The MPEG-4 book:
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Upper Saddle River, NJ
Prentice Hall PTR
2002
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Schriftenreihe: | IMSC Press multimedia series
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XXXVI, 849 S. Ill., graph. Darst. |
ISBN: | 0130616214 |
Internformat
MARC
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035 | |a (OCoLC)49805496 | ||
035 | |a (DE-599)BVBBV014509560 | ||
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245 | 1 | 0 | |a The MPEG-4 book |c [ed. by] Fernando Pereira ; Touradj Ebrahimi |
246 | 1 | 3 | |a MPEG 4 book |
264 | 1 | |a Upper Saddle River, NJ |b Prentice Hall PTR |c 2002 | |
300 | |a XXXVI, 849 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a IMSC Press multimedia series | |
500 | |a Includes bibliographical references and index | ||
630 | 0 | 7 | |a MPEG 4 |0 (DE-588)4601677-6 |2 gnd |9 rswk-swf |
650 | 7 | |a MULTIMÍDIA |2 larpcal | |
650 | 4 | |a MPEG (Video coding standard) | |
650 | 4 | |a Video compression |x Standards | |
689 | 0 | 0 | |a MPEG 4 |0 (DE-588)4601677-6 |D u |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Pereira, Fernando |d 1962- |e Sonstige |0 (DE-588)12358261X |4 oth | |
700 | 1 | |a Ebrahimi, Touradj |e Sonstige |4 oth | |
856 | 4 | 2 | |m GBV Datenaustausch |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009884474&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
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Datensatz im Suchindex
_version_ | 1804129313813954560 |
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adam_text | THE MPEG-4 BOOK FERNANDO PEREIRA TOURADJ EBRAHIMI IMSC PRESS PRENTICE
HALL PTR UPPER SADDLE RIVER, NJ 07458 WWW.PHPTR.COM CONTENTS FOREWORD
XIX PREFACE XXIII ABBREVIATIONS XXVII 1 CONTEXT, OBJECTIVES, AND PROCESS
1 1.1 MPEG-4 OBJECTIVES 4 1.1.1 FUNCTIONALITIES 5 1.1.2 REQUIREMENTS 7
1.1.3 TOOLS 10 1.1.4 APPLICATIONS 12 1.2 FORMAL STANDARDIZATION PROCESS
13 1.3 MPEG MODUS OPERANDI 15 1.3.1 MISSION 16 1.3.2 PRINCIPLES 17 1.3.3
STANDARDS DEVELOPMENT APPROACH 18 1.4 MPEG-4 STANDARD ORGANIZATION 21
1.5 MPEG-4 SCHEDULE 25 1.6 MPEG-4 INDUSTRY FORUM 30 1.7 SUMMARY 31 1.8
REFERENCES 32 VII CONTENTS 2 MPEG-4 OVERVIEW 37 2.1 DESIGN GOALS 38 2.2
AN END-TO-END WALKTHROUGH 40 2.3 TERMINAL ARCHITECTURE 43 2.4 MPEG-4
TOOLS 47 2.4.1 SYSTEMS TOOLS 47 2.4.2 VISUAL TOOLS 48 2.4.3 AUDIO TOOLS
