Applying innovative technologies in heritage science:
"This book explores the ways in which science and technology are bridging the gap between science and the humanities"--
Gespeichert in:
Weitere Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) :
IGI Global,
[2020]
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "This book explores the ways in which science and technology are bridging the gap between science and the humanities"-- |
Beschreibung: | 21 PDFs (364 pages) Also available in print. |
Format: | Mode of access: World Wide Web. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781799828723 |
Zugangseinschränkungen: | Restricted to subscribers or individual electronic text purchasers. |
Internformat
MARC
LEADER | 00000nam a2200000 i 4500 | ||
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003 | IGIG | ||
005 | 20200214155849.0 | ||
006 | m eo d | ||
007 | cr bn |||m|||a | ||
008 | 200215s2020 pau fob 001 0 eng d | ||
010 | |z 2019044159 | ||
020 | |a 9781799828723 |q ebook | ||
020 | |z 1799828727 | ||
020 | |z 9781799828716 |q hardcover | ||
020 | |z 9781799828860 |q paperback | ||
024 | 7 | |a 10.4018/978-1-7998-2871-6 |2 doi | |
035 | |a (CaBNVSL)slc00000305 | ||
035 | |a (OCoLC)1140995810 | ||
040 | |a CaBNVSL |b eng |e rda |c CaBNVSL |d CaBNVSL | ||
050 | 4 | |a CC135 |b .A67 2020e | |
082 | 7 | |a 363.6/90285 |2 23 | |
245 | 0 | 0 | |a Applying innovative technologies in heritage science |c George Pavlidis, editor. |
264 | 1 | |a Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : |b IGI Global, |c [2020] | |
300 | |a 21 PDFs (364 pages) | ||
336 | |a text |2 rdacontent | ||
337 | |a electronic |2 isbdmedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Chapter 1. 3D documentation of cultural heritage: design and exploitation of 3D metric surveys -- Chapter 2. Aerial and remote sensing archaeology -- Chapter 3. Google earth revisited: case studies at the plain of Larissa (Thessaly, Greece) -- Chapter 4. Scientific datasets in archaeological research through pottery dating and provenance cases -- Chapter 5. Exploiting cross-reality technologies for cultural heritage dissemination -- Chapter 6. The use of digital characters in interactive applications for cultural heritage -- Chapter 7. 3D reconstruction challenges using structure-from-motion -- Chapter 8. Cross-reality technologies in archaeometry bridge humanities with "hard science" -- Chapter 9. Methods and practices for assessing the user experience of interactive systems for cultural heritage -- Chapter 10. Evaluation experiments of personalized tours for exploring cultural heritage -- Chapter 11. Virtual dark tourism: the role of sound branding and augmented reality for death sites -- Chapter 12. Surfing between disciplines: interdisciplinarity of architectural digital heritage -- Chapter 13. Toward smart heritage: cultural challenges in digital built heritage -- Chapter 14. Ten challenges for digital humanities and the way forward: revisited from the social context. | |
506 | |a Restricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | |a "This book explores the ways in which science and technology are bridging the gap between science and the humanities"-- |c Provided by publisher. | |
530 | |a Also available in print. | ||
538 | |a Mode of access: World Wide Web. | ||
588 | |a Description based on title screen (IGI Global, viewed 02/15/2020). | ||
650 | 0 | |a Augmented reality. | |
650 | 0 | |a Cultural property |x Protection |x Technological innovations. | |
650 | 0 | |a Image processing |x Digital techniques. | |
650 | 0 | |a Three-dimensional imaging. | |
650 | 7 | |a Augmented reality. |2 fast | |
650 | 7 | |a Image processing |x Digital techniques. |2 fast | |
650 | 7 | |a Three-dimensional imaging. |2 fast | |
700 | 1 | |a Pavlidis, George |d 1970- |e editor. | |
710 | 2 | |a IGI Global, |e publisher. | |
776 | 0 | |c (Original) |w (DLC)2019044159 | |
776 | 0 | 8 | |i Print version: |z 1799828719 |z 9781799828716 |w (DLC) 2019044159 |
856 | 4 | 0 | |l FWS01 |p ZDB-98-IGB |q FWS_PDA_IGB |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-2871-6 |3 Volltext |
912 | |a ZDB-98-IGB | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-98-IGB-00238696 |
---|---|
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adam_text | |
any_adam_object | |
author2 | Pavlidis, George 1970- |
author2_role | edt |
author2_variant | g p gp |
author_facet | Pavlidis, George 1970- |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | C - Historical Sciences |
callnumber-label | CC135 |
callnumber-raw | CC135 .A67 2020e |
callnumber-search | CC135 .A67 2020e |
callnumber-sort | CC 3135 A67 42020E |
callnumber-subject | CC - Archaeology |
collection | ZDB-98-IGB |
contents | Chapter 1. 3D documentation of cultural heritage: design and exploitation of 3D metric surveys -- Chapter 2. Aerial and remote sensing archaeology -- Chapter 3. Google earth revisited: case studies at the plain of Larissa (Thessaly, Greece) -- Chapter 4. Scientific datasets in archaeological research through pottery dating and provenance cases -- Chapter 5. Exploiting cross-reality technologies for cultural heritage dissemination -- Chapter 6. The use of digital characters in interactive applications for cultural heritage -- Chapter 7. 3D reconstruction challenges using structure-from-motion -- Chapter 8. Cross-reality technologies in archaeometry bridge humanities with "hard science" -- Chapter 9. Methods and practices for assessing the user experience of interactive systems for cultural heritage -- Chapter 10. Evaluation experiments of personalized tours for exploring cultural heritage -- Chapter 11. Virtual dark tourism: the role of sound branding and augmented reality for death sites -- Chapter 12. Surfing between disciplines: interdisciplinarity of architectural digital heritage -- Chapter 13. Toward smart heritage: cultural challenges in digital built heritage -- Chapter 14. Ten challenges for digital humanities and the way forward: revisited from the social context. |
ctrlnum | (CaBNVSL)slc00000305 (OCoLC)1140995810 |
