New horizons: conference proceedings
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2003
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adam_text | Ft. Lauderdale, Florida, USA · April 5-Ю, 2003
Table of
Contents
xi Society
Welcome
xii
Co-Chairs Welcome
xii
Acknowledgements
xiii
CHI
2003
Sponsors
xiv
Committees
xx
Technical Program Overview
Demonstration/Paper/Short Talks:
Interaction Techniques for Handheld Devices
Tuesday, April
8,11
:30 am
- 1
:00 pm
618*A Fisheye Calendar Interface for PDAs:
Providing Overviews for Small Displays
Benjamin B. Bederson, Aaron damage, University
of Mary-land, College Park
Mary P. Czerwinski, George G. Robertson, Microsoft Research
1
Peephole Displays: Pen Interaction on
Spatially Aware Handheld Computers
Ka-Ping Yee,
University
of California at Berkeley
Presents two-handed interaction techniques using pen input
on position-tracked displays, and suggests ways to situate
information in personal space. Can help designers improve
information navigation on mobile devices.
710*
Shared Freeform Input for Note Taking
across Devices
Laurent Dénoue,
Patrick
Chiu,
Tohru Fuse, FXPalo Alto
Laboratories
712*
Typing in Thin Air: The Canesta Projection
Keyboard
—
A New Method of Interaction
with Electronic Devices
Helena Roeber, John Bacus, Carlo
Tornasi,
Canesta
Short Talks/Papers: Domesticated Design
Tuesday, April
8,11:30
am
- 1:00
pm
714*
Effects of Voice vs. Remote on US and
Japanese User Satisfaction with Interactive
HDTV Systems
Garry Tan, Stanford
Universit}·
Masara
Takechi, NHK Research Laboratories
Scott Brave, Clifford Nass, Stanford University
716*
On Natural Living Room Communication
with ComAdapter : Adapting to the
differences in room structure
Kazuyuki Iso, Takashi Yagi,
Minoru
Kobayashi,
Satoshi Iwaki, Satoshi Ishibashi, NTT Corporation
9
The Evolution of Buildings and Implications
for the Design of Ubiquitous Domestic
Environments
Tom
Rodden.
Steve
Benford,
University of Nottingham
Presents a framework for planning the deployment of
ubiquitous technologies into domestic environments,
emphasizing device-service connections and stakeholder
relationships. Suggests lines of further inquiry.
17
Technology Probes: Inspiring
Design for and with Families
Hilary Hutchinson,
Universit}· ofMaiyland
Wendy Mackay.
Université de Paris-Sud
Bosse Westerlund, Kimgl
Tekniska Högskolan
Benjamin
В.
Bederson,
Allison
Drain,
Catherine
Plaisant,
Universit}· ofMaiyland
Michel Beaudouin-Lafon,
Stéphane
Conversy, Helen Evans.
Heiko Hansen, Nicolas
Roussel, Université de Paris-Sud
Björn Eiderbäck, Sinna Lindquist,
Yngve Sundblad.
Kimgl
Tekniska Högskolan
Describes
а
methodology that elicits ideas for new family
technologies by introducing simple technologies open to
diverse home-user interpretations. Can help inspire users
and designers to think about new technologies.
Papers: Accessibility Interfaces
Tuesday, April
8, 11
:30 am
- 1
:00 pm
25
Design and User Evaluation
of a Joystick-Operated Full-Screen Magnifier
Sri Kurniawan, Alasdair King. David Gareth Evans,
Paul Blenkhorn, UMIST
A case study of trie iterative design of a joystick-operated
screen magnifier and its evaluation with visually impaired
users. For designers, summarizes issues of screen
magnification and joystick-based control.
33
Older Adults and Visual Impairment:
What Do Exposure Times and Accuracy Tell
Us About Performance Gains Associated
with
Multimodal
Feedback?
Julie A. Jacko, Georgia Institute of
Technolog}·
Ingrid U.
Scott,
Universit}·
of Miami
François
Sainfort, Leon Barnard, Paula J. Edwards,
V. Kathlene Emery. Thitima Kongnakorn, Kevin P. Moloney.
Brynley S. Zorich, Georgia Institute of Technology-
Finds that auditory,
haptic
multimodal
feedback out-performs
visual feedback in several conditions of a study involving
older adults of different visual abilities. Can help designers
argue the case for using non-verbal feedback.
