Changing organisations with gaming/simulations:
Gespeichert in:
Hauptverfasser: | , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
's-Gravenhage
Elsevier bedrijfsinformatie
2000
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | 237 S. Ill. |
ISBN: | 9061559782 |
Internformat
MARC
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245 | 1 | 0 | |a Changing organisations with gaming/simulations |c Jac Geurts ; Léon de Caluwé ; Annemieke Stoppelenburg |
264 | 1 | |a 's-Gravenhage |b Elsevier bedrijfsinformatie |c 2000 | |
300 | |a 237 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
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650 | 7 | |a Simulatiespelen |2 gtt | |
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Datensatz im Suchindex
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adam_text | Table of contents
Introduction 11
1 Gaming/simulation 17
i.i A long tradition 17
1.2, The concept of games 19
1.3 What is simulation? 20
1.4 What is a gaming/simulation? 22
1.5 The functions of gaming/simulations 29
1.6 Form and function 31
1.7 Elements of a design methodology 35
2 Learning and change 43
2.1 General trends in organisational change 43
2.2 Individuals in organisational development 46
2.3 Groups (teams) in organisational development 52
2.4 Perceptions on changing organisations 57
3 Intermezzo A: The functions of gaming/simulation in organisational change 65
3.1 Eight case studies in a nutshell 65
3.2 Determining the functions of a game 67
3.3 The function ladder 72
3.4 The case studies and the functions 76
4 Eight case studies 81
4.1 Between training courses and learning by doing : from knowledge to
behaviour in the WO LEM simulation 81
4.2 Looking back to the future: College Futura 91
4.3 Trusting to common sense KLM s PlanE 99
4.4 No more love by mail: Army New Style (LANS) 106
4.5 Environmental Impact Assessment: We need to become a team 112
4.6 From shopkeeper to entrepreneur: Albert Heijn s Superman simulation 119
4.7 ECT schematic: A holistic perspective is helpful 124
4.8 TOP GAME: A radical turnaround 129
5 Intermezzo B: Themes for design and use 137
5.1 Themes in designing a gaming/simulation 137
5.2 Themes in using a gaming/simulation 141
6 The design of a gaming/simulation 145
6.1 A paradigm for design 146
6.2 The functional specifications for design 149
6.3 Analysing processes and mechanisms 151
6.4 Developing an integral schematic 153
6.5 Technical specifications for design 155
6.6 Designing the prototype 157
6.7 Testing the prototype 157
6.8 Refining and perfecting the prototype 157
6.9 Our preferences in game design 158
7 Using a gaming/simulation 169
7.1 The role of the game operator 170
7.2 How to run a game 178
7.3 Debriefing: reaping the 184
8 Measuring and explaining effects: A case study 189
8.1 Introduction 189
8.2 The greenprint and the evaluative study 190
8.3 Effects of the intervention 192
8.4 Explaining differences in effects 195
8.5 Effective elements of the intervention 196
9 Summary and conclusions 201
9.1 The functions of gaming/simulations in organisational change 201
9.2 Lessons about design: the change process 205
9.3 Lessons about design: the design process 207
9.4 Conclusions about formats 210
9.5 The uses of gaming/simulations 213
9.6 The future of gaming/simulations 215
Bibliography 217
List of figures 225
List of tables 227
Index 229
About the authors 237
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any_adam_object | 1 |
author | Geurts, Jac 1948- Caluwé, Léon de Stoppelenburg, Annemieke |
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id | DE-604.BV013468043 |
illustrated | Illustrated |
indexdate | 2024-07-09T18:46:25Z |
institution | BVB |
isbn | 9061559782 |
language | English |
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owner | DE-739 |
owner_facet | DE-739 |
physical | 237 S. Ill. |
publishDate | 2000 |
publishDateSearch | 2000 |
publishDateSort | 2000 |
publisher | Elsevier bedrijfsinformatie |
record_format | marc |
spelling | Geurts, Jac 1948- Verfasser (DE-588)140268952 aut Changing organisations with gaming/simulations Jac Geurts ; Léon de Caluwé ; Annemieke Stoppelenburg 's-Gravenhage Elsevier bedrijfsinformatie 2000 237 S. Ill. txt rdacontent n rdamedia nc rdacarrier Organisatieverandering gtt Simulatiespelen gtt Organizational change Simulation games Simulationsspiel (DE-588)4116505-6 gnd rswk-swf Organisationsentwicklung (DE-588)4126887-8 gnd rswk-swf Organisationsentwicklung (DE-588)4126887-8 s Simulationsspiel (DE-588)4116505-6 s DE-604 Caluwé, Léon de Verfasser aut Stoppelenburg, Annemieke Verfasser aut HBZ Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009192892&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Geurts, Jac 1948- Caluwé, Léon de Stoppelenburg, Annemieke Changing organisations with gaming/simulations Organisatieverandering gtt Simulatiespelen gtt Organizational change Simulation games Simulationsspiel (DE-588)4116505-6 gnd Organisationsentwicklung (DE-588)4126887-8 gnd |
subject_GND | (DE-588)4116505-6 (DE-588)4126887-8 |
title | Changing organisations with gaming/simulations |
title_auth | Changing organisations with gaming/simulations |
title_exact_search | Changing organisations with gaming/simulations |
title_full | Changing organisations with gaming/simulations Jac Geurts ; Léon de Caluwé ; Annemieke Stoppelenburg |
title_fullStr | Changing organisations with gaming/simulations Jac Geurts ; Léon de Caluwé ; Annemieke Stoppelenburg |
title_full_unstemmed | Changing organisations with gaming/simulations Jac Geurts ; Léon de Caluwé ; Annemieke Stoppelenburg |
title_short | Changing organisations with gaming/simulations |
title_sort | changing organisations with gaming simulations |
topic | Organisatieverandering gtt Simulatiespelen gtt Organizational change Simulation games Simulationsspiel (DE-588)4116505-6 gnd Organisationsentwicklung (DE-588)4126887-8 gnd |
topic_facet | Organisatieverandering Simulatiespelen Organizational change Simulation games Simulationsspiel Organisationsentwicklung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009192892&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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