Watt, A., & Policarpo, F. (2001). 3D games: Real-time rendering and software technology. ACM Press [u.a.].
Chicago Style (17th ed.) CitationWatt, Alan, and Fabio Policarpo. 3D Games: Real-time Rendering and Software Technology. New York: ACM Press [u.a.], 2001.
MLA (9th ed.) CitationWatt, Alan, and Fabio Policarpo. 3D Games: Real-time Rendering and Software Technology. ACM Press [u.a.], 2001.
Warning: These citations may not always be 100% accurate.