41
Multiple
Haptic
Targets for Motion-Impaired
Computer Users
Faustina Hwang. Simeon Keates. Patrick Langdon.
P. John
Clarkson.
Universit}-
of Cambridge
Presents an enhanced model, incorporating distractors.
of the use of force-feedback gravity wells for point-and-click
tasks. Results can inform the design of Uls for people with
impaired motion.
Papers: Sharable Displays
Tuesday, April
8, 2:30 - 4:00
pm
49
Semi-Public Displays for Small,
Co-Located Groups
Elaine M. Huang. Elizabeth D. Mynatt, Georgia Institute
of
Technolog}
Describes the design of
а
system using semi-public displays
forsmall
co-located groups, showing that some problems
with public displays are avoided. Can improve awareness
and collaboration within such groups.
The CHI
2003
Proceedings Table of Contents continues with the contribution/benefit statements, edited by William Newman and
Loren
Tervéén,
CHI Special Area Chairs for Quality. Each statement is based on wording submitted by the authors, and identifies the
paper s contribution to HCI and its potential benefit to the targeted readers.
*
Demonstrations and Short Talks flagged appear in the Extended Abstracts volume, which begins with page
618.
Volume No.
5,
Issue No.
1
-ΥΡιΠί
<■
Table
of Contents
CHI
2003:
NEW HORIZONS
57
Designing Novel Interactional Workspaces
to Support Face to Face Consultations
Tom
Rodden,
University of Nottingham
Yvonne Rogers, John Halloran, University of Sussex
Ian Taylor, University of Nottingham
Describes
а
novel collaborative workspace, employing
multi-link representations and physical arrangements of
displays to improve cooperation in asymmetric face-to-face
consultations. Can help design workspaces that are more
equitable, open, fluid and congenial.
65
Social Coordination Around a Situated
Display Appliance
Kenton O Hara, The Appliance Studio
Mark Perry, Brunei University
Simon Lewis, The Appliance Studio
Presents design guidelines emerging from a field study of
people s behaviors around a situated display appliance.
Contributes to an understanding of how a situated device
can influence social interaction and coordination.
Papers: New Techniques for Presenting
Instructions and Transcripts
Tuesday, April
8, 2:30 - 4:00
pm
73
Comparative Effectiveness of Augmented
Reality in Object Assembly
Arthur Tang, Charles Owen, Frank
Biocca,
Weimin
Mou,
Michigan State University
Presents findings from
а
study comparing augmented reality
(AR)
with other systems for performing assembly tasks,
showing improved task performance and reduced menial
workload. Can infonn future research in
AR.
81
Information Use of Service Technicians
in Difficult Cases
Yutaka Yamauchi,
Universit}-
of California at Los Angeles
Jack Wnalen, Daniel G.
Bobrów,
Palo Alto Research Center
A field study of service technicians reveals a general
preference for gleaning information from different sources
rather than following instructions. Findings can assist
designing information to support gleaning.
89
Books with Voices: Paper Transcripts
as a Tangible Interface to Oral Histories
Scott R.
Klemmer.
University of California
ut
Berkeley
Jamey Graham. Gregory J. Wolff. Ricoh Innovations
James A. Landay. University of California at Berkeley
A case study of designing for oral historians, in which
contextual inquiry informed a tangible interface design
using barcodes for accessing digital video. Offers
lessons for the design of augmented paper interfaces.
Papers: Input Interaction
Tuesday, April
8, 2:30 - 4:00
pm
97
Shorthand Writing on Stylus Keyboard
Silumin Zhai,
IBM
Almadén
Research Center
Per-Ola
Kristensson.
Linköping
University
Presents
а
text input method combining shorthand gesturing
with stylus keyboarding and verifies that such gestures are
learnable. Points to a new research direction on text input.
105
High Precision Touch Screen Interaction
Pär-Anders Albinsson,
Swedish Defence Research
Agency
&
Linköping
University
Shumin Zhai, IBM
Almadén
Research Center
&
Linköping
University
Introduces two new precision pointing techniques and finds
that they complement existing touch-screen interaction
techniques. Makes progress towards achieving pixel level
pointing without zooming in on the area of interest.