dewey-full | 363.6/90285 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 363 - Other social problems and services |
dewey-raw | 363.6/90285 |
dewey-search | 363.6/90285 |
dewey-sort | 3363.6 590285 |
dewey-tens | 360 - Social problems and services; associations |
discipline | Soziologie |
format | Electronic eBook |
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id | ZDB-98-IGB-00238696 |
illustrated | Not Illustrated |
indexdate | 2024-11-26T14:51:56Z |
institution | BVB |
isbn | 9781799828723 |
language | English |
oclc_num | 1140995810 |
open_access_boolean | |
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physical | 21 PDFs (364 pages) Also available in print. |
psigel | ZDB-98-IGB |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | IGI Global, |
record_format | marc |
spelling | Applying innovative technologies in heritage science George Pavlidis, editor. Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, [2020] 21 PDFs (364 pages) text rdacontent electronic isbdmedia online resource rdacarrier Includes bibliographical references and index. Chapter 1. 3D documentation of cultural heritage: design and exploitation of 3D metric surveys -- Chapter 2. Aerial and remote sensing archaeology -- Chapter 3. Google earth revisited: case studies at the plain of Larissa (Thessaly, Greece) -- Chapter 4. Scientific datasets in archaeological research through pottery dating and provenance cases -- Chapter 5. Exploiting cross-reality technologies for cultural heritage dissemination -- Chapter 6. The use of digital characters in interactive applications for cultural heritage -- Chapter 7. 3D reconstruction challenges using structure-from-motion -- Chapter 8. Cross-reality technologies in archaeometry bridge humanities with "hard science" -- Chapter 9. Methods and practices for assessing the user experience of interactive systems for cultural heritage -- Chapter 10. Evaluation experiments of personalized tours for exploring cultural heritage -- Chapter 11. Virtual dark tourism: the role of sound branding and augmented reality for death sites -- Chapter 12. Surfing between disciplines: interdisciplinarity of architectural digital heritage -- Chapter 13. Toward smart heritage: cultural challenges in digital built heritage -- Chapter 14. Ten challenges for digital humanities and the way forward: revisited from the social context. Restricted to subscribers or individual electronic text purchasers. "This book explores the ways in which science and technology are bridging the gap between science and the humanities"-- Provided by publisher. Also available in print. Mode of access: World Wide Web. Description based on title screen (IGI Global, viewed 02/15/2020). Augmented reality. Cultural property Protection Technological innovations. Image processing Digital techniques. Three-dimensional imaging. Augmented reality. fast Image processing Digital techniques. fast Three-dimensional imaging. fast Pavlidis, George 1970- editor. IGI Global, publisher. (Original) (DLC)2019044159 Print version: 1799828719 9781799828716 (DLC) 2019044159 FWS01 ZDB-98-IGB FWS_PDA_IGB http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-2871-6 Volltext |
spellingShingle | Applying innovative technologies in heritage science Chapter 1. 3D documentation of cultural heritage: design and exploitation of 3D metric surveys -- Chapter 2. Aerial and remote sensing archaeology -- Chapter 3. Google earth revisited: case studies at the plain of Larissa (Thessaly, Greece) -- Chapter 4. Scientific datasets in archaeological research through pottery dating and provenance cases -- Chapter 5. Exploiting cross-reality technologies for cultural heritage dissemination -- Chapter 6. The use of digital characters in interactive applications for cultural heritage -- Chapter 7. 3D reconstruction challenges using structure-from-motion -- Chapter 8. Cross-reality technologies in archaeometry bridge humanities with "hard science" -- Chapter 9. Methods and practices for assessing the user experience of interactive systems for cultural heritage -- Chapter 10. Evaluation experiments of personalized tours for exploring cultural heritage -- Chapter 11. Virtual dark tourism: the role of sound branding and augmented reality for death sites -- Chapter 12. Surfing between disciplines: interdisciplinarity of architectural digital heritage -- Chapter 13. Toward smart heritage: cultural challenges in digital built heritage -- Chapter 14. Ten challenges for digital humanities and the way forward: revisited from the social context. Augmented reality. Cultural property Protection Technological innovations. Image processing Digital techniques. Three-dimensional imaging. Augmented reality. fast Image processing Digital techniques. fast Three-dimensional imaging. fast |
title | Applying innovative technologies in heritage science |
title_auth | Applying innovative technologies in heritage science |
title_exact_search | Applying innovative technologies in heritage science |
title_full | Applying innovative technologies in heritage science George Pavlidis, editor. |
title_fullStr | Applying innovative technologies in heritage science George Pavlidis, editor. |
title_full_unstemmed | Applying innovative technologies in heritage science George Pavlidis, editor. |
title_short | Applying innovative technologies in heritage science |
title_sort | applying innovative technologies in heritage science |
topic | Augmented reality. Cultural property Protection Technological innovations. Image processing Digital techniques. Three-dimensional imaging. Augmented reality. fast Image processing Digital techniques. fast Three-dimensional imaging. fast |
topic_facet | Augmented reality. Cultural property Protection Technological innovations. Image processing Digital techniques. Three-dimensional imaging. |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-2871-6 |
work_keys_str_mv | AT pavlidisgeorge applyinginnovativetechnologiesinheritagescience AT igiglobal applyinginnovativetechnologiesinheritagescience |