Game sound: an introduction to the history, theory, and practice of video game music and sound design
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass. [u.a.]
MIT Press
2008
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Incl. bibliographical references and index, Literaturverz.: S. 189 - 196 ; Game studies / Music |
Beschreibung: | X, 200 S. Ill., Notenbeisp. |
ISBN: | 9780262033787 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV035080690 | ||
003 | DE-604 | ||
005 | 20100918 | ||
007 | t | ||
008 | 081002s2008 xxuagl| |||| 00||| eng d | ||
010 | |a 2008008742 | ||
020 | |a 9780262033787 |c hardcover : alk. paper |9 978-0-262-03378-7 | ||
035 | |a (OCoLC)212410152 | ||
035 | |a (DE-599)BVBBV035080690 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-12 |a DE-703 |a DE-M472 |a DE-B170 |a DE-11 |a DE-523 |a DE-1102 |a DE-19 |a DE-20 |a DE-Po75 | ||
050 | 0 | |a ML3540.7 | |
082 | 0 | |a 781.5/4 | |
084 | |a LR 11370 |0 (DE-625)109211:13528 |2 rvk | ||
084 | |a LR 57790 |0 (DE-625)109888:13528 |2 rvk | ||
084 | |a LS 48000 |0 (DE-625)110536: |2 rvk | ||
084 | |a 9,2 |2 ssgn | ||
100 | 1 | |a Collins, Karen |d 1973- |e Verfasser |0 (DE-588)136800262 |4 aut | |
245 | 1 | 0 | |a Game sound |b an introduction to the history, theory, and practice of video game music and sound design |c Karen Collins |
264 | 1 | |a Cambridge, Mass. [u.a.] |b MIT Press |c 2008 | |
300 | |a X, 200 S. |b Ill., Notenbeisp. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Incl. bibliographical references and index, Literaturverz.: S. 189 - 196 ; Game studies / Music | ||
650 | 4 | |a Video game music |x History and criticism | |
650 | 0 | 7 | |a Begleitung |g Musik |0 (DE-588)4344715-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Klangkunst |0 (DE-588)4430771-8 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 0 | 1 | |a Begleitung |g Musik |0 (DE-588)4344715-6 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 1 | 1 | |a Klangkunst |0 (DE-588)4430771-8 |D s |
689 | 1 | |5 DE-604 | |
710 | 2 | |a Massachusetts Institute of Technology |e Sonstige |0 (DE-588)2179-9 |4 oth | |
856 | 4 | 2 | |m Digitalisierung BSBMuenchen |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016748938&sequence=000004&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-016748938 | ||
942 | 1 | 1 | |c 780.2 |e 22/bsb |
942 | 1 | 1 | |c 781.5 |e 22/bsb |
Datensatz im Suchindex
_version_ | 1804138032816717824 |
---|---|
adam_text | Contents
Preface iX
CHAPTER
1
Introduction
1
Games Are Not Films! But
... 5
CHAPTER
2
Push Start Button: The Rise of Video Games
7
Invaders in Our Homes: The Birth of Home Consoles
20
Well It Needs Sound : The Birth of Personal Computers
28
Conclusion
34
CHAPTER
3
Insert Quarter to Continue: 16-Bit and the Death of the Arcade
37
Nintendo and Sega: The Home Console Wars
39
Personal Computers Get Musical
48
MIDI and the Creation of iMUSE
51
Amiga and the MOD Format
57
Conclusion
59
CHAPTER
4
Press Reset: Video Game Music Comes of Age
63
Home Console Audio Matures
68
Other Platforms: Rhythm-Action, Handhelds, and Online Games
73
Conclusion
81
CHAPTER
5
Game Audio Today: Technology, Process, and Aesthetic
85
The Process of Taking a Game to Market
86
The Audio Production Process
88
The Pre-Production Stage
89
The Production Stage
95
The Post-Production Stage
102
Conclusion
105
CHAPTER
6
Synergy in Game Audio: Film, Popular Music, and Intellectual Property
107
Popular Music and Video Games ill
The Impact of Popular Music on Games, and of Games on Popular Music
117
Conclusion
121
viu
I Contents
CHAPTER
7 Gameplay, Genre,
and the Functions of Game Audio
Degrees of Player Interactivity in Dynamic Audio
The Functions of Game Audio
Immersion and the Construction of the Real
Conclusion
CHAPTER
8
Compositional Approaches to Dynamic Game Music
nonlinearity in games
Ten Approaches to Variability in Game Music
Conclusion
CHAPTER
9
Conclusion
Notes
Glossary
References
Index
123
125
127
133
136
139
142
147
164
167
173
183
189
197
|
adam_txt |
Contents
Preface iX
CHAPTER
1
Introduction
1
Games Are Not Films! But
. 5
CHAPTER
2
Push Start Button: The Rise of Video Games
7
Invaders in Our Homes: The Birth of Home Consoles
20
"Well It Needs Sound": The Birth of Personal Computers
28
Conclusion
34
CHAPTER
3
Insert Quarter to Continue: 16-Bit and the Death of the Arcade
37
Nintendo and Sega: The Home Console Wars
39
Personal Computers Get Musical
48
MIDI and the Creation of iMUSE
51
Amiga and the MOD Format
57
Conclusion
59
CHAPTER
4
Press Reset: Video Game Music Comes of Age
63
Home Console Audio Matures
68