113
Metrics for Text Entry Research:
An Evaluation of MSD and KSPC, and a New
Unified Error Metric
R. William Soukoreff, York University
I. Scott MacKenzie, York University
&
University of Tampere
Presents a new framework for text-entry error analysis,
demonstrated to overcome weaknesses in the MSD/KSPC
methodology. Informs future research, and enables
practitioners to better evaluate new text-entry techniques.
Papers: Privacy and Trust
Tuesday, April
8, 4:30 - 6:00
pm
121
Shiny Happy People Building Trust? Photos
on e-Commerce Websites and Consumer Trust
Jens Riegelsberger, M. Angela
Sasse,
John D. McCarthy,
University College London
Suggests that photos of people make users less accurate in
assessing trustworthiness of e-commerce sites. Can inform
the use of photos in e-commerce sites.
129
Unpacking Privacy for a Networked World
Leysia Palen, University of Colorado at Boulder
Paul Dourish, University of California at Irvine
Presents
а
perspective on privacy as a dialectic and dynamic
process, focusing on disclosure, identity and time. Provides
system analysts and designers with ways to conceptualize
privacy.
137
Usability and Privacy: A Study
of KaZaA P2P File-sharing
Nathaniel S. Good, University of California at Berkeley
Aaron Krekelberg, University of Minnesota
Finds usability problems with a particular peer-to-peer file-
sharing system that result in privacy being compromised,
and presents guidelines to remedy these problems. Can
lead to more secure and usable P2P applications.
Short Talks/Papers: Usability of Large
Scale Public Systems
Tuesday, April
8, 4:30 - 6:00
pm
742*
Conversation Thumbnails for Large-Scale
Discussions
Martin M.
Wattenberg.
David R. Millen, IBM Research
744*
Communities of Design Practice in Electronic
Government
Richard Halstead-Nussloch, Southern Polytechnic
Doris Konneh, Robert Woodruff, Georgia Institute
of
Technolog}·
Ft. Lauderdale, Florida, USA · April 5-Ю, 2003
Table of
Contents
145 Electronic
Voting
System
Usability Issues
Benjamin
В.
Bederson, Bongshin Lee, Robert
M
Sherman.
Paul
S.
Herrnson. University of Maryland
Richard G.
Niemi,
University of Rochester
Presents an analysis of issues in electronic voting system
design drawing on a study of the State of Maryland s new
system. Can assist voting system practitioners identify
problem areas and methods for improvement.
153
Usability and
Biometrie
Verification
at the ATM Interface
Lynne
Coventry, Antonella
De Angeli,
Graham Johnson.
Advanced
Technolog}-
&
Research
Provides findings concerning biometrics verification at the
ATM interface and its effect on associated public attitudes
and behavior. Can assist interface designers in introducing
biometrie
verification.
Papers/Short Talks: Peripheral and
Ambient Displays
Tuesday, April
8, 4:30 - 6:00
pm
161
Can You See What I Hear? The Design and
Evaluation of a Peripheral Sound Display
for the Deaf
F. Wai-ling Ho-Ching, Jennifer Mankoff. James A. Landay,
University of California at Berkelev
Describes
а
visual display allowing monitoring of ambient
and notification sounds by the deaf, based on a framework
of sound events of interest to deaf users. Can assist those
designing interfaces for the deaf.
169
Heuristic Evaluation of Ambient Displays
Jennifer Mankoff, University of California at Berkeley
Anind K.
Dey,
Intel Research
Gary Hsieh, University of California at Berkeley
Julie Kientz,
Universi^·
of Toledo
Scott Lederer, Morgan Ames. University oj California
at Berkeley
Offers
а
wonting set of heuristics for evaluation of ambient
displays, developed by an iterative experimental process.
Can inform the designer of more usable ambient displays
and the development of technology-specific heuristics.
