Maya manual:
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London [u.a.]
Springer
2003
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | IX, 316 S. graph. Darst. |
ISBN: | 1852335882 |
Internformat
MARC
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Datensatz im Suchindex
_version_ | 1804132991750897664 |
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adam_text | DAN LAVENDER MAYA MANUAL K . SPRINGER CONTENTS 1. BASICS 1 WHAT IS MAYA?
1 HOW BEST TO USE THIS BOOK 1 THE DESIRED ENVIRONMENT 2 NOTES AND
NOTATION 2 THE MAYA INTERFACE 3 THE CAMERA VIEWS 4 HOTKEYS 5 THE
SPACEBAR AND THE HOTBOX 6 MARKING MENUS 6 SUMMARY 7 2. OBJECTS,
DUPLICATES AND TRANSFORMS 9 INTRODUCTION 9 A SIMPLE OBJECT 9 SELECTION
METHODS 10 THE OUTLINER 10 SHADED AND UNSHADED OBJECT DISPLAY 10
TRANSFORMATIONS 11 TRANSFORM MANIPULATORS 12 USING THE CHANNELS BOX FOR
TRANSFORMATIONS 14 A SIMPLE STICK CHARACTER FROM PRIMITIVES 14 HIDING,
DISPLAYING AND TEMPLATING 19 SUMMARY 19 3. HIERARCHIES, GROUPS AND NODES
21 INTRODUCTION 21 HIERARCHIES 21 GROUPS 24 NODE STRUCTURES 26 SUMMARY
28 4. MODELING AND SURFACE CREATION 29 INTRODUCTION 29 VII VIII CONTENTS
SURFACE TYPES AND THEIR COMPONENTS 29 NURBS MODELING 32 CURVES 33 NURBS
SURFACE TOOLS 37 EDITING THE FINAL SURFACE 49 A NURBS TEAPOT 50 POLYGON
MODELING 52 A POLYGON TEAPOT 61 SUBDIVISION SURFACE MODELING 63 A SUBDIV
SQUID 68 SCULPTING WITH ARTISAN 70 SUMMARY 71 5. ANIMATION 73
INTRODUCTION 73 THE ANIMATION ENVIRONMENT 73 KEYED ANIMATION 74
PROCEDURAL ANIMATION 85 NON-LINEAR ANIMATION 92 PATHS AND CONSTRAINTS 98
DEFORMERS 103 SKELETONS, BONES AND JOINTS 121 BINDING A SURFACE TO A
SKELETON 137 SUMMARY 150 6. RENDERING 153 INTRODUCTION 153 LIGHTS 153
THE IPR RENDERER 171 MATERIALS AND SHADING GROUPS 172 TEXTURES AND
TEXTURE MAPPING 177 TEXTURING POLYGONS 185 TEXTURING SUBDIVISION
SURFACES 190 TEXTURING LIGHTS AND SHADOWS 190 UTILITIES 190 BUILDING A
BASIC SHADER 193 ENVIRONMENTS 196 REFLECTION MAPPING 198 BACKGROUNDS AND
INTEGRATION 199 VOLUMES 199 THE RENDERER 200 SURFACE RENDERING 200
RENDERER EFFECTS 204 SUMMARY 206 7. PARTICLE SYSTEMS 209 INTRODUCTION
209 CONTENTS IX EMITTERS, PARTICLE OBJECTS AND FIELDS 209 COLLISIONS 215
VOLUME FIELDS AND VOLUME EMITTERS 217 EMITTING FROM SURFACES AND CURVES
219 CONTROLLING EMISSION WITH TEXTURES 223 PARTICLE GOALS 225 PARTICLE
REPLACEMENT 225 CACHING THE SCENE FOR IMPROVED FEEDBACK 228 RENDERING
PARTICLES 230 SUMMARY 241 8. DYNAMIC OBJECTS 243 INTRODUCTION 243 RIGID
BODY DYNAMICS 243 SOFT BODY DYNAMICS 253 CLIP FX 260 SUMMARY 262 9.
MELSCRIPTING 263 INTRODUCTION 263 SIMPLE COMMANDS 263 CHANGING
ATTRIBUTES 265 WRITING SCRIPTS 265 THE MEL USER INTERFACE 273 SUMMARY
281 10. PAINT EFFECTS 283 INTRODUCTION 283 PAINTING IN 2D 283 PAINTING
IN 3D 287 ANIMATING PAINT EFFECTS OBJECTS 289 ANIMATING THE GROWTH 291
RENDERING 292 SUMMARY 295 11. INTEGRATION 297 INTRODUCTION 297 THE
CORRIDOR AND DOOR 297 THE TENTACLES 301 THE DOOR ANIMATION 302 THE SIDE
TENTACLE ANIMATION 303 THE MAIN TENTACLE ANIMATION 305 FINISHING TOUCHES
306 SUMMARY 307 INDEX 309
|
any_adam_object | 1 |
author | Lavender, Dan |
author_facet | Lavender, Dan |
author_role | aut |
author_sort | Lavender, Dan |
author_variant | d l dl |
building | Verbundindex |
bvnumber | BV019625651 |
callnumber-first | T - Technology |
callnumber-label | TR897 |
callnumber-raw | TR897.7 |
callnumber-search | TR897.7 |
callnumber-sort | TR 3897.7 |
callnumber-subject | TR - Photography |
classification_rvk | ST 321 |
ctrlnum | (OCoLC)51177975 (DE-599)BVBBV019625651 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Book |
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id | DE-604.BV019625651 |
illustrated | Illustrated |
indexdate | 2024-07-09T20:01:37Z |
institution | BVB |
isbn | 1852335882 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-012954916 |
oclc_num | 51177975 |
open_access_boolean | |
owner | DE-706 DE-83 |
owner_facet | DE-706 DE-83 |
physical | IX, 316 S. graph. Darst. |
publishDate | 2003 |
publishDateSearch | 2003 |
publishDateSort | 2003 |
publisher | Springer |
record_format | marc |
spelling | Lavender, Dan Verfasser aut Maya manual Dan Lavender London [u.a.] Springer 2003 IX, 316 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier Maya (Computer file) Computer animation Three-dimensional display systems MAYA Programm (DE-588)4315728-2 gnd rswk-swf MAYA Programm (DE-588)4315728-2 s DE-604 HEBIS Datenaustausch Darmstadt application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=012954916&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Lavender, Dan Maya manual Maya (Computer file) Computer animation Three-dimensional display systems MAYA Programm (DE-588)4315728-2 gnd |
subject_GND | (DE-588)4315728-2 |
title | Maya manual |
title_auth | Maya manual |
title_exact_search | Maya manual |
title_full | Maya manual Dan Lavender |
title_fullStr | Maya manual Dan Lavender |
title_full_unstemmed | Maya manual Dan Lavender |
title_short | Maya manual |
title_sort | maya manual |
topic | Maya (Computer file) Computer animation Three-dimensional display systems MAYA Programm (DE-588)4315728-2 gnd |
topic_facet | Maya (Computer file) Computer animation Three-dimensional display systems MAYA Programm |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=012954916&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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