3D games: real-time rendering and software technology 1
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York
ACM Press [u.a.]
2001
|
Schriftenreihe: | ACM SIGGRAPH series
|
Beschreibung: | Literaturverz. S. [779] - 787 |
Beschreibung: | XVI, 800 S. zahlr. Ill. 1 CD-ROM (12 cm) |
ISBN: | 0201619210 |
Internformat
MARC
LEADER | 00000nam a2200000zcc4500 | ||
---|---|---|---|
001 | BV022100521 | ||
003 | DE-604 | ||
005 | 20070806 | ||
007 | t | ||
008 | 020212s2001 a||| |||| 00||| eng d | ||
020 | |a 0201619210 |9 0-201-61921-0 | ||
035 | |a (OCoLC)313928896 | ||
035 | |a (DE-599)BVBBV022100521 | ||
040 | |a DE-604 |b ger | ||
041 | 0 | |a eng | |
049 | |a DE-706 | ||
082 | 0 | |a 006.693 | |
082 | 0 | |a 794.8/1693 | |
082 | 0 | |a 794.81693 | |
100 | 1 | |a Watt, Alan |e Verfasser |4 aut | |
245 | 1 | 0 | |a 3D games |b real-time rendering and software technology |n 1 |
264 | 1 | |a New York |b ACM Press [u.a.] |c 2001 | |
300 | |a XVI, 800 S. |b zahlr. Ill. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a ACM SIGGRAPH series | |
500 | |a Literaturverz. S. [779] - 787 | ||
700 | 1 | |a Policarpo, Fabio |e Verfasser |4 aut | |
773 | 0 | 8 | |w (DE-604)BV021862174 |g 1 |
999 | |a oai:aleph.bib-bvb.de:BVB01-015315391 |
Datensatz im Suchindex
_version_ | 1804136075008933888 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Watt, Alan Policarpo, Fabio |
author_facet | Watt, Alan Policarpo, Fabio |
author_role | aut aut |
author_sort | Watt, Alan |
author_variant | a w aw f p fp |
building | Verbundindex |
bvnumber | BV022100521 |
ctrlnum | (OCoLC)313928896 (DE-599)BVBBV022100521 |
dewey-full | 006.693 794.8/1693 794.81693 |
dewey-hundreds | 000 - Computer science, information, general works 700 - The arts |
dewey-ones | 006 - Special computer methods 794 - Indoor games of skill |
dewey-raw | 006.693 794.8/1693 794.81693 |
dewey-search | 006.693 794.8/1693 794.81693 |
dewey-sort | 16.693 |
dewey-tens | 000 - Computer science, information, general works 790 - Recreational and performing arts |
discipline | Sport Informatik |
discipline_str_mv | Sport Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00965nam a2200337zcc4500</leader><controlfield tag="001">BV022100521</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20070806 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">020212s2001 a||| |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0201619210</subfield><subfield code="9">0-201-61921-0</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)313928896</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV022100521</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-706</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.693</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1693</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.81693</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Watt, Alan</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">3D games</subfield><subfield code="b">real-time rendering and software technology</subfield><subfield code="n">1</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York</subfield><subfield code="b">ACM Press [u.a.]</subfield><subfield code="c">2001</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">XVI, 800 S.</subfield><subfield code="b">zahlr. Ill.</subfield><subfield code="e">1 CD-ROM (12 cm)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">ACM SIGGRAPH series</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Literaturverz. S. [779] - 787</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Policarpo, Fabio</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="w">(DE-604)BV021862174</subfield><subfield code="g">1</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-015315391</subfield></datafield></record></collection> |
id | DE-604.BV022100521 |
illustrated | Illustrated |
index_date | 2024-07-02T16:15:09Z |
indexdate | 2024-07-09T20:50:38Z |
institution | BVB |
isbn | 0201619210 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-015315391 |
oclc_num | 313928896 |
open_access_boolean | |
owner | DE-706 |
owner_facet | DE-706 |
physical | XVI, 800 S. zahlr. Ill. 1 CD-ROM (12 cm) |
publishDate | 2001 |
publishDateSearch | 2001 |
publishDateSort | 2001 |
publisher | ACM Press [u.a.] |
record_format | marc |
series2 | ACM SIGGRAPH series |
spelling | Watt, Alan Verfasser aut 3D games real-time rendering and software technology 1 New York ACM Press [u.a.] 2001 XVI, 800 S. zahlr. Ill. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier ACM SIGGRAPH series Literaturverz. S. [779] - 787 Policarpo, Fabio Verfasser aut (DE-604)BV021862174 1 |
spellingShingle | Watt, Alan Policarpo, Fabio 3D games real-time rendering and software technology |
title | 3D games real-time rendering and software technology |
title_auth | 3D games real-time rendering and software technology |
title_exact_search | 3D games real-time rendering and software technology |
title_exact_search_txtP | 3D games real-time rendering and software technology |
title_full | 3D games real-time rendering and software technology 1 |
title_fullStr | 3D games real-time rendering and software technology 1 |
title_full_unstemmed | 3D games real-time rendering and software technology 1 |
title_short | 3D games |
title_sort | 3d games real time rendering and software technology |
title_sub | real-time rendering and software technology |
volume_link | (DE-604)BV021862174 |
work_keys_str_mv | AT wattalan 3dgamesrealtimerenderingandsoftwaretechnology1 AT policarpofabio 3dgamesrealtimerenderingandsoftwaretechnology1 |