746*
AttrActive Windows: Dynamic Windows
for Digital Bulletin Boards
Laurent Dénoue, Les
Nelson. Elizabeth Churchill,
FXPalo Alto Laboratory
748*
Information Voyeurism: Social Impact of
Physically Large Displays on Information
Privacy
Desney S. Tan, Mary Czerwinski. Microsoft Research
Papers: Pointing and Manipulation
Wednesday, April
9, 9:00 -10:30
am
177
Human On-Line Response to Target
Expansion
Shumin Zhai. IBM
Almadén
Research Center
Stéphane Conversy.
Michel Beaudouin-Lafon.
Université Paris-Sud
Yves Guiard. CXRS
&
Ľ2
Finds that late target expansion, even when the user is not
expecting it, enhances pointing performance. Can inform
the use of target expansion in future GUI designs.
185
An Interface for Creating and Manipulating
Curves using a High Degree-of-Freedom
Curve Input Device
Tovi
Grossman. Ravin Balakrishnan,
Karan
Singh.
University of Toronto
Presents novel interactive techniques for sophisticated
relative mappings of device-to-curve parameters,
incorporated in a high-degree-of-freedom curve input
device. May be useful in curve-manipulation interfaces.
193
Refining Fitts Law Models for
Divariate
Pointing
Johnny Accot, Shumin Zhai. IBM
Almadén
Research Center
Proposes
а
refined model of 2D Fitts Law that shows the
effect of target shape on pointing performance. Can inform
the design of bivariate pointing interfaces.
Papers: Large Displays
Wednesday, April
9, 9:00 - 10:30
am
201
Fisheyes Views are Good for Large Steering
Tasks
Carl Gutwin. Amy Skopik. University of Saskatchewan
Shows that steering in fisheye views is resilient to
magnification changes, and that fisheyes outperform some
undistorted representations. Increases knowledge of the
types of tasks for which fisheye views are appropriate.
209
Women Go With the (Optical) Flow
Desney S. Tan. Carnegie Mellon University
Mary Czerwinski. George Robertson, Microsoft Research
Finds that optical flow cues benefit female users engaging in
3D
navigation tasks, with no detriment to male users. Can
assist the design of
3D
environments that both sexes can
use effectively.
217
With Similar Visual Angles, Larger Displays
Improve Spatial Performance
Desney S. Tan. Darren Gergle. Peter G. Scupelli,
Randy Pausch. Carnegie Me/Ion Universilv
Finds that using a large display instead of a desktop monitor
can improve performance on a spatial orientation task. Has
implications for the design of computer interfaces and
physical wori<spaces.
Papers: Designing Design
Wednesday, April
9,11
:30 am
- 1
:00 pm
225
Design-Oriented Human-Computer Interaction
Daniel Fallman. Linen University
Presents a hybnd model to unify important features of three
accounts of design, having shown that none of them
adequately covers the design process. Offers advice
on future directions in design theory.
233
Ambiguity as a Resource for Design
William W.
Gaver.
Jacob Beaver. The
Rovai College
of An
Ste e
Benford.
University ot Smtinghani
Provides a framework and heuristics for using ambiguity of
several types as a resource in interaction design. May help
practitioners understand and
crañ
the use of ambiguity
Volume No.
5,
Issue No.
1
~/
Table
of Contents
CHI
2003:
NEW HORIZONS
241
Sense and Sensibility:
Evaluation and Interactive Art
Kristina Höök,
Swedish Institute of Computer Science
Phoebe Sengers, Cornell University
Gerd Andersson,
Swedish Institute of Computer Science
Proposes an evaluation model suitable for use by media
artists and describes its use to improve the design of an
interactive artwork. Can extend benefits ofHCI evaluation
methods to a new area
—
interactive art.
Papers: Modeling User Behavior
Wednesday, April
9,11:30
am
-1:00
pm
249
Cognitive Strategies and Eye Movements
for Searching Hierarchical Computer Displays
Anthony J. Hornof, Tim Halverson, University of Oregon
Provides scientific confirmation and explanation of visual
design guidelines, drawing on an investigation of cognitive
strategies and eye movements that confirms cognitive
models. Offers insights to practitioners and researchers.
257
Predicting Human Interruptibility with Sensors:
A Wizard of Oz Feasibility Study
Scott E. Hudson, James Fogarty, Christopher G. Atkeson,
Daniel Avrahami, Jodi Forlizzi, Sara Kiesler, Johnny C. Lee,
Jie Yang, Carnegie Mellon University
Finds that robust predictions of interruptibility can be
generated from models driven by simple sensors. Can
improve the design of alerting systems, making notifications
more likely to be welcome and less likely to be distracting.
