Getting started with mathematica:
Gespeichert in:
Format: | Buch |
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Sprache: | English |
Veröffentlicht: |
Hoboken, NJ
Wiley
2005
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Ausgabe: | 2. ed. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XIII, 231 S. graph. Darst. |
ISBN: | 0471478156 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | GETTING STARTED WITH MATHEMATICA SECOND EDITION C-K. CHEUNG G. E. KEOUGH
ROBERT H. GROSS CHARLES LANDRAITIS BOSTON COLLEGE ULB DARMSTADT WILEY
16860379 JOHN WILEY & SONS, INC. CONTENTS PART 1. BASIC MATHEMATICA
COMMANDS 1 RUNNING MATHEMATICA 1 1.1 COMPUTER SYSTEMS 1 1.2 A QUICK TOUR
3 1.3 MORE EXAMPLES 7 1.4 USEFUL TIPS 7 1.5 TROUBLESHOOTING Q & A 7 2
CALCULATOR FEATURES IN MATHEMATICA 9 2.1 SIMPLE ARITHMETIC 9 2.2 OUTPUT
STYLES 10 2.3 BUILT-IN CONSTANTS AND FUNCTIONS ., 11 2.4 ERROR MESSAGES
13 2.5 MORE EXAMPLES 13 2.6 USEFUL TIPS 13 2.7 TROUBLESHOOTING Q & A 14
3 VARIABLES AND FUNCTIONS 15 3.1 VARIABLES - 15 3.2 FUNCTIONS PR. . 18
3.3 MORE EXAMPLES 19 3.4 USEFUL TIPS 20 3.5 TROUBLESHOOTING Q & A 20 4
COMPUTER ALGEBRA 22 4.1 WORKING WITH POLYNOMIALS AND POWERS 22 4.2
WORKING WITH RATIONAL FUNCTIONS 23 4.3 WORKING WITH TRIG AND HYPERBOLIC
FUNCTIONS 24 4.4 USEFUL TIPS 25 4.5 TROUBLESHOOTING Q & A * 25 5
WORKING WITH EQUATIONS 27 5.1 EQUATIONS AND THEIR SOLUTIONS 27 5.2
EQUATIONS AND NUMERICAL SOLUTIONS 29 5.3 FINDROOT AND NUMERICAL
SOLUTIONS 29 5.4 MORE EXAMPLES 30 5.5 USEFUL TIPS 31 5.6 TROUBLESHOOTING
Q & A 32 6 MATHEMATICA LISTS 34 6.1 LISTS 34 6.2 MORE EXAMPLES 37 6.3
TROUBLESHOOTING Q & A 38 VI CONTENTS 7 GETTING HELP AND LOADING PACKAGES
39 7.1 TEXT-BASED HELP , 39 7.2 BROWSER-BASED HELP R 40 7.3 PACKAGES 41
7.4 USEFUL TIPS 43 7.5 TROUBLESHOOTING Q & A 43 PART 2. 2-D PICTURES IN
MATHEMATICA 8 MAKING GRAPHS 45 8.1 DRAWING THE GRAPH OF A FUNCTION 45
8.2 PLOTTING MULTIPLE EXPRESSIONS 47 8.3 STYLE OPTIONS FOR GRAPHICS 48
8.4 EXPORTING GRAPHICS 50 8.5 MORE EXAMPLES 51 8.6 USEFUL TIPS 52 8.7
TROUBLESHOOTING Q & A 53 9 PLOTTING A CURVE 55 9. 1 PARAMETRIC PLOTS 55
9.2 PLOTTING IN POLAR COORDINATES 56 9.3 PLOTTING GRAPHS OF EQUATIONS 57
9.4 PLOTSTYLE FOR PARAMETRICPLOT, POLARPLOT AND IMPLICITPLOT 58 9.5
USEFUL TIPS 60 9.6 TROUBLESHOOTING Q & A . . 60 10 MORE ON MATHEMATICA
2D GRAPHICS 63 10.1 TICK MARKS . 63 10.2 GRID LINES AND LABELING 64
10.3 USEFUL TIPS 65 10.4 TROUBLESHOOTING Q & A 66 PART 3. MATHEMATICA
FOR ONE-VARIABLE CALCULUS 11 LIMITS AND DERIVATIVES & 67 11.1 LIMITS 67
11.2 DIFFERENTIATION 69 11.3 MORE EXAMPLES 70 11.4 USEFUL TIPS 73 11.5
TROUBLESHOOTING Q & A 73 12 INTEGRATION F 75 12.1 ANTI-DIFFERENTIATION
75 12.2 NUMERICAL INTEGRATION 76 12.3 MORE EXAMPLES 77 12.4 USEFUL TIPS
79 12.5 TROUBLESHOOTING Q & A 79 CONTENTS VII 13 SERIES, TAYLOR SERIES,
AND FOURIER SERIES 81 13.1 SERIES 81 13.2 TAYLOR SERIES 82 13.3 FOURIER
SERIES 83 13.4 MORE EXAMPLES 84 13.5 TROUBLESHOOTING Q & A 87 PART 4.
