GPU gems: programming techniques, tips, and tricks for real-time graphics
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | Undetermined |
Veröffentlicht: |
Boston [u.a.]
Addision-Wesley
2006
|
Ausgabe: | 4. printing |
Schriftenreihe: | nVIDIA
|
Schlagworte: | |
Beschreibung: | XXXXV, 765 S. zahlr. Ill. 1 CD-ROM (12 cm) |
Internformat
MARC
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035 | |a (DE-599)BVBBV023076105 | ||
040 | |a DE-604 |b ger |e rakwb | ||
041 | |a und | ||
084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
084 | |a DAT 760f |2 stub | ||
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245 | 1 | 0 | |a GPU gems |b programming techniques, tips, and tricks for real-time graphics |c ed. by Randima Fernando |
250 | |a 4. printing | ||
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300 | |a XXXXV, 765 S. |b zahlr. Ill. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
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490 | 0 | |a nVIDIA | |
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689 | 0 | |5 DE-604 | |
700 | 1 | |a Fernando, Randima |e Sonstige |4 oth | |
999 | |a oai:aleph.bib-bvb.de:BVB01-016279198 |
Datensatz im Suchindex
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---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
building | Verbundindex |
bvnumber | BV023076105 |
classification_rvk | ST 320 |
classification_tum | DAT 760f DAT 263f |
ctrlnum | (OCoLC)634331915 (DE-599)BVBBV023076105 |
discipline | Informatik |
discipline_str_mv | Informatik |
edition | 4. printing |
format | Book |
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id | DE-604.BV023076105 |
illustrated | Illustrated |
index_date | 2024-07-02T19:35:12Z |
indexdate | 2024-07-09T21:10:26Z |
institution | BVB |
language | Undetermined |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016279198 |
oclc_num | 634331915 |
open_access_boolean | |
physical | XXXXV, 765 S. zahlr. Ill. 1 CD-ROM (12 cm) |
publishDate | 2006 |
publishDateSearch | 2006 |
publishDateSort | 2006 |
publisher | Addision-Wesley |
record_format | marc |
series2 | nVIDIA |
spelling | GPU gems programming techniques, tips, and tricks for real-time graphics ed. by Randima Fernando 4. printing Boston [u.a.] Addision-Wesley 2006 XXXXV, 765 S. zahlr. Ill. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier nVIDIA Computergrafik (DE-588)4010450-3 gnd rswk-swf Echtzeitprogrammierung (DE-588)4048695-3 gnd rswk-swf Computergrafik (DE-588)4010450-3 s Echtzeitprogrammierung (DE-588)4048695-3 s DE-604 Fernando, Randima Sonstige oth |
spellingShingle | GPU gems programming techniques, tips, and tricks for real-time graphics Computergrafik (DE-588)4010450-3 gnd Echtzeitprogrammierung (DE-588)4048695-3 gnd |
subject_GND | (DE-588)4010450-3 (DE-588)4048695-3 |
title | GPU gems programming techniques, tips, and tricks for real-time graphics |
title_auth | GPU gems programming techniques, tips, and tricks for real-time graphics |
title_exact_search | GPU gems programming techniques, tips, and tricks for real-time graphics |
title_exact_search_txtP | GPU gems programming techniques, tips, and tricks for real-time graphics |
title_full | GPU gems programming techniques, tips, and tricks for real-time graphics ed. by Randima Fernando |
title_fullStr | GPU gems programming techniques, tips, and tricks for real-time graphics ed. by Randima Fernando |
title_full_unstemmed | GPU gems programming techniques, tips, and tricks for real-time graphics ed. by Randima Fernando |
title_short | GPU gems |
title_sort | gpu gems programming techniques tips and tricks for real time graphics |
title_sub | programming techniques, tips, and tricks for real-time graphics |
topic | Computergrafik (DE-588)4010450-3 gnd Echtzeitprogrammierung (DE-588)4048695-3 gnd |
topic_facet | Computergrafik Echtzeitprogrammierung |
work_keys_str_mv | AT fernandorandima gpugemsprogrammingtechniquestipsandtricksforrealtimegraphics |