265
Simple Cognitive Modeling in a Complex
Cognitive Architecture
Dario
D. Salvucci.
Drexel University
Frank J. Lee. Rensselcier Polytechnic Institute
Presents a framework based on the ACT-R architecture for
compiling higher-level task models into lower-level ones. Has
benefits for cognitive task modeling and potentially for model-
based interface development in general.
Papers: Digital Sociability
Wednesday, April
9,11:30
am
- 1:00
pm
273
Hardware Companions? What Online AIBO
Discussion Forums Reveal about the
Human-Robotic Relationship
Batya Friedman, Peter H.
Kahn.
Jr.. Jennifer
Hagman.
Universit)-
of Washington
Presents
a methodology for investigating and evaluating the
social and moral dimensions of human-robotic interactions.
and finds that people are psychologically engaged with a
robotic animal. Can inform robot design.
281
Media Inequality in Conversation: How
People Behave Differently When Interacting
with Computers and People
Nicole Shcchtman. SRI International
Leonard Horowitz. Stanford University
Finds in an experiment that people behave differently when
they believe they are conversing with a computer program
versus with a person. Can inform the ongoing debate about
how people react to social interfaces.
289
Designing Social Presence of Social Actors
in Human Computer Interaction
Kwan
Mín
Lee, University of Southern California
Clifford Nass, Stanford University
Presents findings from studies manipulating synthesized
voice parameters, indicating that personality matching
positively affects users feelings of social presence. Can
assist the design of speech interfaces.
Papers/Short Talks: Issues in Software
Development
Wednesday, April
9, 2:30 - 4:00
pm
297
Stuck in the Middle: The Challenges
of User-Centered Design and Evaluation
for Infrastructure
W. Keith Edwards, Victoria Bellotti,
Palo Alto Research Center
Anind K.
Dey, Intel
Research Lab at Berkeley
Mark W. Newman, Palo Alto Research Center
Presents two case studies addressing the influence of technical
infrastructure on the applications built using it, and a set of
observations to guide the design of infrastructure. Infrastructure
developers can benefit from awareness of these techniques.
305
Harnessing Curiosity to Increase Correctness
in End-User Programming
Aaron Wilson, Margaret Burnett, Laura Beckwith,
Orion Granatir, Ledah Casburn, Curtis Cook, Mike Durham,
Gregg Rothermel, Oregon State University
Presents the surprise-explain-reward strategy
—
a curiosity-
centered approach that encourages end-user programmers
to enter assertions that help them find errors. May help end
users develop more correct programs.
778*
Paper Prototyping
-
What is it Good for? A
Comparison of Paper and Computer-Based
Low-Fidelity Prototyping
Reinhard Sefelin, Manfred Tscheligi, Verena
Giller,
CURE
Center for Usability Research
&
Engineering
780*PRESPE: Participatory Requirements
Elicitation using Scenarios and Photo Essays
Kentaro Go, University ofYamanashi
Yasuaki Takamoto, Fujitsu Limited
John M. Carroll, Virginia Tech
Atsumi Imamiya, Hisanori Masuda, University of Yamanashi
Demonstrations/Paper: Tools
for User-Centered Design
Wednesday, April
9, 2:30 - 4:00
pm
630*
A Tool Supporting Capture and Analysis of
Field Research Data using the Contextual
Design Methodology
Karen Holtzblatt, Hugh Beyer, InContext Enterprises. Inc.
632*
Streaming Format Software for Usability
Testing
Mike Lister, NetAnalvtic Limited
vi
~Ґ?а і
Volume No.
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Issue No.
1
Ft. Lauderdale, Florida, USA· April 5-10, 2003
Table of
Contents
313 Are Informal Tools
Better? Comparing
DEMAIS,
Pencil and
Paper, and Authorware
for Early
Multimedia Design
Brian
P. Bailey, University of
Illinois
Joseph
A. Konstan,
University of Minnesota
Finds the
DEMAIS
informal design tool is better than pencil
and paper for communicating behavior and impedes design
less than a high-fidelity tool. Points to ways of bridging an
important gap in existing multimedia design tools.