3-D PICTURES IN MATHEMATICA 14 MAKING GRAPHS IN SPACE 90 14.1 GRAPHING
FUNCTIONS OF TWO VARIABLES 90 14.2 VIEWPOINTS FOR 3-D GRAPHICS 91 14.3
SURFACES IN CYLINDRICAL AND SPHERICAL COORDINATES 93 14.4 MORE EXAMPLES
95 14.5 HELPFUL TIPS 96 14.6 TROUBLESHOOTING Q & A 97 15 LEVEL CURVES
AND LEVEL SURFACES 100 15.1 LEVEL CURVES IN THE PLANE 100 15.2 LEVEL
SURFACES IN SPACE 101 15.3 MORE EXAMPLES 102 15.4 TROUBLESHOOTING Q & A
104 16 PARAMETRIC CURVES AND SURFACES IN SPACE 106 16.1 PARAMETRICPLOT3D
. . . 106 16.2 PLOTTING MULTIPLE CURVES AND SURFACES 108 16.3 STYLING
CURVES AND SURFACES 109 16.4 MORE EXAMPLES . . 110 16.5 TROUBLESHOOTING
Q & A 112 PART 5. MATHEMATICA FOR ADVANCED CALCULUS 17 PARTIAL
DIFFERENTIATION AND MULTIPLE INTEGRATION 114 17.1 PARTIAL DERIVATIVES .^
114 17.2 DOUBLE AND TRIPLE INTEGRALS 114 17.3 MORE EXAMPLES 116 17.4
USEFUL TIPS 120 17.5 TROUBLESHOOTING Q & A 121 18 MATRICES AND VECTORS
123 18.1 VECTORS 123 18.2 MATRICES 124 18.3 MORE EXAMPLES 126 18.4
USEFUL TIPS 128 18.5 TROUBLESHOOTING Q & A 129 VIII CONTENTS 19 VECTOR
FIELDS 131 19.1 DRAWING A VECTOR FIELD 131 19.2 GRADIENT, CURL, AND
DIVERGENCE 133 19.3 LINE AND SURFACE INTEGRALS ~ -. 134 19.4 MORE
EXAMPLES 135 19.5 USEFUL TIPS 136 19.6 TROUBLESHOOTING Q & A 136 20
SOLVING DIFFERENTIAL EQUATIONS 138 20.1 SYMBOLIC SOLUTIONS OF EQUATIONS
138 20.2 NUMERICAL SOLUTIONS OF EQUATIONS 139 20.3 SYSTEMS OF
DIFFERENTIAL EQUATIONS 140 20.4 LAPLACE TRANSFORM 141 20.5 MORE EXAMPLES
142 20.6 TROUBLESHOOTING Q & A 144 21 SOLVING PARTIAL DIFFERENTIAL
EQUATIONS 145 21.1 SYMBOLIC SOLUTIONS OF EQUATIONS 145 21.2 NUMERICAL
SOLUTIONS OF EQUATIONS 146 21.3 MORE EXAMPLES 147 21.4 USEFUL TIPS 148
21.5 TROUBLESHOOTING Q & A 148 PART 6. USING MATHEMATICA IN STATISTICS
22 MORE ABOUT LISTS 150 22.1 DISPLAYING LISTS 150 22.2 WORKING WITH
LISTS . . 152 22.3 WORKING WITH SETS 155 22.4 MORE EXAMPLES 156 22.5
TROUBLESHOOTING Q & A 159 23 BASIC STATISTICS 161 23.1 GRAPHICAL
PRESENTATION OF DATA 161 23.2 NUMERICAL MEASURES 163 23.3 PROBABILITY
DISTRIBUTIONS R 164 23.4 MORE EXAMPLES 165 23.5 USEFUL TIPS 168 23.6
TROUBLESHOOTING Q & A 169 24 REGRESSION AND INTERPOLATION 171 24.1
REGRESSION 171 24.2 INTERPOLATION 173 24.3 MORE EXAMPLES 174 24.4 USEFUL
TIPS 178 24.5 TROUBLESHOOTING Q & A 178 CONTENTS - IX PART 7. ADVANCED
FEATURES OF MATHEMATICA 25 ADVANCED GRAPHICS IN MATHEMATICA 180 25.1
BASIC TWO-DIMENSIONAL GRAPHIC ELEMENTS 180 25.2 THE THREE-DIMENSIONAL
SITUATION T 5 ,183 . 25.3 USEFUL TIPS 185 25.4 TROUBLESHOOTING Q & A 186
26 WRITING MATHEMATICA PROGRAMS 187 26.1 SUMMARY OF PROGRAMMING COMMANDS
AND STATEMENTS 187 26.2 BASIC PROGRAMMING EXAMPLES 189 26.3
MISCELLANEOUS COMMENTS FOR PROGRAMMING EXPERTS 190 26.4 MORE EXAMPLES
192 26.5 USEFUL TIPS 195 26.6 TROUBLESHOOTING Q & A 195 27 ANIMATION 199