50 2.4.4 DMIF TOOLS 51 2.4.5 OTHER MPEG-4 TOOLS 51 2.4.6 PROFILES AND
LEVELS 52 2.5 MPEG-4 AND OTHER MULTIMEDIA STANDARDS 52 2.6 MPEG-4
APPLICATIONS 56 2.6.1 MULTIMEDIA PORTALS 56 2.6.2 INTERACTIVE
BROADCASTING 57 2.6.3 MULTIMEDIA CONFERENCING AND COMMUNITIES 59 2.7
SUMMARY 60 2.8 REFERENCES 61 3 OBJECT DESCRIPTION AND SYNCHRONIZATION 65
3.1 OBJECT DESCRIPTORS: ENTRY POINTS TO MPEG-4 CONTENT 65 3.1.1
SYNTACTIC DESCRIPTION LANGUAGE 66 3.1.2 OBJECT DESCRIPTION 70 3.1.3
STREAM DESCRIPTION 72 3.1.4 STREAM RELATIONSHIP DESCRIPTION 76 3.1.5
CONTENT COMPLEXITY DESCRIPTION 77 3.1.6 STREAMING ODS 79 3.1.7 LINKING A
SCENE TO ITS MEDIA STREAMS 82 3.1.8 MPEG-4 CONTENT ACCESS PROCEDURE 85
3.2 SEMANTIC DESCRIPTION AND ACCESS MANAGEMENT 86 3.2.1 OBJECT CONTENT
INFORMATION: META INFORMATION ABOUT OBJECTS 86 3.2.2 INTELLECTUAL
PROPERTY MANAGEMENT AND PROTECTION 89 3.3 TIMING MODEL AND
SYNCHRONIZATION OF STREAMS 90 3.3.1 MODELING TIME 90 3.3.2 TIME STAMPS
AND ACCESS UNITS 92 3.3.3 PACKETIZING STREAMS: THE SYNC LAYER 93 3.3.4
DISTRIBUTED CONTENT, TIME BASES, AND OCR STREAMS 96 3.3.5 MEDIA TIME 98
3.3.6 SYSTEM DECODER MODEL 98 3.4 SUMMARY 100 3.5 REFERENCES 101 4 BIFS:
SCENE DESCRIPTION 103 4.1 BASICS OF BIFS 104 4.1.1 SCENE AND NODES 104
4.1.2 FIELDS AND ROUTES 106 CONTENTS 4.1.3 NODE TYPES 108 4.1.4
SUBSCENES AND HYPERLINKS 109 4.1.5 SCENE CHANGES 109 4.1.6 SCENE
RENDERING 112 4.1.7 BINARY ENCODING 113 4.1.8 QUANTIZATION 114 4.2 BASIC
BIFS FEATURES BY EXAMPLE 114 4.2.1 TRIVIAL SCENE 114 4.2.2 MOVIE WITH
SUBTITLES 117 4.2.3 ICONS AND BUTTONS 119 4.2.4 SLIDES AND TRANSITIONS
121 4.2.5 SIMPLE 3D SCENE 124 4.2.6 MAGNIFYING GLASS 128 4.3 ADVANCED
BIFS FEATURES 129 4.3.1 SCRIPTING 130 4.3.2 ENCAPSULATION AND REUSE 131
4.3.3 TEXT LAYOUT 134 4.4 A PEEK AHEAD ON BIFS 136 4.4.1 MEDIA NODES 136
4.4.2 NEW SENSORS 137 4.4.3 FLEXTIME 138 4.4.4 SERVERCOMMAND 139 4.5
PROFILES 139 4.6 ALL BIFS NODES 140 4.7 SUMMARY 146 4.8 REFERENCES 147 5
MPEG-J: MPEG-4 AND JAVA 149 5.1 MPEG-J ARCHITECTURE 154 5.1.1 MPEGLETS
156 5.1.2 DELIVERY 158 5.1.3 SECURITY 159 5.2 MPEG-J APIS 160 5.2.1
TERMINAL APIS 163 5.2.2 SCENE APIS 164 5.2.3 RESOURCE APIS 173 5.2.4
DECODER APIS 176 5.2.5 NETWORK APIS 178 5.2.6 SERVICE INFORMATION AND
SECTION FILTERING APIS 180 5.2.7 MPEG-J PROFILES 180 5.3 APPLICATION
SCENARIOS 181 5.3.1 ADAPTIVE RICH MEDIA CONTENT FOR WIRELESS DEVICES 181
5.3.2 ENHANCED INTERACTIVE ELECTRONIC PROGRAM GUIDE (EPG) 181 5.3.3
ENRICHED INTERACTIVE DIGITAL TELEVISION 182 5.3.4 CONTENT