Papers: Designing Applications for
Handheld Devices
Wednesday, April
9, 2:30 - 4:00
pm
321
Pocket PiCoMap: A Case Study in Designing
and Assessing a Handheld Concept Mapping
Tool for Learners
Kathleen Luchini, Chris
Quintana,
Elliot Soloway,
University of Michigan
Presents techniques supporting migration of applications
from desktop to handheld devices, and evaluates the
techniques in a learner-centered environment. Can assist
those developing applications on hand-held devices.
329
Navigating in a Mobile XHTML Application
Anne Kaikkonen, Virpi Roto, Nokia Research Center
Presents guidelines from
а
usability study comparing
navigation in three styles of mobile application. Can assist
designers creating applications for the mobile Internet.
337
Mobile Computing in the Retail Arena
Erica NewcomKToni Pashley, John
Stasko,
Georgia Institute of Technology
Presents a case study of the user-centered design of a
wireless PDA shopping application. Can lead to mobile
applications better suited to their intended use situations.
Papers: Integrating Tools and Tasks
Wednesday, April
9, 2:30 - 4:00
pm
345
Taking Email to Task: The Design and
Evaluation of a Task Management Centered
Email Tool
Victoria Bellotti, Nicolas Ducheneaut, Mark Howard,
Ian Smith, Palo Alto Research Center
Presents a new email interface that provides task management
resources, and a study showing their value. Can assist
designers in reducing the problem of email overload.
353
UMEA: Translating Interaction Histories
into Project Contexts
Victor Kaptelinin,
Umeå
University
Presents
а
system design, informed by activity theory, for
creating and managing project-specific work contexts that
integrate across different applications. Suggests ways to
improve the desktop user experience.
361
Understanding Sequence and Reply
Relationships within Email Conversations:
A Mixed-Model Visualization
Gina
Danielle Venolia, Microsoft Research
Carman Neustaedter. University of Calgary
Presents and evaluates a visualization that shows both
sequential and reply relationships among email messages.
Can lead to improvements in users comprehension of the
conversational structure of their email exchanges.
Papers: Techniques for On-screen
Shapes, Text and Handwriting
Wednesday, April
9, 4:30 - 6:00
pm
369
Using Pixel Rewrites for Shape-Rich
Interaction
George W.
Furnas.
Yan Qu. University of Michigan
Uses advances in pixel-based computation to provide new
interactive ways for users to create, manipulate and analyze
shapes and thus control functionality spatially. Can assist
designers in working with rich spatial domains.
377
The Kinedit System: Affective
Messages Using Dynamic Texts
Jodi Forlizzi. Johnny Lee. Scott E. Hudson.
Carnegie Mellon University-
Presents an editor and toolkit for creating dynamic texts
more easily, based on an animation engine for dynamic
typography. Can assist exploration of the generation and
uses of dynamic texts.
385
Reflowing Digital Ink Annotations
David Bargeron,
Tomer Moscovich, Microsoft Research
Presents findings from a study of user expectations of how
annotations should behave when their documents change,
identifying the importance of preserving personal style.
Can inform the design of pen-based annotation software.
Papers: Searching and Organizing
Wednesday, April
9, 4:30 - 6:00
pm
393
Strategy Hubs: Next-Generation Domain
Portals with Search Procedures
Suresh K. Bhavnani, Christopher K. Bichakjian,
Timothy M. Johnson. Roderick J. Little. Frederick A. Peck.
Jennifer L. Schwartz. Victor J. Strecher. Univ. of Michigan
Describes
а
new form of domain portal that provides expert
search procedures and links to high-quality sites. Could
assist designers in improving the efficacy, efficiency, and
satisfaction of even expert searchers.
401
Faceted Metadata for Image Search and
Browsing
Ka-Ping Yee. Kirsten Swearingen.
Kevin Li. Marti Hearst.
University of California at Berkeley
Presents
а
technique for browsing image collections based
on descriptive metadata and query previews, and finds users
prefer it to standard techniques. Can help designers provide
better access to image collections.
409
How Do People Manage Their Digital
Photographs?
Kerry
Rodden.
