ShaderX2, introductions & tutorials with DirectX 9:
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Plano, Tex.
Wordware Publ.
2004
|
Schriftenreihe: | Wordware game developer's library
|
Schlagworte: | |
Online-Zugang: | http://www.loc.gov/catdir/toc/ecip046/2003016311.html |
Beschreibung: | XXII, 352 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
ISBN: | 155622902X |
Internformat
MARC
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041 | 0 | |a eng | |
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082 | 0 | |a 794.8/16693 |2 22 | |
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245 | 1 | 0 | |a ShaderX2, introductions & tutorials with DirectX 9 |c ed. by Wolfgang F. Engel |
264 | 1 | |a Plano, Tex. |b Wordware Publ. |c 2004 | |
300 | |a XXII, 352 S. |b Ill., graph. Darst. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Wordware game developer's library | |
630 | 0 | 4 | |a DirectX |
650 | 7 | |a Animation par ordinateur |2 ram | |
650 | 7 | |a DirectX (logiciel) |2 ram | |
650 | 7 | |a Infographie |2 ram | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a DirectX 9.0 |0 (DE-588)4730867-9 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
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689 | 0 | 3 | |a DirectX 9.0 |0 (DE-588)4730867-9 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Engel, Wolfgang F. |e Sonstige |4 oth | |
856 | 4 | |u http://www.loc.gov/catdir/toc/ecip046/2003016311.html | |
999 | |a oai:aleph.bib-bvb.de:BVB01-012792869 |
Datensatz im Suchindex
_version_ | 1804132745659547648 |
---|---|
any_adam_object | |
building | Verbundindex |
bvnumber | BV019325776 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 326 |
ctrlnum | (OCoLC)845531838 (DE-599)BVBBV019325776 |
dewey-full | 794.8/16693 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/16693 |
dewey-search | 794.8/16693 |
dewey-sort | 3794.8 516693 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
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id | DE-604.BV019325776 |
illustrated | Illustrated |
indexdate | 2024-07-09T19:57:42Z |
institution | BVB |
isbn | 155622902X |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-012792869 |
oclc_num | 845531838 |
open_access_boolean | |
owner | DE-92 |
owner_facet | DE-92 |
physical | XXII, 352 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Wordware Publ. |
record_format | marc |
series2 | Wordware game developer's library |
spelling | ShaderX2, introductions & tutorials with DirectX 9 ed. by Wolfgang F. Engel Plano, Tex. Wordware Publ. 2004 XXII, 352 S. Ill., graph. Darst. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier Wordware game developer's library DirectX Animation par ordinateur ram DirectX (logiciel) ram Infographie ram Computer games Programming Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf DirectX 9.0 (DE-588)4730867-9 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s Dreidimensionale Computergrafik (DE-588)4133691-4 s DirectX 9.0 (DE-588)4730867-9 s DE-604 Engel, Wolfgang F. Sonstige oth http://www.loc.gov/catdir/toc/ecip046/2003016311.html |
spellingShingle | ShaderX2, introductions & tutorials with DirectX 9 DirectX Animation par ordinateur ram DirectX (logiciel) ram Infographie ram Computer games Programming Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Programmierung (DE-588)4076370-5 gnd DirectX 9.0 (DE-588)4730867-9 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4133691-4 (DE-588)4076370-5 (DE-588)4730867-9 |
title | ShaderX2, introductions & tutorials with DirectX 9 |
title_auth | ShaderX2, introductions & tutorials with DirectX 9 |
title_exact_search | ShaderX2, introductions & tutorials with DirectX 9 |
title_full | ShaderX2, introductions & tutorials with DirectX 9 ed. by Wolfgang F. Engel |
title_fullStr | ShaderX2, introductions & tutorials with DirectX 9 ed. by Wolfgang F. Engel |
title_full_unstemmed | ShaderX2, introductions & tutorials with DirectX 9 ed. by Wolfgang F. Engel |
title_short | ShaderX2, introductions & tutorials with DirectX 9 |
title_sort | shaderx2 introductions tutorials with directx 9 |
topic | DirectX Animation par ordinateur ram DirectX (logiciel) ram Infographie ram Computer games Programming Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Programmierung (DE-588)4076370-5 gnd DirectX 9.0 (DE-588)4730867-9 gnd |
topic_facet | DirectX Animation par ordinateur DirectX (logiciel) Infographie Computer games Programming Three-dimensional display systems Computerspiel Dreidimensionale Computergrafik Programmierung DirectX 9.0 |
url | http://www.loc.gov/catdir/toc/ecip046/2003016311.html |
work_keys_str_mv | AT engelwolfgangf shaderx2introductionstutorialswithdirectx9 |