PERSONALIZATION 182 CONTENTS 5.4 REFERENCE SOFTWARE 182 5.5 SUMMARY 183
5.6 REFERENCES 185 6 EXTENSIBLE MPEG-4 TEXTUAL FORMAT 187 6.1 OBJECTIVES
188 6.2 CROSS-STANDARD INTEROPERABILITY 189 6.3 XMT TWO-TIER
ARCHITECTURE 190 6.4 XMT-Q FORMAT 193 6.4.1 REUSING SMIL IN XMT-Q 194
6.4.2 EXTENSIBLE MEDIA (XMEDIA) OBJECTS 195 6.4.3 TIMING AND
SYNCHRONIZATION 198 6.4.4 TIME MANIPULATIONS 202 6.4.5 ANIMATION 203
6.4.6 SPATIAL LAYOUT 205 6.4.7 XMT-Q EXAMPLES 205 6.5 XMT-A FORMAT 210
6.5.1 DOCUMENT STRUCTURE 210 6.5.2 TIMING 211 6.5.3 SCENE DESCRIPTION
212 6.5.4 OBJECT DESCRIPTOR FRAMEWORK 219 6.5.5 DETERMINISTIC MAPPING OF
XMT-A 222 6.5.6 INTEROPERABILITY WITH X3D 223 6.6 SUMMARY 224 6.7
REFERENCES 224 7 TRANSPORTING AND STORING MPEG-4 CONTENT 227 7.1
DELIVERY FRAME WORK 229 7.1.1 DMIF-APPLICATION INTERFACE 231 7.1.2 DMIF
NETWORK INTERFACE 238 7.1.3 EXISTENT SIGNALING PROTOCOLS 246 , 7.2
FLEXMUX TOOL 248 7.2.1 TIMING OF A FLEXMUX STREAM 251 7.3 MPEG-4 FILE
FORMAT 253 7.3.1 TEMPORAL STRUCTURE: TRACKS AND STREAMS, TIME AND
DURATIONS 254 7.3.2 PHYSICAL STRUCTURE: ATOMS AND CONTAINERS, OFFSETS
AND POINTERS 257 7.3.3 MPEG-4 SYSTEMS CONCEPTS IN MP4 259 7.3.4 MPEG-4
TRACK TYPES AND STORAGE 259 7.3.5 HINTING 260 7.3.6 ATOMS 262 7.3.7
RANDOM ACCESS 265 7.3.8 AN MP4 EXAMPLE 266 7.3.9 SUMMARY OF MP4 : 268
7.4 TRANSPORTING MPEG-4 OVER MPEG-2 268 7.4.1 BRIEF INTRODUCTION TO
MPEG-2 SYSTEMS 269 7.4.2 TRANSPORT OF MPEG-4 ELEMENTARY STREAMS OVER
MPEG-2 SYSTEMS ....274 CONTENTS 7.4.3 TRANSPORT OF MPEG-4 SCENES OVER
MPEG-2 SYSTEMS 275 7.5 TRANSPORTING MPEG-4 OVER IP 280 7.5.1 BRIEF
INTRODUCTION TO STREAMING OVER IP 281 7.5.2 TRANSPORT OF ELEMENTARY
STREAMS OVER IP 283 7.5.3 TRANSPORT OF SL-PACKETIZED STREAMS OVER IP 285
7.5.4 FLEXMUX STREAMS OVER IP AND TIMING MODELS 288 7.6 SUMMARY 289 7.7
REFERENCES 289 8 NATURAL VIDEO CODING 293 8.1 GENERAL OVERVIEW 294 8.1.1
FUNCTIONALITIES AND APPLICATION SCENARIOS 294 8.1.2 BASIC PRINCIPLES 295
8.2 CODING OF RECTANGULAR VIDEO OBJECTS 300 8.2.1 OVERVIEW 300 8.2.2 NEW
MOTION-COMPENSATION TOOLS 303 8.2.3 NEW TEXTURE CODING TOOLS 311 8.3
CODING OF ARBITRARILY SHAPED VIDEO OBJECTS 318 8.3.1 BINARY SHAPE CODING
318 8.3.2 GRAY-LEVEL SHAPE CODING 323 8.3.3 CODING OF BOUNDARY
MACROBLOCKS 324 8.4 SCALABLE VIDEO CODING 330 8.4.1 SPATIAL SCALABILITY
332 8.4.2 TEMPORAL SCALABILITY 337 8.4.3 SNR FINE GRANULARITY
SCALABILITY 340 8.5 SPECIAL VIDEO CODING TOOLS 343 8.5.1 INTERLACED
