Digital gameplay: essays on the nexus of game and gamer
"The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The...
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Jefferson, N.C.
McFarland & Co.
2005
|
Schlagworte: | |
Online-Zugang: | Table of contents |
Zusammenfassung: | "The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher. |
Beschreibung: | "The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher. Includes bibliographical references and index |
Beschreibung: | viii, 259 p. ill. 23 cm |
ISBN: | 0786422920 |
Internformat
MARC
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---|---|---|---|
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020 | |a 0786422920 |c softcover : alk. paper |9 0-7864-2292-0 | ||
035 | |a (OCoLC)60741975 | ||
035 | |a (DE-599)BVBBV021443727 | ||
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041 | 0 | |a eng | |
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245 | 1 | 0 | |a Digital gameplay |b essays on the nexus of game and gamer |c edited by Nate Garrelts |
264 | 1 | |a Jefferson, N.C. |b McFarland & Co. |c 2005 | |
300 | |a viii, 259 p. |b ill. |c 23 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher. | ||
500 | |a Includes bibliographical references and index | ||
520 | 3 | |a "The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher. | |
650 | 7 | |a Computerspelen |2 gtt | |
650 | 7 | |a Filosofische aspecten |2 gtt | |
650 | 4 | |a Philosophie | |
650 | 4 | |a Computer games | |
650 | 4 | |a Video games | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Garrelts, Nate |d 1976- |e Sonstige |0 (DE-588)173942008 |4 oth | |
856 | 4 | |u http://www.loc.gov/catdir/toc/ecip0514/2005016996.html |3 Table of contents | |
999 | |a oai:aleph.bib-bvb.de:BVB01-014660742 |
Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author_GND | (DE-588)173942008 |
building | Verbundindex |
bvnumber | BV021443727 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.15 |
callnumber-search | GV1469.15 |
callnumber-sort | GV 41469.15 |
callnumber-subject | GV - Leisure and Recreation |
classification_tum | SOZ 360f |
ctrlnum | (OCoLC)60741975 (DE-599)BVBBV021443727 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Soziologie |
discipline_str_mv | Sport Soziologie |
format | Book |
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id | DE-604.BV021443727 |
illustrated | Illustrated |
index_date | 2024-07-02T14:03:54Z |
indexdate | 2024-07-09T20:36:03Z |
institution | BVB |
isbn | 0786422920 |
language | English |
lccn | 2005016996 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-014660742 |
oclc_num | 60741975 |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | viii, 259 p. ill. 23 cm |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | McFarland & Co. |
record_format | marc |
spelling | Digital gameplay essays on the nexus of game and gamer edited by Nate Garrelts Jefferson, N.C. McFarland & Co. 2005 viii, 259 p. ill. 23 cm txt rdacontent n rdamedia nc rdacarrier "The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher. Includes bibliographical references and index Computerspelen gtt Filosofische aspecten gtt Philosophie Computer games Video games Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s DE-604 Garrelts, Nate 1976- Sonstige (DE-588)173942008 oth http://www.loc.gov/catdir/toc/ecip0514/2005016996.html Table of contents |
spellingShingle | Digital gameplay essays on the nexus of game and gamer Computerspelen gtt Filosofische aspecten gtt Philosophie Computer games Video games Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 |
title | Digital gameplay essays on the nexus of game and gamer |
title_auth | Digital gameplay essays on the nexus of game and gamer |
title_exact_search | Digital gameplay essays on the nexus of game and gamer |
title_exact_search_txtP | Digital gameplay essays on the nexus of game and gamer |
title_full | Digital gameplay essays on the nexus of game and gamer edited by Nate Garrelts |
title_fullStr | Digital gameplay essays on the nexus of game and gamer edited by Nate Garrelts |
title_full_unstemmed | Digital gameplay essays on the nexus of game and gamer edited by Nate Garrelts |
title_short | Digital gameplay |
title_sort | digital gameplay essays on the nexus of game and gamer |
title_sub | essays on the nexus of game and gamer |
topic | Computerspelen gtt Filosofische aspecten gtt Philosophie Computer games Video games Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computerspelen Filosofische aspecten Philosophie Computer games Video games Computerspiel |
url | http://www.loc.gov/catdir/toc/ecip0514/2005016996.html |
work_keys_str_mv | AT garreltsnate digitalgameplayessaysonthenexusofgameandgamer |