University of Cambridge
Kenneth Wood. Microsoft Research
Presents findings from
а
six-month study of
а
system for
managing digital photograph collections, concerning the
relative utility of advanced multimedia features. Can inform
designers considering the use of such features.
Volume No.
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Issue No.
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~i
VII
Table
of Contents
CHI
2003:
NEW HORIZONS
Papers/Short Talks: Brains, Eyes
&
Ears
Wednesday, April
9, 4:30 - 6:00
pm
417
Things Happening in the Brain while Humans
Learn to Use New Tools
Yoshirumi Kitamura, Yoshihisa Yamaguchi, Osaka Univ.
Hiroshi Imamizu, ATR Human Information Science Labs
Fumio Kishino, Osaka University
Mitsuo Kawato, A TR Human Information Science Labs
Introduces the use of
f MRI
as an HCI tool and demonstrates
correlation between fMRI results and conventional measures.
Can lead to improved models of the learning process and
improved usability evaluations.
794*
Unvoiced Speech Recognition
using EMG
-
Mime Speech Recognition
-
Hiroyuki Manabe, Akira Hiraiwa, Toshiaki Sugimura, NTT
DoCoMo
796*
The Neurally Controllable Internet Browser
Opé
Tomori, Melody Moore, Georgia State University
798*AudioBattleship: Blind Learners Collaboration
through Sound
Jaime Sanchez, Nelson Baloian,
Tiago
Hassler,
University of Chile
Ulrich Hoppe,
University of
Duisburg
Papers: Design for the Socially Mobile
Wednesday, April
9, 4:30 - 6:00
pm
425
The Mad Hatter s Cocktail Party: A Social
Mobile Audio Space Supporting Multiple
Simultaneous Conversations
Paul M.
Aoki, Pah Allo
Research Center
Matthew
Romaine,
Stanford University
Margaret H. Szymanski, James D. Thornton, Palo Alto
Research Center
Daniel Wilson, Carnegie Mellon University
.Allison Woodruff. Palo Alto Research Center
Presents an audio space that automatically identifies
conversational floors and dynamically modifies the audio
delivered to each participant to enhance the salience of their
co-conversants. Suggests lines of further inquiry.
433
Mobile Phones for the Next Generation:
Device Designs for Teenagers
Sara Berg.
L
mea
Univers
¡tv
Alex S.
Taylor. University of Surrey
Richard Harper. The Appliance Studio. UK
Presents
а
case study of the development of a mobile
phone concept for teenagers that incorporates multimedia
messaging and an augmented address book. Can help make
better use of ethnographic findings to guide design.
441
Wan2tlk?: Everyday Text Messaging
Rebecca E. Grinter. Palo Alto Research Center
Margery Eidridge. Image Semantics Ltd.
Presents findings from
а
study of SMS messaging among
10
British teenagers, offering insights on how they integrate
SMS into their lives. Suggests lines of further inquiry.
Papers: Camera-based Input and Video
Techniques Displays
Thursday, April
10, 9:00 - 10:30
am
449
A Design Tool for Camera-based Interaction
Jerry Alan Fails, Dan R.
Olsen, Brigham
Young University
Presents a tool for creating new camera-based interfaces
using a simple painting metaphor. Can inform the design of
ill construction systems for use by non-experts in creating
camera-based interfaces.
457
Videography for Telepresentations
Yong
Rui, Anoop
Gupta, Jonathan Grudin, Microsoft Research
Presents
a sef
of rules for automated video production of
remote presentations, based on expert evaluation of a multi-
camera management system. Suggests generalizations to
other settings in which video control might be needed.
465
A Low-Latency Lip-Synchronized
Videoconferencing System
Milton Chen, Stanford University
Presents
а
lip-sync algorithm for achieving audio-video
synchronization using time stretch. Can improve the
experience of taking part in a video-mediated interaction.
Papers/Demonstration: Interaction
Techniques
for Constrained Displays
Thursday, April
10, 9:00 -10:30
am
473 Multimodal
Eyes-Free Interaction
Techniques for Wearable Devices
Stephen Brewster, University of Glasgow
Joanna Lumsden, National Research Council
Marek Bell,
Malcolm Hall, Stuart Tasker,
University of Glasgow
Describes designs for two novel, multidimensional, head- and
hand-based gestural interaction techniques enhanced with
audio feedback, for use with wearable/mobile devices. Offers
designers techniques to improve performance of tasks while
mobile.
