Body language: advanced 3D character rigging
Gespeichert in:
Hauptverfasser: | , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Hoboken, NJ
Wiley
2008
|
Schlagworte: | |
Online-Zugang: | Publisher description Table of contents only Contributor biographical information Inhaltsverzeichnis |
Beschreibung: | 395 S. zahlr. Ill., garph. Darst. 1 CD-ROM (12 cm) |
ISBN: | 9780470173879 0470173874 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
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020 | |a 0470173874 |c paper/cdrom |9 0-470-17387-4 | ||
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035 | |a (DE-599)BVBBV023383161 | ||
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044 | |a xxu |c US | ||
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084 | |a AP 48600 |0 (DE-625)7555: |2 rvk | ||
100 | 1 | |a Allen, Eric |e Verfasser |0 (DE-588)134757637 |4 aut | |
245 | 1 | 0 | |a Body language |b advanced 3D character rigging |c Eric Allen and Kelly Murdock ; with contributing authors Jared Fong and Adam G. Sidwell |
264 | 1 | |a Hoboken, NJ |b Wiley |c 2008 | |
300 | |a 395 S. |b zahlr. Ill., garph. Darst. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 4 | |a Computer animation | |
650 | 4 | |a Characters and characteristics |x Computer simulation | |
650 | 4 | |a Three-dimensional imaging | |
700 | 1 | |a Murdock, Kelly L. |e Verfasser |4 aut | |
856 | 4 | |u http://www.loc.gov/catdir/enhancements/fy0811/2008008484-d.html |3 Publisher description | |
856 | 4 | |u http://www.loc.gov/catdir/enhancements/fy0811/2008008484-t.html |3 Table of contents only | |
856 | 4 | |u http://www.loc.gov/catdir/enhancements/fy0827/2008008484-b.html |3 Contributor biographical information | |
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999 | |a oai:aleph.bib-bvb.de:BVB01-016566225 |
Datensatz im Suchindex
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---|---|
adam_text | BODY LANGUAGE ADVANCED 3D CHARACTER RIGGING
/ ALLEN, ERIC M.
: C2008
TABLE OF CONTENTS / INHALTSVERZEICHNIS
THE VEHICLE TO GET YOU THERE : APPLICATIONS AND APPROACHES
GETTING TO KNOW YOU : MAYA?S INTERFACE AND BASICS
RIGGING, THAT S RIGHT : CORRECT RIGGING CONCEPTS YOU NEED TO KNOW
STARTING IN THE CORE : BUILDING A STRONG TORSO
CREATING CONTRAPPOSTO : PERFECTING PELVIS RIGGING
ARMS OF MASS DEFORMATION : REAL AND UNREAL ARM CREATION
GETTING A LEG (OR TWO) UP ON THE COMPETITION : UNDERSTANDING LEGS AND
FEET
HANDS THAT GRAB YOUR ATTENTION : WORKABLE HAND RIGGING TECHNIQUES
A HEAD ABOVE THE REST : CONTROLLING THE HEAD AND NECK
WHAT ARE YOU LOOKING AT? : REALISTIC EYES
GRIT THOSE TEETH : DESIRABLE MOUTH AND JAW
CAN T YOU SEE WHAT I M SAYING : LOGICAL VISEME CREATION
CONTROL THAT FACE OF YOURS : WORKING WITH EXPRESSIONS AND FACIAL USER
INTERFACES
DEFORMING, ORGANIZING AND BOMBPROOFING YOUR RIG
MEL SCRIPTING, AN INTRODUCTION
UV MAPPING AND UVLAYOUT
THE CMUSCLESYSTEM BY COMET DIGITAL
THE SKINNY ON SKINNING : EFFECTIVE SURFACE ATTACHMENT
OPTIMIZING YOUR CHARACTER PIPELINE USING CHARACTER PIPELINE TOOLS.
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
adam_txt |
BODY LANGUAGE ADVANCED 3D CHARACTER RIGGING
/ ALLEN, ERIC M.