CODING 344 8.5.2 ERROR-RESILIENT CODING 345 8.5.3 REDUCED RESOLUTION
CODING 355 8.5.4 SPRITE CODING 356 8.5.5 SHORT VIDEO HEADER MODE 359
8.5.6 TEXTURE CODING FOR HIGH-QUALITY APPLICATIONS 359 8.6 VISUAL
TEXTURE CODING 361 8.6.1 VTC TOOLS 363 8.6.2 WAVELET CODING 364 8.6.3
SHAPE-ADAPTIVE WAVELET CODING 368 8.6.4 SPATIAL AND QUALITY SCALABILITY
369 8.6.5 BITSTREAM PACKETIZATION 371 8.6.6 TILING 374 8.7 SUMMARY 375
8.8 REFERENCES 376 9 VISUAL SNHC TOOLS 383 9.1 SNHC OVERVIEW 384 9.1.1
VRML, X3D: WHY IS SNHC NEEDED? 385 9.1.2 SNHC VISUAL TOOLS 388 II
CONTENTS 9.2 FACE AND BODY ANIMATION 389 9.2.1 OVERVIEW 389 9.2.2
DEFAULT FACIAL EXPRESSION AND BODY POSTURE 392 9.2.3 FBA OBJECT... 393
9.2.4 FDP AND BDP LISTING AND CODING 396 9.2.5 FAP AND BAP LISTING AND
CODING 403 9.2.6 FBA AND TEXT-TO-SPEECH INTERFACE 410 9.3 2D MESH CODING
411 9.3.1 2D MESH OBJECT 412 9.3.2 CODING SCHEME 413 9.3.3 EXAMPLE 420
9.4 3D MESH CODING 421 9.4.1 3D MESH OBJECT 422 9.4.2 CODING SCHEME 425
9.4.3 EXAMPLES 437 9.5 VIEW-DEPENDENT SCALABILITY 440 9.5.1
VIEW-DEPENDENT OBJECT 442 9.5.2 CODING SCHEME 444 9.5.3 EXAMPLE 446 9.6
PROFILES AND LEVELS 446 9.7 SUMMARY 447 9.8 ACKNOWLEDGMENTS 447 9.9
REFERENCES 448 10 SPEECH CODING 451 10.1 INTRODUCTION TO SPEECH CODING
452 10.2 OVERVIEW OF MPEG-4 SPEECH CODERS 454 10.3 MPEG-4 CELP CODING
455 10.3.1 CELP ENCODER 455 10.3.2 CELP DECODER 456 10.3.3 PARAMETER
DECODING 457 10.3.4 MULTIPULSE EXCITATION 458 10.3.5 REGULAR PULSE
EXCITATION 459 10.3.6 SCALABILITY 460 10.3.7 SILENCE COMPRESSION 461
10.4 MPEG-4 HVXC CODING 461 10.4.1 HVXC ENCODER 462 10.4.2 HVXC DECODER
470 10.4.3 VARIABLE BIT-RATE CODING .474 10.5 ERROR ROBUSTNESS 475
10.5.1 ERROR-RESILIENT HVXC 477 10.5.2 ERROR-RESILIENT CELP 481 10.6
SUMMARY 482 10.7 REFERENCES T 483 CONTENTS 11 GENERAL AUDIO CODING 487
11.1 INTRODUCTION TO TIME/FREQUENCY AUDIO CODING 488 11.2 MPEG-2
ADVANCED AUDIO CODING 490 11.2.1 CODER OVERVIEW 491 11.2.2 GAIN CONTROL
491 11.2.3 FILTERBANK 493 11.2.4 QUANTIZATION 495 11.2.5 NOISELESS
CODING 497 11.2.6 TEMPORAL NOISE SHAPING 499 11.2.7 PREDICTION.. 502
11.2.8 JOINT STEREO CODING 504 11.2.9 BITSTREAM MULTIPLEXING 507 11.2.10
OTHER ASPECTS 508 11.3 MPEG-4 ADDITIONS TO AAC 508 11.3.1 PERCEPTUAL
NOISE SUBSTITUTION 509 11.3.2 LONG-TERM PREDICTION 511 11.3.3 TWINVQ 513
11.3.4 LOW-DELAY AAC (AAC-LD) 515 11.3.5 ERROR ROBUSTNESS 517 11.4
MPEG-4 SCALABLE AUDIO CODING 518 11.4.1 LARGE-STEP SCALABLE AUDIO CODING
