The pleasures of computer gaming: essays on cultural history, theory and aesthetics

"This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that...

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Bibliographic Details
Format: Book
Language:English
Published: Jefferson, NC [u.a.] McFarland 2008
Subjects:
Online Access:Inhaltsverzeichnis
Summary:"This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices"--Provided by publisher.
Item Description:"This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices"--Provided by publisher.
Includes bibliographical references and index
Physical Description:VI, 197 S. Ill.
ISBN:9780786435951

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