636*
Interaction Techniques and Applications
for Peephole Displays
Ka-Pint Yee, University of California at Berkeley
481
Halo: a Technique for Visualizing
Off-Screen Locations
Patrick Baudisch, Microsoft Research
Ruth Rosenholtz, Palo Alto Research Center
Presents a technique for visualizing off-screen objects by
displaying partially-visible sunounding rings, and demon¬
strates its effectiveness. May lead to better ill support for
spatial cognition tasks, especially on small displays.
_
M— C
l^»..n
Łl_
л
Table
of Contents
CHI
2003:
NEW HORIZONS
569
Where On-line Meets On-The-Streets:
Experiences with Mobile Mixed Reality Games
Martin Flintham. Rob Anastasi, Steve
Benford,
Terry Hemmings. Andy Crabtree, Chris Greenhalgh,
Tom
Rodden,
The University of Nottingham
Nick Tandavanitj. Matt Adams, Ju Row-Farr, Blast Theory
Presents findings from a study of mixed modality games,
showing how players exploited and resolved conflicts in
technologies. Can inform the designs of mixed modality
games and technologies for mobility.
577
Lessons from the Lighthouse: Collaboration
in a Shared Mixed Reality System
Barry Brown. Ian MacColl, Matthew Chalmers,
Areti (¡alani.
University of Glasgow
Cliff Randell. University of Bristol
Anthony Steed.
Universit}·
College London
Presents results of a field study of
а
mixed reality system
for museum visits, showing how shared spatial location
and hybhd exhibits can support social collaboration at a
distance. Can inform CSCW research and theory.
Papers/Short Talks: Recommender
Systems and Social Computing
Thursday, April
10, 2:30 - 4:00
pm
585
Is Seeing Believing? How Recommender
System Interfaces Affect Users Opinions
Dan Cosley. Shyong K. Lam,
István
Albert,
Joseph
A Konstan.
John
Riedl,
University of Minnesota
Presents guidelines for designing recommender system
interfaces, drawn from experiments studying the influence of
rating scales and prediction accuracy. Can help designers
avoid biasing effects of predictions.
593
Recommending Collaboration with Social
Networks: A Comparative Evaluation
David W. McDonald, University of Washington
Reports findings from evaluating two social network
methods for matching information seekers with possible
experts. Lessons learned can assist designers in building
groupware systems that use social networks.
844*
Evaluating Social Trails
Martin
Svensson, Kristina
Höök, Rickard Cöster, SICS
846*
Designing Visualizations of Social
Activity: Six Claims
Thomas Erickson, IBM T.J. Watson Resesarch Center
601
Video Figures (CHI
2003
DVD)
602
Author Index
606
Keyword Index
χ
·=?
Volume Nn
к
lecito
Мл
1
|
any_adam_object | 1 |
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bvnumber | BV017800732 |
classification_rvk | SS 1800 |
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spelling | New horizons conference proceedings CHI 2003 ; Conference on Human Factors in Computing Systems New York, NY ACM 2003 XX, 615 S. zahlr. Ill. txt rdacontent n rdamedia nc rdacarrier (DE-588)1071861417 Konferenzschrift gnd-content CHI 2003 Fort Lauderdale, Fla. Sonstige (DE-588)10061405-X oth Digitalisierung TU Muenchen application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010688458&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | New horizons conference proceedings |
subject_GND | (DE-588)1071861417 |
title | New horizons conference proceedings |
title_auth | New horizons conference proceedings |
title_exact_search | New horizons conference proceedings |
title_full | New horizons conference proceedings CHI 2003 ; Conference on Human Factors in Computing Systems |
title_fullStr | New horizons conference proceedings CHI 2003 ; Conference on Human Factors in Computing Systems |
title_full_unstemmed | New horizons conference proceedings CHI 2003 ; Conference on Human Factors in Computing Systems |
title_short | New horizons |
title_sort | new horizons conference proceedings |
title_sub | conference proceedings |
topic_facet | Konferenzschrift |
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