519 11.4.2 BIT-SLICED ARITHMETIC CODING 523 11.5 INTRODUCTION TO
PARAMETRIC AUDIO CODING 525 11.5.1 SOURCE AND PERCEPTUAL MODELS 526
11.5.2 PARAMETRIC ENCODING AND DECODING CONCEPTS 528 11.6 MPEG-4 HILN
PARAMETRIC AUDIO CODING 530 11.6.1 HILN PARAMETRIC AUDIO ENCODER 530
11.6.2 HILN BITSTREAM FORMAT AND PARAMETER CODING 535 11.6.3 HILN
PARAMETRIC AUDIO DECODER 538 11.7 SUMMARY 539 11.8 ACKNOWLEDGMENTS 540
11.9 REFERENCES 540 12 SNHC AUDIO AND AUDIO COMPOSITION 545 12.1
SYNTHETIC-NATURAL HYBRID CODING OF AUDIO 546 12.2 STRUCTURED AUDIO
CODING 548 12.2.1 ALGORITHMIC SYNTHESIS AND PROCESSING 549 12.2.2
WAVETABLE SYNTHESIS 552 12.2.3 INTERFACE BETWEEN STRUCTURED AUDIO CODING
AND AUDIOBIFS 554 12.2.4 STRUCTURED AUDIO APPLICATIONS 554 12.3
TEXT-TO-SPEECH INTERFACE 555 12.4 AUDIO COMPOSITION 557 12.4.1 VRML
SOUND MODEL IN BIFS 558 12.4.2 OTHER AUDIOBIFS NODES 560 12.4.3 ENHANCED
MODELING OF 3D AUDIO SCENES IN MPEG-4 567 :IV CONTENTS 12.4.4 ADVANCED
AUDIOBIFS FOR ENHANCED PRESENTATION OF 3D SOUND SCENES 569 12.5 SUMMARY
580 12.6 REFERENCES 580 13 PROFILING AND CONFORMANCE: APPROACH AND
OVERVIEW 583 13.1 PROFILING AND CONFORMANCE: GOALS AND PRINCIPLES 584
13.2 PROFILING POLICY AND VERSION MANAGEMENT 588 13.3 OVERVIEW OF
PROFILES IN MPEG-4 592 13.3.1 VISUAL PROFILING 592 13.3.2 AUDIO
PROFILING 602 13.3.3 GRAPHICS PROFILING 609 13.3.4 SCENE GRAPH PROFILING
613 13.3.5 OBJECT DESCRIPTOR PROFILING 619 13.3.6 MPEG-J PROFILING 619
13.4 SUMMARY 620 13.5 ACKNOWLEDGEMENTS 620 13.6 REFERENCES 620 14
IMPLEMENTING THE STANDARD: THE REFERENCE SOFTWARE 623 14.1 REFERENCE
SOFTWARE MODULES 625 14.2 SYSTEMS REFERENCE SOFTWARE 625 14.3 MPEG-4
PLAYER ARCHITECTURE 628 14.3.1 PLAYER STRUCTURE 631 14.4 SCENE GRAPH 632
14.4.1 PARSING THE SCENE GRAPH 633 14.4.2 RENDERING THE SCENE GRAPH 638
14.5PROTOS 639 14.6 SYNCHRONIZATION 643 14.6.1 SYNC LAYER 643 14.6.2
MEDIASTREAM OBJECTS 644 14.7 OBJECT DESCRIPTORS 646 14.7.1 SYNTACTIC
DESCRIPTION LANGUAGE 646 14.7.2 PARSING THE OD STREAM 647 14.7.3
EXECUTION OF OD OBJECTS 651 14.8 PLUG-INS 652 14.8.1 DMIF PLUG-INS 652
14.8.2 DECODER PLUG-INS 654 14.8.3 IPMP PLUG-INS 656 14.9 2D COMPOSITOR
656 14.9.1 USING THE CORE FRAMEWORK 657 14.9.2 DEF AND USE HANDLING 657
14.9.3 RENDERING OPTIMIZATION 658 14.9.4 SYNCHRONIZATION 659 14.10 3D
COMPOSITOR , 660 14.10.1 DIFFERENCES BETWEEN THE 2D AND 3D COMPOSITORS
661 CONTENTS 14.10.2 USING THE CORE FRAMEWORK 662 14.10.3 OVERVIEW OF
