Bringing design to software:
The book contains essays contributed by prominent software and design professionals, interviews with experts, and profiles of successful projects and products. These elements are woven together to illuminate what design is, to identify the common core of practices in every design field, and to show...
Gespeichert in:
Format: | Buch |
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Sprache: | English |
Veröffentlicht: |
New York [u.a.]
ACM Press [u.a.]
1996
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Schriftenreihe: | ACM Press books
|
Schlagworte: | |
Zusammenfassung: | The book contains essays contributed by prominent software and design professionals, interviews with experts, and profiles of successful projects and products. These elements are woven together to illuminate what design is, to identify the common core of practices in every design field, and to show how software builders can apply these practices to produce software that is more satisfying for users. The initial chapters view software from the user's perspective, featuring the insights of experienced software designers and developers, including Mitchell Kapor, David Liddle, John Rheinfrank, Peter Denning, and John Seely Brown. Subsequent chapters turn to the designer and the design process, with contributions from designers and design experts, including David Kelley, Donald Schon, and Donald Norman. Profiles discussing Mosaic, Quicken, Macintosh Human Interface Guidelines, Microsoft Bob, and other notable applications and projects highlight key points in the chapters. This book is for a broad community of people who conceive, develop, market, evaluate, and use software. It is foremost for software designers - particularly the reflective designer who is driven by practical concerns yet is able to step back for a moment and reflect on what works, what doesn't work, and why. At the same time, it reveals new directions and new possibilities for programmers who build software and for product managers who bring software to market. |
Beschreibung: | XXV, 321 S. Ill. |
ISBN: | 0201854910 |
Internformat
MARC
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520 | 3 | |a The book contains essays contributed by prominent software and design professionals, interviews with experts, and profiles of successful projects and products. These elements are woven together to illuminate what design is, to identify the common core of practices in every design field, and to show how software builders can apply these practices to produce software that is more satisfying for users. The initial chapters view software from the user's perspective, featuring the insights of experienced software designers and developers, including Mitchell Kapor, David Liddle, John Rheinfrank, Peter Denning, and John Seely Brown. Subsequent chapters turn to the designer and the design process, with contributions from designers and design experts, including David Kelley, Donald Schon, and Donald Norman. Profiles discussing Mosaic, Quicken, Macintosh Human Interface Guidelines, Microsoft Bob, and other notable applications and projects highlight key points in the chapters. This book is for a broad community of people who conceive, develop, market, evaluate, and use software. It is foremost for software designers - particularly the reflective designer who is driven by practical concerns yet is able to step back for a moment and reflect on what works, what doesn't work, and why. At the same time, it reveals new directions and new possibilities for programmers who build software and for product managers who bring software to market. | |
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Datensatz im Suchindex
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any_adam_object | |
author_GND | (DE-588)1032869747 |
building | Verbundindex |
bvnumber | BV010831247 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.D47 |
callnumber-search | QA76.76.D47 |
callnumber-sort | QA 276.76 D47 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 230 |
classification_tum | DAT 310f |
ctrlnum | (OCoLC)33008895 (DE-599)BVBBV010831247 |
dewey-full | 005.1/2 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.1/2 |
dewey-search | 005.1/2 |
dewey-sort | 15.1 12 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Book |
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id | DE-604.BV010831247 |
illustrated | Illustrated |
indexdate | 2024-07-09T17:59:38Z |
institution | BVB |
isbn | 0201854910 |
language | English |
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physical | XXV, 321 S. Ill. |
publishDate | 1996 |
publishDateSearch | 1996 |
publishDateSort | 1996 |
publisher | ACM Press [u.a.] |
record_format | marc |
series2 | ACM Press books |
spelling | Bringing design to software ed. by Terry Winograd ... New York [u.a.] ACM Press [u.a.] 1996 XXV, 321 S. Ill. txt rdacontent n rdamedia nc rdacarrier ACM Press books The book contains essays contributed by prominent software and design professionals, interviews with experts, and profiles of successful projects and products. These elements are woven together to illuminate what design is, to identify the common core of practices in every design field, and to show how software builders can apply these practices to produce software that is more satisfying for users. The initial chapters view software from the user's perspective, featuring the insights of experienced software designers and developers, including Mitchell Kapor, David Liddle, John Rheinfrank, Peter Denning, and John Seely Brown. Subsequent chapters turn to the designer and the design process, with contributions from designers and design experts, including David Kelley, Donald Schon, and Donald Norman. Profiles discussing Mosaic, Quicken, Macintosh Human Interface Guidelines, Microsoft Bob, and other notable applications and projects highlight key points in the chapters. This book is for a broad community of people who conceive, develop, market, evaluate, and use software. It is foremost for software designers - particularly the reflective designer who is driven by practical concerns yet is able to step back for a moment and reflect on what works, what doesn't work, and why. At the same time, it reveals new directions and new possibilities for programmers who build software and for product managers who bring software to market. Logiciels - Développement Logiciels - Développement ram Programmatuurtechniek gtt conception logiciel inriac conception inriac ergonomie inriac interface homme-machine inriac Computer software Development Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Softwareentwicklung (DE-588)4116522-6 s DE-604 Winograd, Terry 1946- Sonstige (DE-588)1032869747 oth |
spellingShingle | Bringing design to software Logiciels - Développement Logiciels - Développement ram Programmatuurtechniek gtt conception logiciel inriac conception inriac ergonomie inriac interface homme-machine inriac Computer software Development Softwareentwicklung (DE-588)4116522-6 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)4143413-4 |
title | Bringing design to software |
title_auth | Bringing design to software |
title_exact_search | Bringing design to software |
title_full | Bringing design to software ed. by Terry Winograd ... |
title_fullStr | Bringing design to software ed. by Terry Winograd ... |
title_full_unstemmed | Bringing design to software ed. by Terry Winograd ... |
title_short | Bringing design to software |
title_sort | bringing design to software |
topic | Logiciels - Développement Logiciels - Développement ram Programmatuurtechniek gtt conception logiciel inriac conception inriac ergonomie inriac interface homme-machine inriac Computer software Development Softwareentwicklung (DE-588)4116522-6 gnd |
topic_facet | Logiciels - Développement Programmatuurtechniek conception logiciel conception ergonomie interface homme-machine Computer software Development Softwareentwicklung Aufsatzsammlung |
work_keys_str_mv | AT winogradterry bringingdesigntosoftware |