Al for game developers: [creating intelligent behavior in games]
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Beijing ; Cambridge ; Farnham ; Köln ; Paris ; Sebastopol ; Taipei ; Tokyo
O'Reilly
2004
|
Ausgabe: | 1. ed. |
Schlagworte: | |
Beschreibung: | XV, 371 S. Ill., graph. Darst. 24 cm |
ISBN: | 0596005555 |
Internformat
MARC
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100 | 1 | |a Bourg, David M. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Al for game developers |b [creating intelligent behavior in games] |c David M. Bourg and Glenn Seemann. [Ed.: Nathan Torkington and Tatiana Apandi Diaz] |
250 | |a 1. ed. | ||
264 | 1 | |a Beijing ; Cambridge ; Farnham ; Köln ; Paris ; Sebastopol ; Taipei ; Tokyo |b O'Reilly |c 2004 | |
300 | |a XV, 371 S. |b Ill., graph. Darst. |c 24 cm | ||
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650 | 7 | |a Computergraphics |2 gtt | |
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650 | 7 | |a Programmeren (computers) |2 gtt | |
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689 | 0 | |5 DE-604 | |
700 | 1 | |a Seemann, Glenn |e Verfasser |4 aut | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Bourg, David M. Seemann, Glenn |
author_facet | Bourg, David M. Seemann, Glenn |
author_role | aut aut |
author_sort | Bourg, David M. |
author_variant | d m b dm dmb g s gs |
building | Verbundindex |
bvnumber | BV019684611 |
classification_rvk | ST 300 |
ctrlnum | (OCoLC)66581124 (DE-599)BVBBV019684611 |
discipline | Informatik |
edition | 1. ed. |
format | Book |
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id | DE-604.BV019684611 |
illustrated | Illustrated |
indexdate | 2024-07-09T20:03:46Z |
institution | BVB |
isbn | 0596005555 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-013012523 |
oclc_num | 66581124 |
open_access_boolean | |
owner | DE-573 DE-1051 DE-523 |
owner_facet | DE-573 DE-1051 DE-523 |
physical | XV, 371 S. Ill., graph. Darst. 24 cm |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | O'Reilly |
record_format | marc |
spelling | Bourg, David M. Verfasser aut Al for game developers [creating intelligent behavior in games] David M. Bourg and Glenn Seemann. [Ed.: Nathan Torkington and Tatiana Apandi Diaz] 1. ed. Beijing ; Cambridge ; Farnham ; Köln ; Paris ; Sebastopol ; Taipei ; Tokyo O'Reilly 2004 XV, 371 S. Ill., graph. Darst. 24 cm txt rdacontent n rdamedia nc rdacarrier Computergraphics gtt Computerspellen gtt Kunstmatige intelligentie gtt Programmeren (computers) gtt Computerspiel (DE-588)4010457-6 gnd rswk-swf Künstliche Intelligenz (DE-588)4033447-8 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s Künstliche Intelligenz (DE-588)4033447-8 s DE-604 Seemann, Glenn Verfasser aut |
spellingShingle | Bourg, David M. Seemann, Glenn Al for game developers [creating intelligent behavior in games] Computergraphics gtt Computerspellen gtt Kunstmatige intelligentie gtt Programmeren (computers) gtt Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4033447-8 (DE-588)4076370-5 |
title | Al for game developers [creating intelligent behavior in games] |
title_auth | Al for game developers [creating intelligent behavior in games] |
title_exact_search | Al for game developers [creating intelligent behavior in games] |
title_full | Al for game developers [creating intelligent behavior in games] David M. Bourg and Glenn Seemann. [Ed.: Nathan Torkington and Tatiana Apandi Diaz] |
title_fullStr | Al for game developers [creating intelligent behavior in games] David M. Bourg and Glenn Seemann. [Ed.: Nathan Torkington and Tatiana Apandi Diaz] |
title_full_unstemmed | Al for game developers [creating intelligent behavior in games] David M. Bourg and Glenn Seemann. [Ed.: Nathan Torkington and Tatiana Apandi Diaz] |
title_short | Al for game developers |
title_sort | al for game developers creating intelligent behavior in games |
title_sub | [creating intelligent behavior in games] |
topic | Computergraphics gtt Computerspellen gtt Kunstmatige intelligentie gtt Programmeren (computers) gtt Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | Computergraphics Computerspellen Kunstmatige intelligentie Programmeren (computers) Computerspiel Künstliche Intelligenz Programmierung |
work_keys_str_mv | AT bourgdavidm alforgamedeveloperscreatingintelligentbehavioringames AT seemannglenn alforgamedeveloperscreatingintelligentbehavioringames |