THE KEY CLASSES 662 14.10.4 3D RENDERING PROCESS 662 14.10.5 SUPPORT FOR
2D NODES 664 14.10.6 USER NAVIGATION 664 14.11 SUMMARY 666 14.12
REFERENCES 666 15 VIDEO TESTING FOR VALIDATION 669 15.1 GENERAL ASPECTS
670 15.1.1 SELECTION OF TEST MATERIAL 671 15.1.2 SELECTION OF TEST
SUBJECTS 671 15.1.3 LABORATORY SETUP 672 15.1.4 TEST PLAN 672 15.1.5
TRAINING PHASE 673 15.2 TEST METHODS 673 15.2.1 SINGLE STIMULUS METHOD
674 15.2.2 DOUBLE STIMULUS IMPAIRMENT SCALE METHOD 675 15.2.3 DOUBLE
STIMULUS CONTINUOUS QUALITY SCALE METHOD 676 15.2.4 SIMULTANEOUS DOUBLE
STIMULUS FOR CONTINUOUS EVALUATION METHOD ...677 15.3 ERROR-RESILIENCE
TEST 680 15.3.1 TEST CONDITIONS 681 15.3.2 TEST MATERIAL 684 15.3.3 TEST
METHOD AND DESIGN ..684 15.3.4 DATA ANALYSIS 686 15.3.5 TEST RESULTS 686
15.4 CONTENT-BASED CODING TEST 688 15.4.1 TEST CONDITIONS 688 15.4.2
TEST MATERIAL 689 15.4.3 TEST METHOD AND DESIGN 689 15.4.4 DATA ANALYSIS
690 15.4.5 TEST RESULTS 690 15.5 CODING EFFICIENCY FOR LOW AND MEDIUM
BIT-RATE TEST 691 15.5.1 TEST CONDITIONS 691 15.5.2 TEST MATERIAL 692
15.5.3 TEST METHOD AND DESIGN 692 15.5.4 DATA ANALYSIS 693 15.5.5 TEST
RESULTS 693 15.6 ADVANCED REAL-TIME SIMPLE PROFILE TEST 694 15.6.1 TEST
CONDITIONS 696 15.6.2 TEST MATERIAL 699 15.6.3 TEST METHOD AND DESIGN
700 15.6.4 DATA ANALYSIS 701 15.6.5 TEST RESULTS 702 15.7 SUMMARY 704
XVI CONTENTS 15.8 REFERENCES 705 16 AUDIO TESTING FOR VALIDATION 709
16.1 GENERAL ASPECTS. 710 16.1.1 SELECTION OF TEST MATERIAL 710 16.1.2
SELECTION OF TEST SUBJECTS 711 16.1.3 LABORATORY SETUP 712 16.1.4 TEST
PLAN 712 16.1.5 TRAINING PHASE 712 16.2 TEST METHODS 713 16.2.1 ABSOLUTE
CATEGORY RATING METHOD 713 16.2.2 PAIRED COMPARISON METHOD 714 16.2.3
MUSHRA METHOD 715 16.3 NARROWBAND DIGITAL AUDIO BROADCASTING TEST 717
16.3.1 TEST CONDITIONS 718 16.3.2 TEST MATERIAL 719 16.3.3 ASSESSMENT
METHOD AND TEST DESIGN 720 16.3.4 DATA ANALYSIS 721 16.3.5 TEST RESULTS
722 16.4 AUDIO ON THE INTERNET TEST 724 16.4.1 TEST CONDITIONS 724
16.4.2 TEST MATERIAL 725 16.4.3 ASSESSMENT METHOD AND TEST DESIGN 726
16.4.4 DATA ANALYSIS 727 16.4.5 TEST RESULTS 728 16.5 SPEECH
COMMUNICATION TEST 730 16.5.1 TEST CONDITIONS 730 16.5.2 TEST MATERIAL
732 16.5.3 ASSESSMENT METHOD AND TEST DESIGN 733 16.5.4 DATA ANALYSIS
734 16.5.5 TEST RESULTS 734 16.6 VERSION 2 CODING EFFICIENCY TEST 736
16.6.1 TEST CONDITIONS 737 16.6.2 TEST MATERIAL 739 16.6.3 ASSESSMENT
METHOD AND TEST DESIGN 740 16.6.4 DATA ANALYSIS 740 16.6.5 TEST RESULTS