Other Platforms: Rhythm-Action, Handhelds, and Online Games
73
Conclusion
81
CHAPTER
5
Game Audio Today: Technology, Process, and Aesthetic
85
The Process of Taking a Game to Market
86
The Audio Production Process
88
The Pre-Production Stage
89
The Production Stage
95
The Post-Production Stage
102
Conclusion
105
CHAPTER
6
Synergy in Game Audio: Film, Popular Music, and Intellectual Property
107
Popular Music and Video Games ill
The Impact of Popular Music on Games, and of Games on Popular Music
117
Conclusion
121
viu
I Contents
CHAPTER
7 Gameplay, Genre,
and the Functions of Game Audio
Degrees of Player Interactivity in Dynamic Audio
The Functions of Game Audio
Immersion and the Construction of the "Real"
Conclusion
CHAPTER
8
Compositional Approaches to Dynamic Game Music
nonlinearity in games
Ten Approaches to Variability in Game Music
Conclusion
CHAPTER
9
Conclusion
Notes
Glossary
References
Index
123
125
127
133
136
139
142
147
164
167
173
183
189
197 |
any_adam_object | 1 |
any_adam_object_boolean | 1 |
author | Collins, Karen 1973- |
author_GND | (DE-588)136800262 |
author_facet | Collins, Karen 1973- |
author_role | aut |
author_sort | Collins, Karen 1973- |
author_variant | k c kc |
building | Verbundindex |
bvnumber | BV035080690 |
callnumber-first | M - Music |
callnumber-label | ML3540 |
callnumber-raw | ML3540.7 |
callnumber-search | ML3540.7 |
callnumber-sort | ML 43540.7 |
callnumber-subject | ML - Literature on Music |
classification_rvk | LR 11370 LR 57790 LS 48000 |
ctrlnum | (OCoLC)212410152 (DE-599)BVBBV035080690 |
dewey-full | 781.5/4 |
dewey-hundreds | 700 - The arts |
dewey-ones | 781 - General principles and musical forms |
dewey-raw | 781.5/4 |
dewey-search | 781.5/4 |
dewey-sort | 3781.5 14 |
dewey-tens | 780 - Music |
discipline | Musikwissenschaft |
discipline_str_mv | Musikwissenschaft |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02194nam a2200529zc 4500</leader><controlfield tag="001">BV035080690</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20100918 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">081002s2008 xxuagl| |||| 00||| eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="a">2008008742</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780262033787</subfield><subfield code="c">hardcover : alk. paper</subfield><subfield code="9">978-0-262-03378-7</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)212410152</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV035080690</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-12</subfield><subfield code="a">DE-703</subfield><subfield code="a">DE-M472</subfield><subfield code="a">DE-B170</subfield><subfield code="a">DE-11</subfield><subfield code="a">DE-523</subfield><subfield code="a">DE-1102</subfield><subfield code="a">DE-19</subfield><subfield code="a">DE-20</subfield><subfield code="a">DE-Po75</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">ML3540.7</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">781.5/4</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LR 11370</subfield><subfield code="0">(DE-625)109211:13528</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LR 57790</subfield><subfield code="0">(DE-625)109888:13528</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LS 48000</subfield><subfield code="0">(DE-625)110536:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">9,2</subfield><subfield code="2">ssgn</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Collins, Karen</subfield><subfield code="d">1973-</subfield><subfield code="e">Verfasser</subfield><subfield code="0">(DE-588)136800262</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Game sound</subfield><subfield code="b">an introduction to the history, theory, and practice of video game music and sound design</subfield><subfield code="c">Karen Collins</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Cambridge, Mass. [u.a.]</subfield><subfield code="b">MIT Press</subfield><subfield code="c">2008</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">X, 200 S.</subfield><subfield code="b">Ill., Notenbeisp.