Game architecture and design:
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Berkeley, CA
New Riders
2004
|
Ausgabe: | New ed. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | xxx, 926 p. ill. 24 cm |
ISBN: | 0735713634 9780735713635 |
Internformat
MARC
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100 | 1 | |a Rollings, Andrew |d 1972- |e Verfasser |0 (DE-588)137152205 |4 aut | |
245 | 1 | 0 | |a Game architecture and design |c Andrew Rollings ; Dave Morris |
250 | |a New ed. | ||
264 | 1 | |a Berkeley, CA |b New Riders |c 2004 | |
300 | |a xxx, 926 p. |b ill. |c 24 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a aObject-oriented programming (Computer science) | |
650 | 4 | |a aComputer games | |
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999 | |a oai:aleph.bib-bvb.de:BVB01-014641158 |
Datensatz im Suchindex
_version_ | 1804135129407291392 |
---|---|
adam_text | Game Architecture and Design:
A New Edition
Contents at a Glance
I Game Design
1
First Concept
3
2
Core Design
35
3 Gameplay 59
4
Detailed Design
87
5
Game Balance
105
6
Look and Feel
141
7
Wrapping Up
171
8
The Future of Game Design
197
II Team Building and Management
9
Current Methods of Team Management
227
10
Roles and Divisions
245
11
The Software Factory
263
12
Milestones and Deadlines
293
13
Procedures and Process
327
14
Troubleshooting
367
15
The Future of the Industry
409
III Game Architecture
16
Current Development Methods
433
17
Initial Design
457
18
Use of Technology
511
19
Building Bloclcs
553
20
Initial Architecture Design
607
21
Development
637
22
The Run-Up to Release
687
23
Postmortem
719
24
The Future of Game Development
747
IV Appendixes
A Sample Game Design Documents
785
В
Bibliography and References
887
Glossary
893
Index
897
|
adam_txt |
Game Architecture and Design:
A New Edition
Contents at a Glance
I Game Design
1
First Concept
3
2
Core Design
35
3 Gameplay 59
4
Detailed Design
87
5
Game Balance
105
6
Look and Feel
141
7
Wrapping Up
171
8
The Future of Game Design
197
II Team Building and Management
9
Current Methods of Team Management
227
10
Roles and Divisions
245
11
The Software Factory
263
12
Milestones and Deadlines
293
13
Procedures and "Process"
327
14
Troubleshooting
367
15
The Future of the Industry
409
III Game Architecture
16
Current Development Methods
433
17
Initial Design
457
18
Use of Technology
511
19
Building Bloclcs
553
20
Initial Architecture Design
607
21
Development
637
22
The Run-Up to Release
687
23
Postmortem
719
24
The Future of Game Development
747
IV Appendixes
A Sample Game Design Documents
785
В
Bibliography and References
887
Glossary
893
Index
897 |
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any_adam_object_boolean | 1 |
author | Rollings, Andrew 1972- Morris, Dave 1957- |
author_GND | (DE-588)137152205 (DE-588)137152566 |
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author_role | aut aut |
author_sort | Rollings, Andrew 1972- |
author_variant | a r ar d m dm |
building | Verbundindex |
bvnumber | BV021320753 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.64 |
callnumber-search | QA76.64 |
callnumber-sort | QA 276.64 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 324 ST 690 SU 500 |
ctrlnum | (OCoLC)53474466 (DE-599)BVBBV021320753 |
dewey-full | 794.8/15117 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/15117 |
dewey-search | 794.8/15117 |
dewey-sort | 3794.8 515117 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
discipline_str_mv | Sport Informatik |
edition | New ed. |
format | Book |
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id | DE-604.BV021320753 |
illustrated | Illustrated |
index_date | 2024-07-02T13:58:51Z |
indexdate | 2024-07-09T20:35:36Z |
institution | BVB |
isbn | 0735713634 9780735713635 |
language | English |
lccn | 2003111600 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-014641158 |
oclc_num | 53474466 |
open_access_boolean | |
owner | DE-Aug4 DE-703 DE-859 |
owner_facet | DE-Aug4 DE-703 DE-859 |
physical | xxx, 926 p. ill. 24 cm |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | New Riders |
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spelling | Rollings, Andrew 1972- Verfasser (DE-588)137152205 aut Game architecture and design Andrew Rollings ; Dave Morris New ed. Berkeley, CA New Riders 2004 xxx, 926 p. ill. 24 cm txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index aObject-oriented programming (Computer science) aComputer games Computerspiel (DE-588)4010457-6 gnd rswk-swf Entwurf (DE-588)4121208-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Entwurf (DE-588)4121208-3 s DE-604 Morris, Dave 1957- Verfasser (DE-588)137152566 aut Digitalisierung UB Bayreuth application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=014641158&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Rollings, Andrew 1972- Morris, Dave 1957- Game architecture and design aObject-oriented programming (Computer science) aComputer games Computerspiel (DE-588)4010457-6 gnd Entwurf (DE-588)4121208-3 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4121208-3 |
title | Game architecture and design |
title_auth | Game architecture and design |
title_exact_search | Game architecture and design |
title_exact_search_txtP | Game architecture and design |
title_full | Game architecture and design Andrew Rollings ; Dave Morris |
title_fullStr | Game architecture and design Andrew Rollings ; Dave Morris |
title_full_unstemmed | Game architecture and design Andrew Rollings ; Dave Morris |
title_short | Game architecture and design |
title_sort | game architecture and design |
topic | aObject-oriented programming (Computer science) aComputer games Computerspiel (DE-588)4010457-6 gnd Entwurf (DE-588)4121208-3 gnd |
topic_facet | aObject-oriented programming (Computer science) aComputer games Computerspiel Entwurf |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=014641158&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT rollingsandrew gamearchitectureanddesign AT morrisdave gamearchitectureanddesign |