: C2008
TABLE OF CONTENTS / INHALTSVERZEICHNIS
THE VEHICLE TO GET YOU THERE : APPLICATIONS AND APPROACHES
GETTING TO KNOW YOU : MAYA?S INTERFACE AND BASICS
RIGGING, THAT'S RIGHT : CORRECT RIGGING CONCEPTS YOU NEED TO KNOW
STARTING IN THE CORE : BUILDING A STRONG TORSO
CREATING CONTRAPPOSTO : PERFECTING PELVIS RIGGING
ARMS OF MASS DEFORMATION : REAL AND UNREAL ARM CREATION
GETTING A LEG (OR TWO) UP ON THE COMPETITION : UNDERSTANDING LEGS AND
FEET
HANDS THAT GRAB YOUR ATTENTION : WORKABLE HAND RIGGING TECHNIQUES
A HEAD ABOVE THE REST : CONTROLLING THE HEAD AND NECK
WHAT ARE YOU LOOKING AT? : REALISTIC EYES
GRIT THOSE TEETH : DESIRABLE MOUTH AND JAW
CAN'T YOU SEE WHAT I'M SAYING : LOGICAL VISEME CREATION
CONTROL THAT FACE OF YOURS : WORKING WITH EXPRESSIONS AND FACIAL USER
INTERFACES
DEFORMING, ORGANIZING AND BOMBPROOFING YOUR RIG
MEL SCRIPTING, AN INTRODUCTION
UV MAPPING AND UVLAYOUT
THE CMUSCLESYSTEM BY COMET DIGITAL
THE SKINNY ON SKINNING : EFFECTIVE SURFACE ATTACHMENT
OPTIMIZING YOUR CHARACTER PIPELINE USING CHARACTER PIPELINE TOOLS.
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT. |
any_adam_object | 1 |
any_adam_object_boolean | 1 |
author | Allen, Eric Murdock, Kelly L. |
author_GND | (DE-588)134757637 |
author_facet | Allen, Eric Murdock, Kelly L. |
author_role | aut aut |
author_sort | Allen, Eric |
author_variant | e a ea k l m kl klm |
building | Verbundindex |
bvnumber | BV023383161 |
callnumber-first | T - Technology |
callnumber-label | TR897 |
callnumber-raw | TR897.7 |
callnumber-search | TR897.7 |
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classification_rvk | AP 48600 |
ctrlnum | (OCoLC)212410107 (DE-599)BVBBV023383161 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Allgemeines Informatik |
discipline_str_mv | Allgemeines Informatik |
format | Book |
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id | DE-604.BV023383161 |
illustrated | Illustrated |
index_date | 2024-07-02T21:17:12Z |
indexdate | 2024-07-09T21:17:21Z |
institution | BVB |
isbn | 9780470173879 0470173874 |
language | English |
lccn | 2008008484 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016566225 |
oclc_num | 212410107 |
open_access_boolean | |
owner | DE-Aug4 DE-1051 |
owner_facet | DE-Aug4 DE-1051 |
physical | 395 S. zahlr. Ill., garph. Darst. 1 CD-ROM (12 cm) |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Wiley |
record_format | marc |
spelling | Allen, Eric Verfasser (DE-588)134757637 aut Body language advanced 3D character rigging Eric Allen and Kelly Murdock ; with contributing authors Jared Fong and Adam G. Sidwell Hoboken, NJ Wiley 2008 395 S. zahlr. Ill., garph. Darst. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier Computer animation Characters and characteristics Computer simulation Three-dimensional imaging Murdock, Kelly L. Verfasser aut http://www.loc.gov/catdir/enhancements/fy0811/2008008484-d.html Publisher description http://www.loc.gov/catdir/enhancements/fy0811/2008008484-t.html Table of contents only http://www.loc.gov/catdir/enhancements/fy0827/2008008484-b.html Contributor biographical information LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016566225&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Allen, Eric Murdock, Kelly L. Body language advanced 3D character rigging Computer animation Characters and characteristics Computer simulation Three-dimensional imaging |
title | Body language advanced 3D character rigging |
title_auth | Body language advanced 3D character rigging |
title_exact_search | Body language advanced 3D character rigging |
title_exact_search_txtP | Body language advanced 3D character rigging |
title_full | Body language advanced 3D character rigging Eric Allen and Kelly Murdock ; with contributing authors Jared Fong and Adam G. Sidwell |
title_fullStr | Body language advanced 3D character rigging Eric Allen and Kelly Murdock ; with contributing authors Jared Fong and Adam G. Sidwell |
title_full_unstemmed | Body language advanced 3D character rigging Eric Allen and Kelly Murdock ; with contributing authors Jared Fong and Adam G. Sidwell |
title_short | Body language |
title_sort | body language advanced 3d character rigging |
title_sub | advanced 3D character rigging |
topic | Computer animation Characters and characteristics Computer simulation Three-dimensional imaging |
topic_facet | Computer animation Characters and characteristics Computer simulation Three-dimensional imaging |
url | http://www.loc.gov/catdir/enhancements/fy0811/2008008484-d.html http://www.loc.gov/catdir/enhancements/fy0811/2008008484-t.html http://www.loc.gov/catdir/enhancements/fy0827/2008008484-b.html http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016566225&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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