</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Incl. bibliographical references and index, Literaturverz.: S. 189 - 196 ; Game studies / Music</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video game music</subfield><subfield code="x">History and criticism</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Begleitung</subfield><subfield code="g">Musik</subfield><subfield code="0">(DE-588)4344715-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Klangkunst</subfield><subfield code="0">(DE-588)4430771-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Begleitung</subfield><subfield code="g">Musik</subfield><subfield code="0">(DE-588)4344715-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Klangkunst</subfield><subfield code="0">(DE-588)4430771-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">Massachusetts Institute of Technology</subfield><subfield code="e">Sonstige</subfield><subfield code="0">(DE-588)2179-9</subfield><subfield code="4">oth</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">Digitalisierung BSBMuenchen</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016748938&sequence=000004&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-016748938</subfield></datafield><datafield tag="942" ind1="1" ind2="1"><subfield code="c">780.2</subfield><subfield code="e">22/bsb</subfield></datafield><datafield tag="942" ind1="1" ind2="1"><subfield code="c">781.5</subfield><subfield code="e">22/bsb</subfield></datafield></record></collection> |
id | DE-604.BV035080690 |
illustrated | Illustrated |
index_date | 2024-07-02T22:07:00Z |
indexdate | 2024-07-09T21:21:45Z |
institution | BVB |
institution_GND | (DE-588)2179-9 |
isbn | 9780262033787 |
language | English |
lccn | 2008008742 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016748938 |
oclc_num | 212410152 |
open_access_boolean | |
owner | DE-12 DE-703 DE-M472 DE-B170 DE-11 DE-523 DE-1102 DE-19 DE-BY-UBM DE-20 DE-Po75 |
owner_facet | DE-12 DE-703 DE-M472 DE-B170 DE-11 DE-523 DE-1102 DE-19 DE-BY-UBM DE-20 DE-Po75 |
physical | X, 200 S. Ill., Notenbeisp. |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | MIT Press |
record_format | marc |
spelling | Collins, Karen 1973- Verfasser (DE-588)136800262 aut Game sound an introduction to the history, theory, and practice of video game music and sound design Karen Collins Cambridge, Mass. [u.a.] MIT Press 2008 X, 200 S. Ill., Notenbeisp. txt rdacontent n rdamedia nc rdacarrier Incl. bibliographical references and index, Literaturverz.: S. 189 - 196 ; Game studies / Music Video game music History and criticism Begleitung Musik (DE-588)4344715-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Klangkunst (DE-588)4430771-8 gnd rswk-swf Videospiel (DE-588)4063465-6 s Begleitung Musik (DE-588)4344715-6 s DE-604 Klangkunst (DE-588)4430771-8 s Massachusetts Institute of Technology Sonstige (DE-588)2179-9 oth Digitalisierung BSBMuenchen application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016748938&sequence=000004&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Collins, Karen 1973- Game sound an introduction to the history, theory, and practice of video game music and sound design Video game music History and criticism Begleitung Musik (DE-588)4344715-6 gnd Videospiel (DE-588)4063465-6 gnd Klangkunst (DE-588)4430771-8 gnd |
subject_GND | (DE-588)4344715-6 (DE-588)4063465-6 (DE-588)4430771-8 |
title | Game sound an introduction to the history, theory, and practice of video game music and sound design |
title_auth | Game sound an introduction to the history, theory, and practice of video game music and sound design |
title_exact_search | Game sound an introduction to the history, theory, and practice of video game music and sound design |
title_exact_search_txtP | Game sound an introduction to the history, theory, and practice of video game music and sound design |
title_full | Game sound an introduction to the history, theory, and practice of video game music and sound design Karen Collins |
title_fullStr | Game sound an introduction to the history, theory, and practice of video game music and sound design Karen Collins |
title_full_unstemmed | Game sound an introduction to the history, theory, and practice of video game music and sound design Karen Collins |
title_short | Game sound |
title_sort | game sound an introduction to the history theory and practice of video game music and sound design |
title_sub | an introduction to the history, theory, and practice of video game music and sound design |
topic | Video game music History and criticism Begleitung Musik (DE-588)4344715-6 gnd Videospiel (DE-588)4063465-6 gnd Klangkunst (DE-588)4430771-8 gnd |
topic_facet | Video game music History and criticism Begleitung Musik Videospiel Klangkunst |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016748938&sequence=000004&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT collinskaren gamesoundanintroductiontothehistorytheoryandpracticeofvideogamemusicandsounddesign AT massachusettsinstituteoftechnology gamesoundanintroductiontothehistorytheoryandpracticeofvideogamemusicandsounddesign |