Govil-Pai, S. (2004). Principles of computer graphics: Theory and practice using OpenGL and Maya. Springer.
Chicago Style (17th ed.) CitationGovil-Pai, Shalini. Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya. New York: Springer, 2004.
MLA (9th ed.) CitationGovil-Pai, Shalini. Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya. Springer, 2004.
Warning: These citations may not always be 100% accurate.