Don't bother me, Mom - I'm learning!: how computer and video games are preparing your kids for twenty-first century success - and how you can help!
Argues that video and computer games prepare today's children for success by teaching such critical skills as collaboration, prudent risk taking, strategy formulation, and ethical decision-making.
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
St. Paul, MN
Paragon House
2006
|
Ausgabe: | 1st ed. |
Schlagworte: | |
Online-Zugang: | Table of contents Inhaltsverzeichnis |
Zusammenfassung: | Argues that video and computer games prepare today's children for success by teaching such critical skills as collaboration, prudent risk taking, strategy formulation, and ethical decision-making. |
Beschreibung: | Includes bibliographical references |
Beschreibung: | XXI, 254 S. Ill., graph. Darst. |
ISBN: | 1557788588 |
Internformat
MARC
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245 | 1 | 0 | |a Don't bother me, Mom - I'm learning! |b how computer and video games are preparing your kids for twenty-first century success - and how you can help! |c Marc Prensky |
250 | |a 1st ed. | ||
264 | 1 | |a St. Paul, MN |b Paragon House |c 2006 | |
300 | |a XXI, 254 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references | ||
520 | 3 | |a Argues that video and computer games prepare today's children for success by teaching such critical skills as collaboration, prudent risk taking, strategy formulation, and ethical decision-making. | |
650 | 4 | |a Gesellschaft | |
650 | 4 | |a Electronic games |x Social aspects | |
650 | 4 | |a Video games and children | |
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Datensatz im Suchindex
_version_ | 1804135481185665024 |
---|---|
adam_text | Contents
Introduction
Foreword
Part I: Games Are NOT The Enemy
1
What s Going On!
2
3
About in the Press
Part II: The Rise of the Digital Native
4
We re Immigrants
5
6
Part HI: What s Different About Today s Games
7
Understand About Games
8
Playing Computer Games
9
10
Really Leaving No Child Behind
11
Part IV: What Kids Are Learning (On Their Own)
12
From a Computer Game
13
14
(Believe it or Not!)
15
16
17
18
Part IV: How Parents, Teachers, and All Adults
Can Get In The Game!
19
20
Remedial Vocabulary
21
Their Kids about Games
22
There Are Games for Everyone
23
Games Are Coming
24
Curriculum and Classroom
25
26
27
Conclusion
Epilogue
Appendix: A Parent-Teacher Toolkit
Notes
Further Reading
Index
About the Author
Careful the things you say,
Children will listen.
Careful the spell you cast.
Sometimes the spell will last
Past what you can see.
—
|
adam_txt |
Contents
Introduction
Foreword
Part I: Games Are NOT The Enemy
1
What's Going On!
2
3
About in the Press
Part II: The Rise of the Digital Native
4
We're Immigrants
5
6
Part HI: What's Different About Today's Games
7
Understand About Games
8
Playing Computer Games
9
10
Really Leaving No Child Behind
11
Part IV: What Kids Are Learning (On Their Own)
12
From a Computer Game
13
14
(Believe it or Not!)
15
16
17
18
Part IV: How Parents, Teachers, and All Adults
Can Get In The Game!
19
20
Remedial Vocabulary
21
Their Kids about Games
22
There Are Games for Everyone
23
Games Are Coming
24
Curriculum and Classroom
25
26
27
Conclusion
Epilogue
Appendix: A Parent-Teacher Toolkit
Notes
Further Reading
Index
About the Author
"Careful the things you say,
Children will listen.
Careful the spell you cast.
Sometimes the spell will last
Past what you can see."