740 16.7 VERSION 2 ERROR-ROBUSTNESS TEST 744 16.7.1 TEST CONDITIONS 744
16.7.2 TEST MATERIAL 747 16.7.3 TEST METHOD AND EXPERIMENTAL DESIGN 747
16.7.4 DATA ANALYSIS 747 16.7.5 TEST RESULTS 747 16.8 SUMMARY 749
CONTENTS 16.9 REFERENCES 750 A LEVELS FOR VISUAL PROFILES 753 A.1 VIDEO
BUFFERING VERIFIER MECHANISM 754 A. 1.1 VIDEO RATE BUFFER VERIFIER
DEFINITION 756 A.I.2 VIDEO COMPLEXITY VERIFIER DEFINITION 760 A.I.3
VIDEO REFERENCE MEMORY VERIFIER DEFINITION 764 A.1.4 INTERACTION BETWEEN
THE VBV, VCV, AND VMV MODELS 766 A.2 DEFINITION OF LEVELS FOR VIDEO
PROFILES 767 A.3 DEFINITION OF LEVELS FOR SYNTHETIC PROFILES 767 A.3.1
SCALABLE TEXTURE PROFILE 775 A.3.2 SIMPLE FACE ANIMATION PROFILE 775
A.3.3 SIMPLE FBA PROFILE 775 A.3.4 ADVANCED CORE AND ADVANCED SCALABLE
TEXTURE PROFILES 776 A.4 DEFINITION OF LEVELS FOR SYNTHETIC AND NATURAL
HYBRID PROFILES 776 A.4.1 BASIC ANIMATED TEXTURE PROFILE 776 A.4.2
HYBRID PROFILE 778 A.5 REFERENCES 778 B LEVELS FOR AUDIO PROFILES 781
B.I COMPLEXITY UNITS 781 B.2 DEFINITION OF LEVELS FOR AUDIO PROFILES 783
B.2.1 MAIN PROFILE 784 B.2.2 SCALABLE PROFILE 784 B.2.3 SPEECH PROFILE
785 B.2.4 SYNTHETIC PROFILE 785 B.2.5 HIGH-QUALITY AUDIO PROFILE 786
B.2.6 LOW-DELAY AUDIO PROFILE 786 B.2.7 NATURAL AUDIO PROFILE 786 B.2.8
MOBILE AUDIO INTERNETWORKING PROFILE 786 B.3 REFERENCES 788 C LEVELS FOR
GRAPHICS PROFILES 789 C.I SIMPLE 2D PROFILE 789 C.2 SIMPLE 2D + TEXT
PROFILE 790 C.3 CORE 2D PROFILE 790 C.4 ADVANCED 2D PROFILE 793 C.5
REFERENCES 795 D LEVELS FOR SCENE GRAPH PROFILES 797 D.I SIMPLE 2D
PROFILE 797 D.2 AUDIO PROFILE 798 D.3 3D AUDIO PROFILE 801 D.4 BASIC 2D
PROFILE 802 D.5CORE 2D PROFILE 802 XVIII CONTENTS D.6 ADVANCED 2D
PROFILE 806 D.7 MAIN 2D PROFILE 809 D.8 REFERENCES 813 E MPEG-J CODE
SAMPLES 815 E.I SCENE APIS 815 E.2 RESOURCE AND DECODER APIS 817 E.2.1
LISTENER CLASS FOR DECODER EVENTS 819 E.2.2 LISTENER CLASS FOR RENDERER
EVENTS 820 E.3 NETWORK APIS 820 E.4 SECTION FILTERING APIS 821 INDEX 823
|
any_adam_object | 1 |
author_GND | (DE-588)12358261X |
building | Verbundindex |
bvnumber | BV014509560 |
callnumber-first | T - Technology |
callnumber-label | TK6680 |
callnumber-raw | TK6680.5 |
callnumber-search | TK6680.5 |
callnumber-sort | TK 46680.5 |
callnumber-subject | TK - Electrical and Nuclear Engineering |
classification_rvk | ST 330 |
ctrlnum | (OCoLC)49805496 (DE-599)BVBBV014509560 |
dewey-full | 621.388 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 621 - Applied physics |
