I, avatar: the culture and consequences of having a second life
"What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creators inner self, or is it just one among millions of anonymous vehicles clogging the online fr...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Berkeley
New Riders
2008
|
Schriftenreihe: | Voices that matter
|
Schlagworte: | |
Zusammenfassung: | "What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creators inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us?" "In I, Avatar, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second."--BOOK JACKET. |
Beschreibung: | 144 S. zahlr. Ill. |
ISBN: | 9780321533395 |
Internformat
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520 | 1 | |a "What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creators inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us?" "In I, Avatar, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second."--BOOK JACKET. | |
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Datensatz im Suchindex
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author | Meadows, Mark Stephen |
author_facet | Meadows, Mark Stephen |
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callnumber-subject | QA - Mathematics |
classification_rvk | AP 15950 |
ctrlnum | (OCoLC)190873071 (DE-599)BVBBV023207614 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Allgemeines Informatik |
discipline_str_mv | Allgemeines Informatik |
format | Book |
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id | DE-604.BV023207614 |
illustrated | Illustrated |
index_date | 2024-07-02T20:10:42Z |
indexdate | 2024-07-09T21:13:05Z |
institution | BVB |
isbn | 9780321533395 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016393742 |
oclc_num | 190873071 |
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owner_facet | DE-12 DE-355 DE-BY-UBR |
physical | 144 S. zahlr. Ill. |
publishDate | 2008 |
publishDateSearch | 2007 |
publishDateSort | 2007 |
publisher | New Riders |
record_format | marc |
series2 | Voices that matter |
spelling | Meadows, Mark Stephen Verfasser aut I, avatar the culture and consequences of having a second life Mark Stephen Meadows Berkeley New Riders 2008 144 S. zahlr. Ill. txt rdacontent n rdamedia nc rdacarrier Voices that matter "What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creators inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us?" "In I, Avatar, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second."--BOOK JACKET. Avatars (Computer graphics) Virtual reality Second Life (DE-588)7561424-8 gnd rswk-swf Avatar Informatik (DE-588)4711803-9 gnd rswk-swf Avatar Informatik (DE-588)4711803-9 s Second Life (DE-588)7561424-8 s DE-604 |
spellingShingle | Meadows, Mark Stephen I, avatar the culture and consequences of having a second life Avatars (Computer graphics) Virtual reality Second Life (DE-588)7561424-8 gnd Avatar Informatik (DE-588)4711803-9 gnd |
subject_GND | (DE-588)7561424-8 (DE-588)4711803-9 |
title | I, avatar the culture and consequences of having a second life |
title_auth | I, avatar the culture and consequences of having a second life |
title_exact_search | I, avatar the culture and consequences of having a second life |
title_exact_search_txtP | I, avatar the culture and consequences of having a second life |
title_full | I, avatar the culture and consequences of having a second life Mark Stephen Meadows |
title_fullStr | I, avatar the culture and consequences of having a second life Mark Stephen Meadows |
title_full_unstemmed | I, avatar the culture and consequences of having a second life Mark Stephen Meadows |
title_short | I, avatar |
title_sort | i avatar the culture and consequences of having a second life |
title_sub | the culture and consequences of having a second life |
topic | Avatars (Computer graphics) Virtual reality Second Life (DE-588)7561424-8 gnd Avatar Informatik (DE-588)4711803-9 gnd |
topic_facet | Avatars (Computer graphics) Virtual reality Second Life Avatar Informatik |
work_keys_str_mv | AT meadowsmarkstephen iavatarthecultureandconsequencesofhavingasecondlife |