Simulation, gaming, and language learning:
Gespeichert in:
Format: | Buch |
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Sprache: | Undetermined |
Veröffentlicht: |
New York
Newbury House
1990
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XV, 351 S. Ill. |
ISBN: | 0066326176 |
Internformat
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245 | 1 | 0 | |a Simulation, gaming, and language learning |c ed. by David Crookall ... |
264 | 1 | |a New York |b Newbury House |c 1990 | |
300 | |a XV, 351 S. |b Ill. | ||
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Datensatz im Suchindex
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adam_text | Contents
List of Tables xi
List of Figures xii
Preface xiii
Section A Overview
Chapter 1 Linking language learning and simulation/gaming 3
David Crookall and Rebecca L. Oxford
Questions and activities 25
Section B Practical aspects
Introduction: Ptactical aspects of using
simulation/gaming in language learning 29
Chapter 2 Running simulation/games: A step-by-step guide 33
David Horner and Kevin McGinley
Chapter 3 Shaping the content of simulation/games 47
Elizabeth M. Christopher and Larry E. Smith
Chapter 4 Briefing and debriefing 55
Nick Bullard
Chapter 5 Simulation/game design and adaptation 67
Martha Graves Cummings and Rhona B. Genzel
Questions and activities 73
V
vi CONTENTS
Section C Specific applications
Introduction: The application of Simulation/
gaming to specific ateas 77
Chapter 6 Teacher training: Rationale and nine designs 81
Marion Geddes, Gill Sturtridge,
Rebecca L. Oxford, and Hana Raz
Chapter 7 Leamer ttaining: Learning how to leam 101
James Fernandes, Gail Ellis, and Barbara Sinclair
Chapter 8 Learning strategies: Making language leaming
more effective through simulation/gaming 109
Rebecca L. Oxford and David Crookall
Chapter 9 Reading, writing, and literature:
Integrating language skills 119
Robin Scarcella and Susan L. Stern
Chapter 10 Testing: The use of simulation/games as
a language testing device 125
Andrew Littlejohn
Chapter 11 Science and technology: Specific purpose
language training 135
Tom Hutchinson and Christopher Sawyer-
Laucanno
Chapter 12 Business and industry: Specific purpose
language training 143
Michael Brammer and Christopher Sawyer-
Lauc,anno
Chapter 13 International relations: Specific purpose
language training 151
David Crookall
Questions and activities 159
CONTENTS vü
Section D Using Computers
Introduction: Computerized language learning
sitnulations 163
Chapter 14 Computerized language learning Simulation:
Form and content 165
David Crookall, D. Wells Coleman,
and Edward B. Versluis
Chapter 15 Simulations on Computers:
Elements and examples 183
John J. Higgins and Douglas Morgenstern
Chapter 16 Conversing with the Computer: Environment,
structure, and reality 191
D. Wells Coleman
Questions and activities 197
Section E Background
Introduction: Theoretical aspects of
simulation/gaming and language learning 201
Chapter 17 Communication, culture, and language:
Interactive simulations 205
Brent Rüben and Linda C. Lederman
Chapter 18 Social psychological considerations 215
Robert C. Gardner and Richard Lalonde
Chapter 19 Simulation/gaming and language acquisition 223
Robin Scarcella and David Crookall
Chapter 20 ReaÜties in simulation/gaming 231
D- R. Watson and W. W. Sharrock
i
i
i
viii CONTENTS
Chapter 21 Ethical issues 239
Robert Vernon
Questions and activities 245
Section F Sample simulation/games
Inttoduction: Sample simulation/games 249
Chapter 22 The ISLAND GAME 251
David Crookall and Rebecca L. Oxford
Chapter 23 Using a game (or discussing and understanding
Simulation design 261
David Crookall
Questions and activities 285
Section G Sources and tesources
Chapter 24 Learning more about simulation/gaming 289
David Crookall
Questions and activities 315
References 317
Index 347
List of tables
2.1 An overview 34
2.2 Integration 35
2.3 Retkence 36
2.4 Setup 37
2.5 Task 39
2.6 Instructions 40
2.7 Management of the Simulation 40
2.8 Session appraisal 44
3.1 The represented setting 51
3.2 The players impersonation 52
3.3 The dramatic action 52
3.4 Observation (pulling the learning experience together) 53
ix
List of figures
1.1 Photograph of a language simulation/gaming Session. 4
1.2 Photograph of a language simulation/gaming Session. 4
1.3 Photograph of a language simulation/gaming session. 5
1.4 Photograph of a language simulation/gaming session. 5
1.5 Photograph of a language simulation/gaming session. 6
1.6 Photograph of a language simulation/gaming session. 6
2.1 Error sheet. 42
6.1 CANBIAN AID PROJECT. 89
6.2 GALANTHIA. 90
6.3 THREE BY THREE. 92
10.1 Aisha s accident. 127
10.2 Assessment guide sheet. 131
10.3 An example of a participant description. 133
14.1 The control dimension. 175
14.2 The interaction dimension. 175
14.3 The control/interaction grid. 177
17.1 Types of culture simulations. 213
23.1 Sketches of possible card arrangements. 265
23.2 Design A. 270
23.3 Design B. 271
23.4 Design C. 272
23.5 Design D. 273
23.6 LSDG cards. 274
x
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institution | BVB |
isbn | 0066326176 |
language | Undetermined |
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physical | XV, 351 S. Ill. |
publishDate | 1990 |
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spelling | Simulation, gaming, and language learning ed. by David Crookall ... New York Newbury House 1990 XV, 351 S. Ill. txt rdacontent n rdamedia nc rdacarrier Fremdsprachenlernen (DE-588)4071461-5 gnd rswk-swf Simulationsspiel (DE-588)4116505-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Fremdsprachenlernen (DE-588)4071461-5 s Simulationsspiel (DE-588)4116505-6 s DE-604 Crookall, David Sonstige oth HBZ Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=002631006&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Simulation, gaming, and language learning Fremdsprachenlernen (DE-588)4071461-5 gnd Simulationsspiel (DE-588)4116505-6 gnd |
subject_GND | (DE-588)4071461-5 (DE-588)4116505-6 (DE-588)4143413-4 |
title | Simulation, gaming, and language learning |
title_auth | Simulation, gaming, and language learning |
title_exact_search | Simulation, gaming, and language learning |
title_full | Simulation, gaming, and language learning ed. by David Crookall ... |
title_fullStr | Simulation, gaming, and language learning ed. by David Crookall ... |
title_full_unstemmed | Simulation, gaming, and language learning ed. by David Crookall ... |
title_short | Simulation, gaming, and language learning |
title_sort | simulation gaming and language learning |
topic | Fremdsprachenlernen (DE-588)4071461-5 gnd Simulationsspiel (DE-588)4116505-6 gnd |
topic_facet | Fremdsprachenlernen Simulationsspiel Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=002631006&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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