Mathematics for 3D game programming and computer graphics:
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Hingham, Mass.
Charles River Media
2004
|
Ausgabe: | 2. ed. |
Schriftenreihe: | Game development series
|
Schlagworte: | |
Beschreibung: | Literaturverz. S. 539 - 541 |
Beschreibung: | XVIII, 551 S. Ill., graph. Darst. |
ISBN: | 1584502770 9781584502777 |
Internformat
MARC
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035 | |a (OCoLC)266991866 | ||
035 | |a (DE-599)BVBBV023644527 | ||
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041 | 0 | |a eng | |
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084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
100 | 1 | |a Lengyel, Eric |e Verfasser |0 (DE-588)13723841X |4 aut | |
245 | 1 | 0 | |a Mathematics for 3D game programming and computer graphics |c Eric Lengyel |
250 | |a 2. ed. | ||
264 | 1 | |a Hingham, Mass. |b Charles River Media |c 2004 | |
300 | |a XVIII, 551 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Game development series | |
500 | |a Literaturverz. S. 539 - 541 | ||
650 | 0 | 7 | |a Computergrafik |0 (DE-588)4010450-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
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689 | 0 | 3 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
689 | 1 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 1 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 1 | 2 | |a Computergrafik |0 (DE-588)4010450-3 |D s |
689 | 1 | |8 2\p |5 DE-604 | |
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk | |
883 | 1 | |8 2\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1805084968577138688 |
---|---|
adam_text | |
any_adam_object | |
author | Lengyel, Eric |
author_GND | (DE-588)13723841X |
author_facet | Lengyel, Eric |
author_role | aut |
author_sort | Lengyel, Eric |
author_variant | e l el |
building | Verbundindex |
bvnumber | BV023644527 |
classification_rvk | ST 320 |
ctrlnum | (OCoLC)266991866 (DE-599)BVBBV023644527 |
discipline | Informatik |
edition | 2. ed. |
format | Book |
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id | DE-604.BV023644527 |
illustrated | Illustrated |
indexdate | 2024-07-20T08:12:53Z |
institution | BVB |
isbn | 1584502770 9781584502777 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017240874 |
oclc_num | 266991866 |
open_access_boolean | |
owner | DE-83 DE-20 |
owner_facet | DE-83 DE-20 |
physical | XVIII, 551 S. Ill., graph. Darst. |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Charles River Media |
record_format | marc |
series2 | Game development series |
spelling | Lengyel, Eric Verfasser (DE-588)13723841X aut Mathematics for 3D game programming and computer graphics Eric Lengyel 2. ed. Hingham, Mass. Charles River Media 2004 XVIII, 551 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Game development series Literaturverz. S. 539 - 541 Computergrafik (DE-588)4010450-3 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Mathematik (DE-588)4037944-9 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 s Mathematik (DE-588)4037944-9 s Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s 1\p DE-604 Computergrafik (DE-588)4010450-3 s 2\p DE-604 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Lengyel, Eric Mathematics for 3D game programming and computer graphics Computergrafik (DE-588)4010450-3 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd Mathematik (DE-588)4037944-9 gnd |
subject_GND | (DE-588)4010450-3 (DE-588)4133691-4 (DE-588)4010457-6 (DE-588)4076370-5 (DE-588)4037944-9 |
title | Mathematics for 3D game programming and computer graphics |
title_auth | Mathematics for 3D game programming and computer graphics |
title_exact_search | Mathematics for 3D game programming and computer graphics |
title_full | Mathematics for 3D game programming and computer graphics Eric Lengyel |
title_fullStr | Mathematics for 3D game programming and computer graphics Eric Lengyel |
title_full_unstemmed | Mathematics for 3D game programming and computer graphics Eric Lengyel |
title_short | Mathematics for 3D game programming and computer graphics |
title_sort | mathematics for 3d game programming and computer graphics |
topic | Computergrafik (DE-588)4010450-3 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd Mathematik (DE-588)4037944-9 gnd |
topic_facet | Computergrafik Dreidimensionale Computergrafik Computerspiel Programmierung Mathematik |
work_keys_str_mv | AT lengyeleric mathematicsfor3dgameprogrammingandcomputergraphics |