Virtuelle Charaktere mit 3ds max: Modeling, Charakter-Setup, Animation
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | German |
Veröffentlicht: |
Bonn
Galileo Press
2004
|
Ausgabe: | 1. Aufl. |
Schriftenreihe: | Galileo Design
|
Schlagworte: | |
Beschreibung: | 288 S. Ill. 1 CD-ROM (12 cm) |
ISBN: | 389842376X |
Internformat
MARC
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---|---|---|---|
001 | BV017927521 | ||
003 | DE-604 | ||
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035 | |a (OCoLC)76695792 | ||
035 | |a (DE-599)BVBBV017927521 | ||
040 | |a DE-604 |b ger |e rakddb | ||
041 | 0 | |a ger | |
044 | |a gw |c DE | ||
049 | |a DE-Po75 | ||
082 | 0 | |a 004 | |
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
100 | 1 | |a Olmos, Pablo |e Verfasser |4 aut | |
245 | 1 | 0 | |a Virtuelle Charaktere mit 3ds max |b Modeling, Charakter-Setup, Animation |c Pablo Olmos |
250 | |a 1. Aufl. | ||
264 | 1 | |a Bonn |b Galileo Press |c 2004 | |
300 | |a 288 S. |b Ill. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Galileo Design | |
650 | 0 | 7 | |a Studio 3D MAX 6.0 |0 (DE-588)4773795-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Künstliches Leben |0 (DE-588)4311694-2 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Künstliches Leben |0 (DE-588)4311694-2 |D s |
689 | 0 | 1 | |a Studio 3D MAX 6.0 |0 (DE-588)4773795-5 |D s |
689 | 0 | |5 DE-604 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-010747664 |
Datensatz im Suchindex
_version_ | 1804130579788070912 |
---|---|
any_adam_object | |
author | Olmos, Pablo |
author_facet | Olmos, Pablo |
author_role | aut |
author_sort | Olmos, Pablo |
author_variant | p o po |
building | Verbundindex |
bvnumber | BV017927521 |
classification_rvk | ST 321 |
ctrlnum | (OCoLC)76695792 (DE-599)BVBBV017927521 |
dewey-full | 004 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004 |
dewey-search | 004 |
dewey-sort | 14 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 1. Aufl. |
format | Book |
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id | DE-604.BV017927521 |
illustrated | Illustrated |
indexdate | 2024-07-09T19:23:17Z |
institution | BVB |
isbn | 389842376X |
language | German |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-010747664 |
oclc_num | 76695792 |
open_access_boolean | |
owner | DE-Po75 |
owner_facet | DE-Po75 |
physical | 288 S. Ill. 1 CD-ROM (12 cm) |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Galileo Press |
record_format | marc |
series2 | Galileo Design |
spelling | Olmos, Pablo Verfasser aut Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation Pablo Olmos 1. Aufl. Bonn Galileo Press 2004 288 S. Ill. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier Galileo Design Studio 3D MAX 6.0 (DE-588)4773795-5 gnd rswk-swf Künstliches Leben (DE-588)4311694-2 gnd rswk-swf Künstliches Leben (DE-588)4311694-2 s Studio 3D MAX 6.0 (DE-588)4773795-5 s DE-604 |
spellingShingle | Olmos, Pablo Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation Studio 3D MAX 6.0 (DE-588)4773795-5 gnd Künstliches Leben (DE-588)4311694-2 gnd |
subject_GND | (DE-588)4773795-5 (DE-588)4311694-2 |
title | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation |
title_auth | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation |
title_exact_search | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation |
title_full | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation Pablo Olmos |
title_fullStr | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation Pablo Olmos |
title_full_unstemmed | Virtuelle Charaktere mit 3ds max Modeling, Charakter-Setup, Animation Pablo Olmos |
title_short | Virtuelle Charaktere mit 3ds max |
title_sort | virtuelle charaktere mit 3ds max modeling charakter setup animation |
title_sub | Modeling, Charakter-Setup, Animation |
topic | Studio 3D MAX 6.0 (DE-588)4773795-5 gnd Künstliches Leben (DE-588)4311694-2 gnd |
topic_facet | Studio 3D MAX 6.0 Künstliches Leben |
work_keys_str_mv | AT olmospablo virtuellecharakteremit3dsmaxmodelingcharaktersetupanimation |