— |
any_adam_object | 1 |
any_adam_object_boolean | 1 |
author | Prensky, Marc |
author_facet | Prensky, Marc |
author_role | aut |
author_sort | Prensky, Marc |
author_variant | m p mp |
building | Verbundindex |
bvnumber | BV021667165 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.16.S63 |
callnumber-search | GV1469.16.S63 |
callnumber-sort | GV 41469.16 S63 |
callnumber-subject | GV - Leisure and Recreation |
classification_rvk | AP 18200 DP 2600 DW 4400 ST 325 |
classification_tum | DAT 040f |
ctrlnum | (OCoLC)62324684 (DE-599)BVBBV021667165 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Pädagogik Informatik |
discipline_str_mv | Allgemeines Sport Pädagogik Informatik |
edition | 1st ed. |
format | Book |
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id | DE-604.BV021667165 |
illustrated | Illustrated |
index_date | 2024-07-02T15:07:44Z |
indexdate | 2024-07-09T20:41:11Z |
institution | BVB |
isbn | 1557788588 |
language | English |
lccn | 2005032636 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-014881600 |
oclc_num | 62324684 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM DE-355 DE-BY-UBR DE-19 DE-BY-UBM DE-188 |
owner_facet | DE-91G DE-BY-TUM DE-355 DE-BY-UBR DE-19 DE-BY-UBM DE-188 |
physical | XXI, 254 S. Ill., graph. Darst. |
publishDate | 2006 |
publishDateSearch | 2006 |
publishDateSort | 2006 |
publisher | Paragon House |
record_format | marc |
spelling | Prensky, Marc Verfasser aut Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! Marc Prensky 1st ed. St. Paul, MN Paragon House 2006 XXI, 254 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references Argues that video and computer games prepare today's children for success by teaching such critical skills as collaboration, prudent risk taking, strategy formulation, and ethical decision-making. Gesellschaft Electronic games Social aspects Video games and children Social learning Medienpädagogik (DE-588)4074659-8 gnd rswk-swf Schulkind (DE-588)4077197-0 gnd rswk-swf Jugend (DE-588)4028859-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Soziales Lernen (DE-588)4055760-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Selbstgesteuertes Lernen (DE-588)4180834-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Videospiel (DE-588)4063465-6 s Soziales Lernen (DE-588)4055760-1 s DE-604 Schulkind (DE-588)4077197-0 s Jugend (DE-588)4028859-6 s Selbstgesteuertes Lernen (DE-588)4180834-4 s Medienpädagogik (DE-588)4074659-8 s DE-188 http://www.loc.gov/catdir/toc/ecip063/2005032636.html Table of contents Digitalisierung UB Regensburg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=014881600&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Prensky, Marc Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! Gesellschaft Electronic games Social aspects Video games and children Social learning Medienpädagogik (DE-588)4074659-8 gnd Schulkind (DE-588)4077197-0 gnd Jugend (DE-588)4028859-6 gnd Videospiel (DE-588)4063465-6 gnd Soziales Lernen (DE-588)4055760-1 gnd Computerspiel (DE-588)4010457-6 gnd Selbstgesteuertes Lernen (DE-588)4180834-4 gnd |
subject_GND | (DE-588)4074659-8 (DE-588)4077197-0 (DE-588)4028859-6 (DE-588)4063465-6 (DE-588)4055760-1 (DE-588)4010457-6 (DE-588)4180834-4 |
title | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! |
title_auth | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! |
title_exact_search | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! |
title_exact_search_txtP | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! |
title_full | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! Marc Prensky |
title_fullStr | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! Marc Prensky |
title_full_unstemmed | Don't bother me, Mom - I'm learning! how computer and video games are preparing your kids for twenty-first century success - and how you can help! Marc Prensky |
title_short | Don't bother me, Mom - I'm learning! |
title_sort | don t bother me mom i m learning how computer and video games are preparing your kids for twenty first century success and how you can help |
title_sub | how computer and video games are preparing your kids for twenty-first century success - and how you can help! |
topic | Gesellschaft Electronic games Social aspects Video games and children Social learning Medienpädagogik (DE-588)4074659-8 gnd Schulkind (DE-588)4077197-0 gnd Jugend (DE-588)4028859-6 gnd Videospiel (DE-588)4063465-6 gnd Soziales Lernen (DE-588)4055760-1 gnd Computerspiel (DE-588)4010457-6 gnd Selbstgesteuertes Lernen (DE-588)4180834-4 gnd |
topic_facet | Gesellschaft Electronic games Social aspects Video games and children Social learning Medienpädagogik Schulkind Jugend Videospiel Soziales Lernen Computerspiel Selbstgesteuertes Lernen |
url | http://www.loc.gov/catdir/toc/ecip063/2005032636.html http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=014881600&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT prenskymarc dontbothermemomimlearninghowcomputerandvideogamesarepreparingyourkidsfortwentyfirstcenturysuccessandhowyoucanhelp |