27.1 GETTING STARTED 199 27.2 WRITING ANIMATIONS 201 27.3 USEFUL TIPS
.206 27.4 TROUBLESHOOTING Q&A 206 28 RANDOM NUMBERS AND SIMULATION 208
28.1 RANDOM NUMBERS 208 28.2 UNDERSTANDING SIMULATION 210 28.3
SIMULATION EXAMPLES 211 28.4 MORE EXAMPLES 213 28.5 TROUBLESHOOTING Q&A
215 APPENDICES A WORKING WITH NOTEBOOKS 216 A.I FRONT END AND KERNEL 216
A.2 NOTEBOOKS AND CELLS 216 A.3 NOTEBOOK STRUCTURE 219 B INPUT SHORTCUTS
222 B.I KEYBOARD AIDS 222 B.2 PALETTES 222 B.3 OTHER USES OF PALETTES
225
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any_adam_object | 1 |
building | Verbundindex |
bvnumber | BV024616178 |
classification_rvk | ST 601 |
ctrlnum | (OCoLC)249677753 (DE-599)BVBBV024616178 |
dewey-full | 510.2855369 |
dewey-hundreds | 500 - Natural sciences and mathematics |
dewey-ones | 510 - Mathematics |
dewey-raw | 510.2855369 |
dewey-search | 510.2855369 |
dewey-sort | 3510.2855369 |
dewey-tens | 510 - Mathematics |
discipline | Informatik Mathematik |
edition | 2. ed. |
format | Book |
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id | DE-604.BV024616178 |
illustrated | Illustrated |
indexdate | 2024-07-09T22:03:06Z |
institution | BVB |
isbn | 0471478156 |
language | English |
lccn | 369599977 |
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owner_facet | DE-83 |
physical | XIII, 231 S. graph. Darst. |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | Wiley |
record_format | marc |
spelling | Getting started with mathematica C.-K. Cheung ... 2. ed. Hoboken, NJ Wiley 2005 XIII, 231 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier Mathematica 3.0 (DE-588)4442935-6 gnd rswk-swf Mathematica 2.0 (DE-588)4328068-7 gnd rswk-swf Mathematica 2.0 (DE-588)4328068-7 s DE-604 Mathematica 3.0 (DE-588)4442935-6 s Cheung, C.-K. Sonstige oth HEBIS Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018588476&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Getting started with mathematica Mathematica 3.0 (DE-588)4442935-6 gnd Mathematica 2.0 (DE-588)4328068-7 gnd |
subject_GND | (DE-588)4442935-6 (DE-588)4328068-7 |
title | Getting started with mathematica |
title_auth | Getting started with mathematica |
title_exact_search | Getting started with mathematica |
title_full | Getting started with mathematica C.-K. Cheung ... |
title_fullStr | Getting started with mathematica C.-K. Cheung ... |
title_full_unstemmed | Getting started with mathematica C.-K. Cheung ... |
title_short | Getting started with mathematica |
title_sort | getting started with mathematica |
topic | Mathematica 3.0 (DE-588)4442935-6 gnd Mathematica 2.0 (DE-588)4328068-7 gnd |
topic_facet | Mathematica 3.0 Mathematica 2.0 |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018588476&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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