Guide to business gaming and experiential learning:
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | Undetermined |
Veröffentlicht: |
East Brunswick u.a.
Nichols u.a.
1990
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Literaturverz. S. 331 - 370 |
Beschreibung: | XII, 370 S. graph. Darst. |
ISBN: | 0893973696 |
Internformat
MARC
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245 | 1 | 0 | |a Guide to business gaming and experiential learning |c Association for Business Simulation and Experiential Learning (ABSEL). Ed. by James W. Gentry |
264 | 1 | |a East Brunswick u.a. |b Nichols u.a. |c 1990 | |
300 | |a XII, 370 S. |b graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Literaturverz. S. 331 - 370 | ||
650 | 0 | 7 | |a Unternehmensspiel |0 (DE-588)4187046-3 |2 gnd |9 rswk-swf |
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689 | 0 | 0 | |a Unternehmensspiel |0 (DE-588)4187046-3 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Gentry, James W. |e Sonstige |4 oth | |
710 | 2 | |a Association for Business Simulation and Experiential Learning |e Sonstige |0 (DE-588)5103585-6 |4 oth | |
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Datensatz im Suchindex
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adam_text | CONTENTS
Preface vü
Author Biographies xi
PART 1 INTRODUCTION 1
Chapter 1 Organizations Advancing Business Simulation and
Experiential Learning J. BERNARD KEYS 3
Chapter 2 What Is Experiential Learning? JAMES W. GENTRY 9
PART 2 INTRODUCTION TO SIMULATION GAMING 21
Chapter 3 Introduction to Computerized Business Management
Simulations WILLIAM D. BIGGS 23
Chapter 4 Business Simulation Games After Thirty Years: Current Usage
Levels in the United States ANTHONY J. FARIA 36
Chapter 5 A Review of Business Games J. BERNARD KEYS and
WILLIAM D. BIGGS 48
Chapter 6 Guidelines for Administering Business Games DAVID J.
FRITZSCHE and RICHARD V. COTTER 74
PART 3 GAME DEVELOPMENT 91
Chapter 7 Designing Business Simulations RICHARD D. TEACH 93
Chapter 8 Modeling Demand in Computerized Business Simulations
STEVEN C. GOLD and THOMAS F. PRAY 117
PART 4 FUTURE TRENDS IN BUSINESS GAMING 139
Chapter 9 Interactive Real Time Simulation NEWELL E. CHIESL 141
Chapter 10 Open System Simulation ALAN L. PATZ 159
ix
PARTS EXPERIENTIAL EXERCISES 777
Chapter 11 Experiential Leaming Exercises: Sources and Specific
Examples R. BRUCE McAFEE 179
Chapter 12 Administrative Guidelines for Experiential Exercises
JAMES W. SCHREIER 192
Chapter 13 The Use of Live Case Studies in Business Education: Pros,
Cons, and Guidelines ALVIN C. BURNS 201
Chapter 14 Structuring A Live Case: A Method and Example from an
Introductory Advertising Class HUGH M. CANNON
and THEODORE C. ALEX 216
Chapter 15 Evolution of Experiential Learning Approaches and Future
Developments LEE A. GRAF and CALVIN E. KELLOGG
PART 6 THE EVAUJATION OF EXPERIENTIAL LEARNING 251
Chapter 16 A Cornucopia of Considerations in Evaluating the Effectiveness
^S^!61 *31 Ptda8°«ies ALVIN C. BURNS, JAMES W.
Chartern Th f^ ^ J°SEPH WOLFE 253
Chapter 17 The E^atu» of Computer Based Business Games:
wniS ^Findings and Future Needs JOSEPH
wuLffc 279
Chapter 18 Evaluation of Experiential Learning JERRY GOSENPUD
Appendix A 331
Appendix B 335
Bibliography 339
x
I **=
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indexdate | 2024-07-09T16:48:54Z |
institution | BVB |
institution_GND | (DE-588)5103585-6 |
isbn | 0893973696 |
language | Undetermined |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-004210746 |
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physical | XII, 370 S. graph. Darst. |
publishDate | 1990 |
publishDateSearch | 1990 |
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publisher | Nichols u.a. |
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spelling | Guide to business gaming and experiential learning Association for Business Simulation and Experiential Learning (ABSEL). Ed. by James W. Gentry East Brunswick u.a. Nichols u.a. 1990 XII, 370 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier Literaturverz. S. 331 - 370 Unternehmensspiel (DE-588)4187046-3 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Unternehmensspiel (DE-588)4187046-3 s DE-604 Gentry, James W. Sonstige oth Association for Business Simulation and Experiential Learning Sonstige (DE-588)5103585-6 oth HBZ Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=004210746&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Guide to business gaming and experiential learning Unternehmensspiel (DE-588)4187046-3 gnd |
subject_GND | (DE-588)4187046-3 (DE-588)4143413-4 |
title | Guide to business gaming and experiential learning |
title_auth | Guide to business gaming and experiential learning |
title_exact_search | Guide to business gaming and experiential learning |
title_full | Guide to business gaming and experiential learning Association for Business Simulation and Experiential Learning (ABSEL). Ed. by James W. Gentry |
title_fullStr | Guide to business gaming and experiential learning Association for Business Simulation and Experiential Learning (ABSEL). Ed. by James W. Gentry |
title_full_unstemmed | Guide to business gaming and experiential learning Association for Business Simulation and Experiential Learning (ABSEL). Ed. by James W. Gentry |
title_short | Guide to business gaming and experiential learning |
title_sort | guide to business gaming and experiential learning |
topic | Unternehmensspiel (DE-588)4187046-3 gnd |
topic_facet | Unternehmensspiel Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=004210746&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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