dewey-raw | 621.388 |
dewey-search | 621.388 |
dewey-sort | 3621.388 |
dewey-tens | 620 - Engineering and allied operations |
discipline | Informatik Elektrotechnik / Elektronik / Nachrichtentechnik |
format | Book |
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id | DE-604.BV014509560 |
illustrated | Illustrated |
indexdate | 2024-07-09T19:03:10Z |
institution | BVB |
isbn | 0130616214 |
language | English |
lccn | 2002070433 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-009884474 |
oclc_num | 49805496 |
open_access_boolean | |
owner | DE-29T DE-522 DE-634 DE-83 |
owner_facet | DE-29T DE-522 DE-634 DE-83 |
physical | XXXVI, 849 S. Ill., graph. Darst. |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | Prentice Hall PTR |
record_format | marc |
series2 | IMSC Press multimedia series |
spelling | The MPEG-4 book [ed. by] Fernando Pereira ; Touradj Ebrahimi MPEG 4 book Upper Saddle River, NJ Prentice Hall PTR 2002 XXXVI, 849 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier IMSC Press multimedia series Includes bibliographical references and index MPEG 4 (DE-588)4601677-6 gnd rswk-swf MULTIMÍDIA larpcal MPEG (Video coding standard) Video compression Standards MPEG 4 (DE-588)4601677-6 u DE-604 Pereira, Fernando 1962- Sonstige (DE-588)12358261X oth Ebrahimi, Touradj Sonstige oth GBV Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009884474&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | The MPEG-4 book MPEG 4 (DE-588)4601677-6 gnd MULTIMÍDIA larpcal MPEG (Video coding standard) Video compression Standards |
subject_GND | (DE-588)4601677-6 |
title | The MPEG-4 book |
title_alt | MPEG 4 book |
title_auth | The MPEG-4 book |
title_exact_search | The MPEG-4 book |
title_full | The MPEG-4 book [ed. by] Fernando Pereira ; Touradj Ebrahimi |
title_fullStr | The MPEG-4 book [ed. by] Fernando Pereira ; Touradj Ebrahimi |
title_full_unstemmed | The MPEG-4 book [ed. by] Fernando Pereira ; Touradj Ebrahimi |
title_short | The MPEG-4 book |
title_sort | the mpeg 4 book |
topic | MPEG 4 (DE-588)4601677-6 gnd MULTIMÍDIA larpcal MPEG (Video coding standard) Video compression Standards |
topic_facet | MPEG 4 MULTIMÍDIA MPEG (Video coding standard) Video compression Standards |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009884474&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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