ShaderX5: advanced rendering techniques
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Boston, Mass.
Charles River Media
2007
|
Ausgabe: | 1. ed. |
Schriftenreihe: | Shaderx series
|
Schlagworte: | |
Online-Zugang: | Table of contents only |
Beschreibung: | XXI, [2] Bl., 602 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
ISBN: | 9781584504993 1584504994 |
Internformat
MARC
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020 | |a 9781584504993 |9 978-1-58450-499-3 | ||
020 | |a 1584504994 |c hc : alk. paper, CDROM |9 1-58450-499-4 | ||
035 | |a (OCoLC)74459039 | ||
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245 | 1 | 0 | |a ShaderX5 |b advanced rendering techniques |c ed. by Wolfgang Engel |
246 | 1 | 3 | |a Shader X5 |
246 | 1 | 3 | |a Shader X 5 |
250 | |a 1. ed. | ||
264 | 1 | |a Boston, Mass. |b Charles River Media |c 2007 | |
300 | |a XXI, [2] Bl., 602 S. |b Ill., graph. Darst. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Shaderx series | |
650 | 7 | |a 3D Turbo (logiciel) |2 Rameau | |
650 | 7 | |a Ludiciels |2 Rameau | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | 2 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |D s |
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700 | 1 | |a Engel, Wolfgang |e Sonstige |4 oth | |
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999 | |a oai:aleph.bib-bvb.de:BVB01-015485703 |
Datensatz im Suchindex
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---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
building | Verbundindex |
bvnumber | BV022275307 |
callnumber-first | T - Technology |
callnumber-label | T385 |
callnumber-raw | T385 |
callnumber-search | T385 |
callnumber-sort | T 3385 |
callnumber-subject | T - General Technology |
classification_rvk | ST 320 ST 324 ST 326 |
classification_tum | DAT 758f |
ctrlnum | (OCoLC)74459039 (DE-599)BVBBV022275307 |
dewey-full | 006.6/93 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/93 |
dewey-search | 006.6/93 |
dewey-sort | 16.6 293 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
edition | 1. ed. |
format | Book |
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id | DE-604.BV022275307 |
illustrated | Illustrated |
index_date | 2024-07-02T16:47:33Z |
indexdate | 2024-07-09T20:53:54Z |
institution | BVB |
isbn | 9781584504993 1584504994 |
language | English |
lccn | 2006034609 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-015485703 |
oclc_num | 74459039 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM DE-92 DE-20 DE-Aug4 DE-523 |
owner_facet | DE-91G DE-BY-TUM DE-92 DE-20 DE-Aug4 DE-523 |
physical | XXI, [2] Bl., 602 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
publishDate | 2007 |
publishDateSearch | 2007 |
publishDateSort | 2007 |
publisher | Charles River Media |
record_format | marc |
series2 | Shaderx series |
spelling | ShaderX5 advanced rendering techniques ed. by Wolfgang Engel Shader X5 Shader X 5 1. ed. Boston, Mass. Charles River Media 2007 XXI, [2] Bl., 602 S. Ill., graph. Darst. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier Shaderx series 3D Turbo (logiciel) Rameau Ludiciels Rameau Computer graphics Three-dimensional display systems Programmierung (DE-588)4076370-5 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s Dreidimensionale Computergrafik (DE-588)4133691-4 s DE-604 Engel, Wolfgang Sonstige oth text/html http://www.loc.gov/catdir/toc/fy0710/2006034609.html Table of contents only |
spellingShingle | ShaderX5 advanced rendering techniques 3D Turbo (logiciel) Rameau Ludiciels Rameau Computer graphics Three-dimensional display systems Programmierung (DE-588)4076370-5 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4076370-5 (DE-588)4133691-4 (DE-588)4010457-6 |
title | ShaderX5 advanced rendering techniques |
title_alt | Shader X5 Shader X 5 |
title_auth | ShaderX5 advanced rendering techniques |
title_exact_search | ShaderX5 advanced rendering techniques |
title_exact_search_txtP | ShaderX5 advanced rendering techniques |
title_full | ShaderX5 advanced rendering techniques ed. by Wolfgang Engel |
title_fullStr | ShaderX5 advanced rendering techniques ed. by Wolfgang Engel |
title_full_unstemmed | ShaderX5 advanced rendering techniques ed. by Wolfgang Engel |
title_short | ShaderX5 |
title_sort | shaderx5 advanced rendering techniques |
title_sub | advanced rendering techniques |
topic | 3D Turbo (logiciel) Rameau Ludiciels Rameau Computer graphics Three-dimensional display systems Programmierung (DE-588)4076370-5 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | 3D Turbo (logiciel) Ludiciels Computer graphics Three-dimensional display systems Programmierung Dreidimensionale Computergrafik Computerspiel |
url | http://www.loc.gov/catdir/toc/fy0710/2006034609.html |
work_keys_str_mv | AT engelwolfgang shaderx5advancedrenderingtechniques AT engelwolfgang shaderx5 |