9
Design Exercises
244
10.10
Challenge Exercise
244
Chapter
11
Component-Based Software Architecture
247
11.1
Overview
248
11.2
What Is a Component?
249
11.3
Principles of Component-Based Design
253
11.3.1
Connections of Components
253
11.3.2
Component-Level Design Guidelines
255
11.4
Summary
261
11.5
Self-Review Questions
261
11.6
Exercises
263
11.7
Design Exercises
263
11.8
Challenge Exercises
264
Chapter
12
Heterogeneous Architecture
265
12.1
Overview
266
12.2
Methodology of Architecture Decision
266
12.3
Quality Attributes
268
12.4
Selection of Architecture Styles
270
12.5
Evaluation of Architecture Designs
270
12.6
Case Study: Online Computer Vendor
275
12.6.1
Overall Architecture Design of OCVS
277
12.6.2
Architecture Design of Order Processing
Component
282
I
viii
Contents
12.6.3
Architecture Design of Inventory
Management
285
12.6.4
Architecture Design of Manufacture and
Shipping Component
287
12.7
Summary
292
12.8
Self-Review Questions
292
12.9
Exercises
293
12.10
Design Exercises
294
12.11
Challenge Exercises
294
Chapter
13
Architecture of User Interfaces
297
13.1
Overview
298
13.2
Evolution of User Interfaces
299
13.3
Look and Feel (Syntax) of User Interfaces
302
13.3.1
Static Style of User Interfaces
302
13.3.2
Dynamic Style of User Interfaces
305
13.3.3
Customizable Style of User Interfaces
306
13.3.4
No User Interfaces
307
13.4
Usability (Semantics) of User Interfaces
308
13.5
Design Considerations of User Interfaces
310
13.6
Enabling Technology
316
13.6.1
Containers
317
13.6.2
Layout Managers
319
13.6.3
Major UI Components
321
13.6.4
Event Listeners
323
13.6.5
A Case Study
323
13.7
Direct Manipulation
325
13.8
Evaluation of User Interfaces
326
13.9
Summary
328
13.10
Self-Review Questions
328
13.11
Exercises
329
13.12
Challenge Exercises
330
Chapter
14
Product Line Architectures
331
14.1
Overview
332
14.2
Introduction and Motivation
333
Contents ix
I
14.2.1 Software Reuse
and Product
Lines 333
14.2.2
Methodologies, Processes, and
Tools 337
14.3
Product Line
Engineering: Design-for-Reuse 340
14.4
Product
Development: Design-with-Reuse 341
14.4.1
Product Line Analysis:
Domain Models 343
14.4.2
Product Line
Design: Design-for-Commonality and
Control-of-Variability
344
14.4.3
Product Line Implementation: Configuration
Model and
Componentbase
346
14.4.4
Heuristics
349
14.4.5
Software Technology for Systematic Reuse
350
14.5
Sample Product Line Analysis
353
14.5.1
WHY: Mission and Strategic Goals
353
14.5.2
WHAT: Product Families
354
14.5.3
HOW: Asset Base
355
14.6
Ultra-Large-Scale Systems
356
14.7
Summary
357
14.8
Self-Review Questions
360
14.9
Exercises
362
14.10
Design Exercises
363
Index
367 |
any_adam_object | 1 |
any_adam_object_boolean | 1 |
author_GND | (DE-588)131505955 |
building | Verbundindex |
bvnumber | BV035121153 |
callnumber-first | Q - Science |
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callnumber-raw | QA76.754 |
callnumber-search | QA76.754 |
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callnumber-subject | QA - Mathematics |
classification_rvk | ST 230 |
ctrlnum | (OCoLC)223809823 (DE-599)BVBBV035121153 |
dewey-full | 005.1/2 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.1/2 |
dewey-search | 005.1/2 |
dewey-sort | 15.1 12 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
format | Book |
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id | DE-604.BV035121153 |
illustrated | Illustrated |
index_date | 2024-07-02T22:21:18Z |
indexdate | 2024-07-09T21:22:48Z |
institution | BVB |
isbn | 9780763754204 076375420X |
language | English |
lccn | 2008027309 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016788819 |
oclc_num | 223809823 |
open_access_boolean | |
owner | DE-703 |
owner_facet | DE-703 |
physical | XIV, 387 S. Ill., graph. Darst. |
publishDate | 2010 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | Jones and Bartlett Publishers |
record_format | marc |
series2 | Jones and Bartlett illuminated series |
spelling | Software architecture and design illuminated Kai Qian ... [et al.] Sudbury, Mass. [u.a.] Jones and Bartlett Publishers 2010 XIV, 387 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Jones and Bartlett illuminated series Includes bibliographical references and index Software architecture Softwarearchitektur (DE-588)4121677-5 gnd rswk-swf Softwarearchitektur (DE-588)4121677-5 s DE-604 Qian, Kai 1972- Sonstige (DE-588)131505955 oth Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016788819&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Software architecture and design illuminated Software architecture Softwarearchitektur (DE-588)4121677-5 gnd |
subject_GND | (DE-588)4121677-5 |
title | Software architecture and design illuminated |
title_auth | Software architecture and design illuminated |
title_exact_search | Software architecture and design illuminated |
title_exact_search_txtP | Software architecture and design illuminated |
title_full | Software architecture and design illuminated Kai Qian ... [et al.] |
title_fullStr | Software architecture and design illuminated Kai Qian ... [et al.] |
title_full_unstemmed | Software architecture and design illuminated Kai Qian ... [et al.] |
title_short | Software architecture and design illuminated |
title_sort | software architecture and design illuminated |
topic | Software architecture Softwarearchitektur (DE-588)4121677-5 gnd |
topic_facet | Software architecture Softwarearchitektur |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016788819&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT qiankai softwarearchitectureanddesignilluminated |